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Twilight Princess Game Review

Twilight Princess is the darkest most serious, most serious and serious Nintendo 3D Zelda game. It pushes graphical presentation on the Wii to its limits. It's more tense and ambiguous than The Wind Waker, with a lack of bug-eyed pig guards, or even effeminate pirates.

Link is dragged into a parallel dimension called Twilight Realm, where he takes the form of a Hylian and a wolf, while being guided by Midna.

Gameplay

The thirteenth installment of The Legend of Zelda is Twilight Princess. It was released for the Nintendo GameCube and Wii systems in the year 2006. Critics praised the game with perfect scores in various publications such as 1UP CVG EGM and GamesRadar. Many consider it to be the best game in the franchise and the most popular Zelda game on the PAL market.

Twilight Princess features a naturalistic, stylized graphics style similar to Ocarina of Time, Majora's Mask and Ocarina of Time, but with a more sophisticated graphical engine. It's the first game in the series to feature a completely directional control scheme instead of a fixed perspective as in previous games. This change was made in order to work with the Wii console, which comes with an interface that is based on pointing. The GameCube version comes with a section at the back of the game that has mirror-image maps, which are for those who prefer an unchanging view.

Upon entering the Twilight Realm, Link is transformed into a wolf and comes across Midna, the mysterious creature. She reveals to Link that the kingdom of Hyrule is now under the control of a group shadow beasts led the evil sorcerer Zant. She also explains that she is the true ruler of Twili but was taken over and cursed to her current form by Zant.

When Link and Midna arrive at Hyrule Castle, a short cut scene shows the soldiers being killed by the shadow creatures. Then, Link and Midna escape from the castle through a tunnel and enter the Twilight Realm.

In the Twilight Realm, Link can use his wolf form to move around more freely around the world. He can also use senses to navigate the world. He can hear the ghosts of soldiers and animals in the distance. He can also pick grass from specific patches and whistle with it to summon an animal, for instance a Hawk or Epona. Or, Link can howl near these patches to summon the same animal.

Like earlier Zelda games music plays a significant part in Twilight Princess. Link can play an instrument that is musical, such as the flute or the harp, to draw and summon various animals. Link can also command the wolf's form through his voice. He can also use his compass as a way to help him navigate through the world.

Characters

The Legend of Zelda is full of unique and colorful characters that leave an impression that will last forever. From hands that come out of toilets to pirates traversing vast oceans, these unique and imaginative characters are the essence of the game. Twilight Princess continues the tradition of previous games by introducing a range of memorable characters.

In the course of the story, Link meets new NPCs that are not only interesting, but also believable. It's a big step forward that so many of these NPCs aren't just victims, but actually play a role in the story. NPCs such as Rusl who declares that the forest is becoming more risky now and kidnaps children or the Ordon villager who disguises himself as a wolf when the kidnappers are taking children each has their own unique personality.


Other notable characters include Iza, who operates the Boat Rental Cabin and Iza's Rapid Ride in the Lanayru Province, Louise, Telma's cat, who assists Wolf Link locate a secret passageway through her bar as well as sewer system into the castle, and Faron who's spirit is the one who guides Link and Midna to the Forest Temple in the Eldin Province. The two team members defeat the Fused Shadow possessed by Diababa and obtains the first Tear of Light.

Midna is the princess of the Twilight Realm and one of the most interesting characters in the game. She can switch between her human and wolf forms and has a piece of the Triforce of Wisdom. She talks to Link about her experiences at the twilight, and how she defeated Zant the King of Twilight.

Zant who is the other part of the Triforce of Wisdom, is a wicked sorcerer, the ruler of the Twilight Realm. He was removed to the Twilight Realm by the goddesses for encroaching on their land and depriving the people. Midna dispels Zant's power, which allows him to change into his human form whenever required.

Epona is a more powerful horse that can be used in both Wolf and Hylian forms. Link can whistle near specific patches of grass to call the animal. (similar to Majora's Mask). Twilight Princess is the first game in the series in which the player can name their horse.

Theme

Music is one of the most crucial elements of any Zelda game, and it can make the world feel huge exciting, epic, and thrilling. However, Twilight Princess is criticized for its inconsistent and sporadic soundtrack that doesn't capture the emotional impact of certain moments. Contrastingly, Ocarina of Time and Majora's Mask have captivating music that bloom at the right time to create a sense of grandeur and eeriness.

Toru Minegishi and Asuka Ohta were the composers for the sound design and music in Twilight Princess, with Koji Kondo as the composer in charge for the first time since Wind Waker. The soundtrack to Twilight Princess is a radical deviation from the standard approach to the show, with a the minimalist approach to melody and arrangement. The majority of dungeon and field music starts with a single instrumental creating a mystical and atmospheric atmosphere for the player. For instance, the haunting music in Midna's Lament utilizes a simple piano to create a soaring feeling of sadness for the player.

The themes of dungeons are the most prominent examples of this trend towards minimalism, with numerous dungeons featuring a dreary and ominous ambience. This is evident in the Twilight Realm theme, which features a soundscape that could be appropriate for a David Lynch film. The dark and unsettling quality of the track is amplified by the lack of recognisable melodies and traditional arrangement, with dreary drones and bizarre patterns interspersed to create a dark and bleak sound.

A more upbeat and joyful song is Link's hometown theme, "Faron Woods." This song employs a variety of strings and soft sounds to create a tranquil and safe feeling for the player. The song also has a subtle reference to the franchise's most famous scene, with the riff which is like the iconic tune that is played at the beginning of Ocarina of Time.

There are also some dynamic songs in Twilight Princess that change depending on where the player is in the game, what they're doing, and what's happening. Hyrule Castle Town has different versions of its theme for each area of the town. Central Square, for instance, has a more boisterous version. These variations add a wonderful flavor to the world of Hyrule and add a sense of deepness and immersion.

Story

Link's goal in Twilight Princess is to save Hyrule from the corrupted world known as the Twilight Realm. To accomplish this, he takes the form of a Hylian and an Wolf, as well as being helped by a woman named Midna.

Midna was the original ruler of Twili but she was overthrown and cursed by Zant into her imp form. Link and Midna are informed by the Sages of the Old Testament that only by defeating Ganondorf will be able to free them from their curse. The Sages then reveal that the Mirror of Twilight is the source of the darkness in the Twilight Realm. Midna and Link travel to the Spirit's Spring, where they encounter dangerous monsters who kidnap children. Wolf Link's keen sense of smell assists them in tracking children's scent to a bridge nearby and then cross into the Twilight Realm.

They enter the Forest Temple, battle Diababa and obtain the first Fused Shadow. slot demo princess informs them of their next destination, which is the Eldin Province in the west (Wii), or the east (GCN).

At the Lakebed Temple in Lanayru, Midna is able to teleport Link to the fiery rock and uses her powers to melt the ice in the bottom of Lake Hylia. Rutela's spirit, who was the recently deceased Zora queen, appears to Link and informs Link that he must visit the Lakebed Temple if he wants to unlock the treasure of the Zora.

Returning from Ocarina of Time and Majora's Mask, the horse Epona is able to be riding in Twilight Princess. Unlike the set name used in the two previously mentioned games, Link can now decide the name of the horse by himself.

Midna and Link are able to recover the remaining Mirror Shards once they arrive in the Twilight Realm. The Sages inform Midna that she is the true ruler of the Twili. She was passed by the monarchy and had turned to a power-hungry god. The Sages inform them that they can only be defeated by Ganondorf by bringing him to light and break the pact between the Twilight kingdom and the Hyrule kingdom.

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Pub: 14 May 2024 05:39 UTC
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