Last updated: July 21 2021


Mod Bin

Main guide: https://pastebin.com/FDv2ATAa

    -==Information==-           [0000]
Table of Contents: Ctrl+f [name] to quickly jump to it. Ctrl+f [*] for changes.

[0000] - Information
[0001] - Downloads
[0002] - FAQ
[0003] - Complete Packs
[0004] - Character Sprite Sheets
[0005] - Item Sprite Sheets
[0006] - Interfaces
[0007] - Sounds
[0008] - Music
[0009] - Map
[0010] - Profile Pictures
[0011] - Evochat Portraits
[0012] - PCCs
[0013] - Talk (Tone) Files
[0014] - Event BGs
[0015] - Animations
[0016] - Custom NPCs
[0017] - Custom Rooms & Adventures
[0018] - Mixed/Unsorted Packs
[0019] - Tools, Cheats & Modifications
[0020] - Misc. Links
[0021] - Videos
[0022] - Art and Illustrations

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# Note for uploaders: do not upload to Dropbox. Use MEGA or Mediafire instead. Do not upload large spritesheets etc. to Imgur.

Suggestions for this pastebin or reports of dead links should be done while replying to the OP (on /jp/).



    -==Downloads==-         [0001]

*Vanilla Custom Backport (Allows some of Elona+ Customs features to be used in Vanilla):
-Mega Download: https://mega.nz/#!JcdhDYCT!hyS8tDGXthdiha9Ld5RozbY9WLvtOcN9pZOznxT7u3Y
-Official Thread: https://elona.fandom.com/wiki/Thread:29657

#########################################################

+Elona foobar (Transpilation of vanilla 1.22 to C++ and Lua. Will support multiple languages and include Lua modding support to add features from other variants)
-github page: https://github.com/ElonaFoobar/ElonaFoobar

#########################################################

Self Setup Steps:

  1. Install Vanilla 1.22
  2. Install latest omake_overhaul into Elona folder without these three folders; \user\god, \user\item, \user\npc but KEEP wuqing.ooitem at user\item\omake_overhaul.
  3. Grab OOENhack's three folders; \user\god, \user\item, \user\npc and place these into \user. Then replace tulip.item at \user\item\omake_overhaul with wuqing.ooitem which you kept earlier.
  4. Install latest oomSEST into Elona folder. oomSE_southtyris.exe should be in the same folder as other .exe files.
    omake_overhaul.exe should be in the same folder as elona.exe
  5. Download jewel_of_love.item and place it into \user\item\omake_overhaul.
  6. Run oomSE_southtyris.exe

-Download for the older 'recommended' version of OO (though I have heard either version is fine): https://www.axfc.net/u/3652717
-Download for latest OO version (3/22/19): http://seacolorswind.sakura.ne.jp/file/omake_overhaul.zip
-OO Twitter where download links are posted: https://twitter.com/omake_overhaul
-Download for OOENhack: https://cdn.discordapp.com/attachments/410208644379049994/523056462797471757/Elona_oo_English_hack_20181214.zip
-OOen and OOENhack wiki page: https://elona.fandom.com/wiki/Thread:28909#38
-oomSEST Google Drive (5/9/20): https://drive.google.com/drive/folders/1ObWACccjqvaJLcXBfsH2tHEGaYfaD0S_
-oomSEST twitter with download links: https://twitter.com/oomsest
-Download link for translated jewel of love: https://cdn.discordapp.com/attachments/410208644379049994/562829876306903060/jewel_of_love.item

Q: A mod is listed as outdated. Can I still use it with the latest game version anyway?
A: You will need to update some part of it to avoid issues. Compare the mod to the respective file(s) in your Elona+ folder and see what is missing, then update the mod accordingly. For example, if you want to use an outdated map file, compare it to the current map1.bmp in your graphic folder. If there is anything missing, use an image editing software to add the new things to the old map1.bmp.

Q: I like things from one mod and things from another one, but they're for the same file. Can I mix and match?
A: Yes, you merely have to merge everything you want in a single file.

Q: The game started crashing after using something from this list/after I edited something/after I made something myself.
A: A quick fix to any failed bitmap is to open it with paint.exe and use "save as". The new file will be elona proof.
Alternatively, if you have GIMP: open the file Export as... select do not write color space... in the advanced settings tab 24bit save. If on Photoshop: Save as: BMP, File format: Windows, Depth: 24 bit.

