Blue's Miscellaneous Project Zomboid Modding References!
Table of Contents
Java Docs
PZ Wiki
TIS Forum Posts
Some of these might be outdated, but the various threads on the forums can be incredibly helpful!
Most of these were pulled from the Tutorials & Resources section of the forums.
Items & Recipes
Distribution
- Room Definitions (41.65+) by RingoD123
- Customizing Loot (41.51+) by RingoD123
- Quick Guide by TheCommander
- Example Distributions (41.52) by lordixi
3D Modeling
Vehicles
- Complete Vehicle Modding Tutorial by tubetarakan
- Create New Vehicle Mods by RingoD123
- How to Edit Vehicle Skins by RingoD123
Tiles and Mapping
Tiles
Mapping
- TileZed Mapping Guide by RingoD123
- Vanilla Buildings Pool by RingoD123
- Customizing Loot (41.51+) by RingoD123
- Room Definitions (41.65+) by RingoD123
Github References
- MrBounty PZ Mod Doc
- General Modding Resource Doc
- FWolfe Zomboid Modding Guide
- General Modding Resource Doc
- Cocolabs PZ Modding Guide
- Overview of modding methodology and basic modding concepts
- Konijima PZ Libraries for Intellij
- Step-by-Step on decompiling Project Zomboid source files for ease of reference using the IDE Intellij
- PZ-Community-API
- "Community API is a team effort to centralize & give mod creators optimized tools for creating quality mods."
- Has a lot of useful insights into various capabilities of Lua
Common IDE's
IDE stands for "Integrated Development Environment". These are programs used for coding, which will allow you to read and modify many filetypes. The two most common filetypes for PZ Modding are .lua
and .txt
files.