How To: Lewd Anatomy from Daz to Blender

Guide by Cerbskies


6 / 28 / 2023

Blender v3.5
Diffeomorphic v1.7.0
https://bitbucket.org/Diffeomorphic/import_daz/wiki/Home

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NOTE: This assumes you've installed diffeomorphic properly in both Blender and Daz.

This is how I import Daz models with Futalicious, Dicktator, and so on. Technically this works with ANY graft. Same concept.
I will be using Futalicious because it's the most popular one I'm asked about.
This is meant to fill in the gaps with my previous guide "How To: Basic Model from Daz to Blender" found Here


1A.
After loading your model, in my case Genesis 8 Female. Open up Futalicious on the side. Scroll down to Cocky Clackers. Double-Clicking the Selector will just make sure it selects the Genesis 8 model.

NOTE: You dont have to use Cocky Clackers but I like adding it for the extra sac options. It just adds another graft onto Futalicious'.


1B.
Select 2a-Cocky Clacker Smart. Do not select the option with "and Cover Up_Smart". That adds foreskin (Cover Up) which is hard to work with. I'd rather just do my own which I will show later.


1C.
Then click Cock Clackers Material Copy G8F. That will blend the materials and get rid of that white space.


1D.
At this point you can customize your peener to your liking the usual Daz way.
Try to match the color of the penis to the body in Daz first. It helps but it can be fixed in Blender.
In my case I will just select some presets in the 2-SHAPE PRESETS category for the balls. Nice and humble.


Jump to Section 2 and continue to Section 8 in the "How To: Basic Model from Daz to Blender" found Here.
Except you ALSO Select Futalicious Genitalia and turn down the resolution. Same concept.


8A.
Once imported, time for some cleanup unless you need any of these objects for specific reasons. I just delete what I don't need.

NOTE: You may get some errors about "triax weights" etc. I've ignored it as I didn't see any difference from converting those weights. It's up to you if you want to look into it.


8B.
Time to merge grafts.

It's a hierarchy similar to the way Daz parents its grafts but you need to do it one body part at a time. The sac is a child of the penis. So you need to merge the sac into the penis first before you merge the penis into the body.

Example:

You CANNOT:

  • Select balls, select penis, select body, geograft merge.

You CAN:

  • Select balls, select penis, geograft merge.
  • THEN select merged penis, select body, geograft merge.

Once a mesh is merged, it cannot be re-merged. So you gotta do it in one go.
Since cocky clackers is a child of Futalicious in Daz, then cocky clackers will be merged into Futalicious like so..

  • Select Cocky Clackers first.
  • Then Select Futalicious Genatalia second.
  • Then click Merge Geografts in the Finishing section as shown.
  • Press Ok

After merging:

NOTE: I usually don't add any custom morphs to any genitalia cause I do it on my own. Now would be the time to do so. Look into the Daz Wiki under custom morphs if you are interested.


8C.
Now just like how you merged the balls into the peen. NOW you select the peen and merge it into the body.

  • Select the merged Futalicious Genitalia
  • Then select the body (Genesis 8 female for me) and click Merge Geografts.
  • Press Ok, same as above.


8D.
At this point I recommend deleting the legcrease bone unless you plan to use it. It comes with dicktator or futalicious.

  • Select the skeleton, and go to edit mode.
  • Try and select it, it's usually hiding under the pelvis and hip bone. You can see it selected in the screenshot. Just find a good angle, select it, then Delete it.


Jump back to the previous guide again and continue to Section 9 - 10.


10A.
Dicktator/Futalicious usually come with bones so they will be converted when you rigify them.
To see them, select the CUSTOM rig layer like so. Usually comes with anus bones too but they're hardly of any use. I recommend leaving them just to keep the mesh stable when you add more bones.

You can also change the viewport look of them by going into object mode, selecting the rig, then going to the object data properties as show below:


DONE.

Besides additional shit like adding an IK to the penis or matching the color of the dick, you can animate with this. I did in my early days cause fuck it, why not.

Edit
Pub: 28 Jun 2023 05:48 UTC
Edit: 04 Aug 2023 11:44 UTC
Views: 1511