• Navigate to C:\Program Files\Steam\steamapps\workshop\content\281990\3483853399\common\scripted_triggers
  • Open f93_protection_from_destruction_trigger.txt
  • Look around for anything related to shadowgate. If you see something, that means the two mods are already compatible.
  • Replace all of f93_protection_from_destruction_trigger.txt's contents with the following:
    f93_ok_to_be_destroyed = {
        NOR = {
            any_system_planet = {
                OR = {
                    is_ringworld = yes
                    has_modifier = holy_planet
                    has_planet_flag = earth
                    has_planet_flag = earth_nuked
    
                    #If you only have a planet that should be protected add it here and the entire system will be safe from me.
    
                }
            }
            AND = {
                exists = space_owner
                OR = {
                    space_owner = { is_same_value = event_target:f93_ralis_country }
                    any_system_megastructure = {
                        exists = this
                    }
                }
            }
            is_star_class = sc_black_hole
            has_star_flag = star_cracked # already destroyed
            has_star_flag = f93_empty_system_on_galcrossing #have special star class "no Star"
            has_star_flag = crisis_spawn_exclude #generally marks special systems
            has_star_flag = wenkwort_system
            has_star_flag = empire_home_system
            has_star_flag = hostile_system
            has_star_flag = unique_system
            has_star_flag = voidworms_system
            #Exlcluding a bunch of mods, feel free to add your own or request me to add it.
            has_star_flag = jupitwo_system
            has_star_flag = pouchkinn_system
            has_star_flag = eaw_system
            has_star_flag = giga_system_four
            has_star_flag = giga_system_three
            has_star_flag = giga_system_two
            has_star_flag = giga_system_one
            has_star_flag = shadowgate_solar_system
            has_star_flag = shadowgate_shadow_remnant
            has_star_flag = shadowgate_origin_original_homeworld
            has_star_flag = shadow_anchor
        }
    }
    
  • Save f93_protection_from_destruction_trigger.txt

That should exclude any shadowgates or remnants from being deleted by Shrouded Regions. Unfortunately I can't guarantee total compatibility. You may find that a shadowgate/the Ashen Pilgrimage is within a shrouded region, but that sounds cool in my opinion (surprise! :D).

Edit

Pub: 24 Jun 2025 06:00 UTC

Views: 6