Howling Vale ♂
Howling Vale, second son of the late Lord Roaring Gale, was not intended to inherit his father's estate. Unfortunately for his adventuring career, his elder brother chose to disappear rather than assume his rightful mantle, leaving the rather underprepared noblemon to pick up the slack. Though, surely politics cannot be much more difficult than dealing with bandits and mystery dungeons, no?
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Origin: Native | Occupation: Noblemon/Former Adventurer |
Species: Avalugg | Faction Affiliation: Ava-lu Empire |
Level: 60 | Experience to Next Level: 300/900 |
Worn Item: Guard Mantle | Clothing: N/A |
Important Info | Description |
---|---|
Source of Wealth/Standing | As the Lord of the far northwestern regions of the Empire, the mountains' wealth is his to use for its benefit. |
Family History | Vale's noble lineage stretches back to his grandfather, who was granted ownership of his fief by personal merit. |
Place of Residence | Vale lives at his late father's estate near the center of his territory, an impressive home only by the frontier's standards. |
Pokémon's Ability | Description |
---|---|
Own Tempo | The User is immune to Intimidate and being Confused. |
You have skills that can be Trained and applied to situations where they make sense.
These may help you in segments where combat is unnecessary or just to simply show your prowess.
Attributes/Training | Next Tier Bonus | Progress (Numerical) | Progress Bar |
---|---|---|---|
Attribute: EXAMPLE | Tier ɪɪ (+2) | 1/3 | ▮▯▯ |
Attribute: EXAMPLE | ᴍᴀx (+3) | 3/3 | ▮▮▮ |
Battle Attribute: EXAMPLE | Tier ɪɪ (+2) | 1/6 | ▮▯▯▯▯▯ |
Battle Attribute: EXAMPLE | ᴍᴀx (+3) | 6/6 | ▮▮▮▮▮▮ |
Training for Attribute: EXAMPLE ɪ | Tier ɪɪ (+2) | 1/3 | ▮▯▯ |
Training for Battle Attribute: EXAMPLE ɪ | Tier ɪɪ (+2) | 1/6 | ▮▯▯▯▯▯ |
Training for Move: EXAMPLE | ᴛʀᴀɪɴᴇᴅ | 1/5 | ▮▯▯▯▯ |
Currently Training for Stat: EXAMPLE ɪ | Tier ɪ (+1 STAT) | 1/9 | ▮▯▯▯▯▯▯▯▯ |
Stat: EXAMPLE ɪɪɪ | ᴍᴀx (+3 STAT) | 9/9 | ▮▮▮▮▮▮▮▮▮ |
Misc. Information
Below is information not necessarily important to playing as a Noble.
Stat | Points: 15 () | Modifiers | Combat Effect |
---|---|---|---|
Health Points | 5 | Level 60 (38HP) | 48HP |
Attack | 0 | ɴᴏ ʙᴏɴᴜs | +0 Physical Damage |
Special Attack | 0 | ɴᴏ ʙᴏɴᴜs | +0 Special Damage |
Defense | 14 | Species Bonus; Training | +14 Physical Mitigation |
Special Defense | 0 | ɴᴏ ʙᴏɴᴜs | +0 Special Mitigation |
Speed | 0 | ɴᴏ ʙᴏɴᴜs | 4AP |
MOVES (4 slots + Basic Attack)
Name | Base Power | Action Points | Accuracy | Type | Property | Description |
---|---|---|---|---|---|---|
Mist | - | 4AP | - | Ice | Status | The User is protected from to having their Stats decreased by Opponents. The User may select additional protect at the cost of 2 AP each.== |
Body Press | 8BP | 6AP | ≥2 | Fighting | Physical | The User's Defense is calculated in place of Attack. |
Hydro Pump | 10BP | 8AP | ≥5 | Water | Special | No secondary effect. |
Endure | - | 4AP | - | Normal | Status | For 1 round, the User cannot be KO'd by Attacking Moves. |
Basic Attack | 4BP | 4AP | ≥2 | Typeless | Default | Property determined by the User's highest Offensive Stat. Changes Type according to the use of a Type Gem. The simplest Move a Pokémon can use. |
RP MOVES (2 slots)
Moves that cannot be used in battle, but during RP segments. You may have two of them at a time.
Name of Move | Description |
---|---|
Eᴍᴘᴛʏ | Description |
Eᴍᴘᴛʏ | Description |
SPECIAL BONUSES
You have a base of 10 IP and each Skill costs a certain amount of it to equip.
You have 0 points to spend.
9/10 IP | ▮▮▮▮▮▮▮▮▮▯
IQ Skills Active/Inactive | Description of Skill | IP Cost |
---|---|---|
1. Explorer | The User has a natural intuition for finding the right way. They're less likely to be lost. While fighting Ferals, the User's Accuracy is increased by 2. | 1 IP |
2. Punchable | The User now appears louder, bolder, and like a bigger nuisance. Enemies are more likely to target them in battle. | 2 IP |
3. Faultless Defense | The User may Brace their Body and Mind simultaneously. | 6 IP |
Eᴍᴘᴛʏ | Description. | N/A |
Eᴍᴘᴛʏ | Description. | N/A |
INVENTORY
Items your character is carrying with them.
Moves or Items can steal from this inventory. Your Worn/Held Item has its own dedicated slots.
Item Name | Description |
---|---|
Worn/Held Item: N/A | Vacant Worn/Held slot. |
Equipped Item: N/A | Vacant hand slot. |
1. Eᴍᴘᴛʏ | Vacant inventory slot. |
2. Eᴍᴘᴛʏ | Vacant inventory slot. |
3. Eᴍᴘᴛʏ | Vacant inventory slot. |
4. Eᴍᴘᴛʏ | Vacant inventory slot. |