How To: Attach CERBS Peener to a Rigged Model

Guide by Cerbskies


6 / 29 / 2023

Blender v3.5
Diffeomorphic v1.7.0
https://bitbucket.org/Diffeomorphic/import_daz/wiki/Home

Site: https://cerbskies.carrd.co
Twitter: https://twitter.com/cerbskies
Patreon: https://www.patreon.com/cerbskies
Substar: https://subscribestar.adult/cerbskies
Other Guides: https://www.patreon.com/posts/links-info-82084195
CERBS Peener: https://smutba.se/user/100172/


NOTE: Download any rigged model off smutbase and my peener model.

You can do this with any penis model as long as it has a Root controller. You will just parent that root to the hips.
I try to use a cockring to hide the seperation between models while adjust the color to match as close as possible.
No one cares, as long as it "feels" like her dick. It worked for SFM models for years. Same thing.


1.

  • I imported an Ashley Model from smutbase that I tweaked to my liking for this example.
  • Its using Auto Rig Pro (I usually avoid that cause it just makes things more complicated for customizing).
  • Importing both models should look similar to this.


2.

  • Switch to pose mode.
  • Select peener.ROOT and scale / position it to where you want it.


3.

  • Switch back to object mode.
  • Select both the Peener rig and the Armature you want to parent to.


4.

  • Switch back to pose mode.
  • Select the peener.ROOT bone again.
  • If you read my previous tutorials, you know where this is goin.


5.

  • Add a bone constraint modifier called Child Of to peener.ROOT
  • Target the rig you want to parent too, my case Ashley_Rig.
  • Select the bone you want the peener connected too, my case its c_root.x (Usually "Hips" but AutoRigPro has retarded naming conventions)

NOTE: If your peener teleports to some random spot, click Set Inverse to fix it.


6.

  • Now just switch to viewport shading and do some color adjustments, same as my previous tutorials.
  • Select my Peener model and adjust its hue saturation value node.
  • Select the Cock Ring and change its color or turn it off.


DONE

  • They are seperate armatures but if you want to animate both at the same time, just select both of them in Object Mode and switch to Pose Mode.
  • Im well aware theres probably an even easier way to do this, but its how I learned and what im comfortable with.
Edit
Pub: 29 Jun 2023 21:16 UTC
Edit: 04 Aug 2023 11:45 UTC
Views: 3535