V 1.2.5
Added text, updated potential issues. Fixed an FPS bug, reinstall if you installed through the manager.
Updated to allow a bounty-hunting kind of assignment type. Sorry for all the updates, there was a lot to clean up this launch ^^
V 1.2.0: UTILITY & DECOR UPDATE PART 1 (14 mods added)
This is part 1 of a 3 series update focused on improving aesthetics, with some new toys to play with as well.
Company sell prices are now randomized, but cannot go below 70%. This I suspect to be a bit of a controversial change, so let me know how it feels.
Hunting down Thumpers with shotguns got you all beat up? Try LethalExtras' healing station! It's quite expensive, unfortunately, the company doesn't seem to believe in free healthcare all that much.
Wish you could see that new suit you just bought? Now you can, thanks to a fully functioning Mirror. It's not all by itself, though, as you now have some very cozy rugs to spruce up your ship with, courtesy of LethalThings (...And a new antagonist, but don't tell that to anyone)
Make your terminal more lively with Terminal Colors! If you're looking for some extra motivation, we have customizable Paintings and Posters, with instructions coming on how to set it all up.
Looks like you won't be having anymore trouble with Ladders anymore, either, and you'll be able to sell off scrap much faster! Because who has time to wait around all day for a scrap-eating, biomechanical interdimensional cosmological horror to show up, anyway? Not me!
Did a hoarder bug just steal that special piece of scrap you needed to bring back? Be sure to tell it EXACTLY how you feel!
You can now shove your friends straight out of harm's way! Just think of how many scenarios could've ended differently if you-
...Who am I kidding, you'll just use it to shove your friends into quicksand or the waters of March, won't you? Oh well.
The next update will focus on adding and tweaking suits and accessories: Different prices, particle effects and color schemes from the best the community has to offer so you can be the fanciest Contractor in the whole planetary cluster! Do keep in mind the updates might not happen sequentially, as another, different update could come after this.
V 1.1.16
Shelved ShipLobby and moved it to Optional Mods due to too many reports of game instability.
Curse of Sloth has been temporarily removed until a bug that makes curses persist after items are dropped (the curse can still be removed by placing the item in a cabinet) is fixed.
V 1.1.15
Fixed some configs not giving the correct amount of hotbar slots.
V 1.1.0: THE ARMS OF ARMAGEDDON UPDATE
Annihilation declares his day
Added two brand new weapons:
The Shotgun (from Radsi2's Shotgun mod)
INFO: A scrap salvage shotgun sold to you at an eye-gouging price. It can't hit the broadside of a barn past a meter or two, but when it hits, it HURTS.
The Rocket Launcher (from Evaisa's Lethal Things and their wonderful new config release)
INFO: You've finally got your hands on a weapon that doesn't tickle past hugging distance.
Unfortunately, not only does it cost a hefty amount of scrap to sanction, you'll also have to give it back to the Company after you've expended all four of it's shots...
...Bastards.
Added Lategame Upgrades (by malco)
INFO: An amazing mod that just had a config release! Rejoice! I was privately testing this for a while by changing the values in the .dll a bunch. Well, not anymore, it seems, and I'm shipping out the settings I've settled on the most. You'll be able to see all of these changes in the guide below.
Added Weathermultipliers (by Blorb)
INFO: Another excellent mod that increases the value of scrap found on weather plagued moons, increasing in value by general weather difficulty (from Rainy to Eclipsed).
Added Terminalextras (by anormaltwig)
INFO: A simple but great mod that lets you toggle the lights, door and teleporter through the terminal.
Made large adjustments to StrangeObjects (by togglemybits)
INFO: I didn't like the way cursed scrap behaved. Even when I made it less common, the effects were still generally too annoying to be worth dealing with.
Now, due to an update, the effects no longer persist after the scrap has been dropped! In addition to this, I've made these MUCH rarer, but also much more valuable.
...Heh, if you find a Cursed Cash Register on an Eclipsed Titan, do share the screenshot with me! ^^
Report any bugs if you encounter them.
Patches without notes are usually minor formatting or styling fixes.