For files other than bitmaps, ask in the thread if unsure.

Q: How do I change the game's resolution, and what's the maximum?
A: Open config.txt and find the lines "windowW" and "windowH.". There is no limit to the width, and you can increase the height up to 868. In order to avoid minor graphical glitches, including the top and right edge tiles being partially hidden, as well as staying as close to a 16:9 ratio as possible, 1440(or other multiple of 48)x808 is the ideal resolution. If you want to play in fullscreen, you'll have to create a custom resolution for your graphics card, as detailed in https://i.imgur.com/AT1U25m.png.

Q: How do I change the appearance of my pet?
A: [i]nteract with your pet and choose the option 'f. Shape Change'. This will allow you to choose a custom sprite from the 22nd row of your character.bmp spritesheet. Starts at Column 2 (Pic_2) and ends at Column 32 (Pic_32), for a total of 30 custom NPC images.

Q: What is the gfx customizing option and how do I use it?
A: http://elona.wikia.com/wiki/Custom_NPC_sprite
It allows for customization of sprites without having to edit character.bmp in your graphics folder, which makes your customizations much easier to carry over between game updates as well as simpler to change the appearance of individual characters. This can be used on top of an existing custom character.bmp. Merely find individual sprites on this paste, pixiv or elsewhere and follow the guide. For convenience, a spritesheet featuring ID numbers and a list with their names/roles can be found here:
https://i.imgur.com/8Y1iI0B.jpg
https://pastebin.com/nJT4VuvC

Q: How do I use tags to specify certain things in talk (tone) files? (i.e. Player Name, Player Nickname etc.)
A: Use the following tags under a %txt to specify certain strings.

{player} player's name
{aka} player's nickname (aka)
{nptc} the name of the NPCs's target
{npcc} the name of the NPC
{me} "I" (Japanese)
{you} "you" (Japanese)
{objective} quest:objective
{reward} quest:reward
{ref} quest:refer
{map} quest:map name
{client} quest:client name
{sex} player's gender

-==Complete Packs==-            [0003]

Note: the guided Photoshop .psd files inside may be used to easily update this or almost any other pack/bitmap, if needed.

http://elona.wikia.com/wiki/Custom_NPC_sprite
https://i.imgur.com/8Y1iI0B.jpg
https://pastebin.com/nJT4VuvC

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    -==Item Sprite Sheets==-            [0005]
Convert to .bmp (if .png), rename to item.bmp and replace the one in your "elona\graphic" folder.

(None for now!)


    --Individual Item Sprites--

http://elona.wikia.com/wiki/Evochat

    -==PCCs==-          [0012]
Move to "elona\graphic\PCCs" folder. Rename files if necessary and leave no gaps in their numbers (e.g. don't jump from pcc_body_18 to pcc_body_21).

https://drive.google.com/file/d/0Bz924bQby-jXMzhSVGlPV0p6NlE/view
Commented CNPC/talk template explaining when each line is used, useful if you want to make new ones. Lacks a few more recent additions.

https://pastebin.com/bREFZZhE
http://elona.wikia.com/wiki/Thread:25677
Autoupdate script. Adds new %talk headers to your talk files if Elona+ updates them. Currently untested.

    -==Event BGs==-         [0014]
Drop .bmp files into your "elona\graphic" folder. Most will be "bg_re#.bmp" files.

http://elona.wikia.com/wiki/Custom_NPC
http://elona.wikia.com/wiki/Custom_NPC_sprite
https://drive.google.com/file/d/0Bz924bQby-jXMzhSVGlPV0p6NlE/view
Commented CNPC/talk template explaining when each line is used, useful if you want to make new ones. Lacks a few more recent additions.

    -==Custom Rooms & Adventures==-         [0017]
Place .pum files into your "elona\user" folder (rename .eum files to .pum if needed), then go to the Show House southeast of Vernis to visit custom rooms. For other types of adventures, follow the instructions provided.

http://elona.wikia.com/wiki/Show_House

-==Mixed/Unsorted Packs==-          [0018]

Good luck, and have fun!

Edit
Pub: 22 Jul 2021 04:38 UTC
Edit: 22 Jul 2021 04:45 UTC
Views: 3804