Art by Chopstuff

Jen-Marie ♀

"What Licence? I need one for a hobby?"

· ·
Origin: Ex-Human (Fragmented) Guild Role/Occupation: N/A (Doctor most likely)
Species: Spritzee Affiliation: N/A
Level: 5 Experience to Next Level: 0/50
Worn Item: N/A Clothing: N/A
Pokécoin: 0₽ Glorious Gold: 0 Bars
Pokémon's Ability Description
Healer When the User uses a Status Move with a roll of or below 6, an Ally is cured of their Status Condition.

Rookie Rank 0/400 points to Normal Rank Rookie Rank

Stat Points: 1 (+1) Modifiers Combat Effect
Health Points 1 Species Bonus; Level 5 (20HP) 20HP
Attack 0 ɴᴏ ʙᴏɴᴜs +0 Physical Damage
Special Attack 0 ɴᴏ ʙᴏɴᴜs +0 Special Damage
Defense 0 ɴᴏ ʙᴏɴᴜs +0 Physical Mitigation
Special Defense 1 ɴᴏ ʙᴏɴᴜs +1 Special Mitigation
Speed 0 ɴᴏ ʙᴏɴᴜs 4AP

MOVES (4 slots + Basic Attack)

Name Base Power Action Points Accuracy Type Property Description
Fairy Wind 4BP 4AP ≥2 Fairy Special No Secondary Effect
Sweet Scent -BP 4AP ≥2 Normal Status The Opponent's Evasion is decreased by 2. The User may select additional Opponents to have their Evasion decreased by 2 at the cost of 2 AP each.
Sweet Kiss BP 4AP ≥6 Fairy Status The Opponent is afflicted with Confusion.
REPLACE 0BP 0AP ≥2 REPLACE REPLACE REPLACE
Basic Attack 4BP 4AP ≥2 Typeless Default Property determined by the User's highest Offensive Stat. Changes Type according to the use of a Type Gem. The simplest Move a Pokémon can use.

RP MOVES (2 slots)
Moves that cannot be used in battle, but during RP segments. You may have two of them at a time.

Name of Move Description
Eᴍᴘᴛʏ Description
Eᴍᴘᴛʏ Description

SPECIAL BONUSES

You have a base of 10 IP and each Skill costs a certain amount of it to equip.

You have 0 points to spend.
0/10 IP | ▯▯▯▯▯▯▯▯▯▯

IQ Skills Active/Inactive Description of Skill IP Cost
1. Eᴍᴘᴛʏ Vacant IQ slot. N/A
2. Eᴍᴘᴛʏ Vacant IQ slot. N/A
3. Eᴍᴘᴛʏ Vacant IQ slot. N/A
Eᴍᴘᴛʏ Description. N/A
Eᴍᴘᴛʏ Description. N/A

You have skills that can be Trained and applied to situations where they make sense.

These may help you in segments where combat is unnecessary or just to simply show your prowess.

Attributes/Training Next Tier Bonus Progress (Numerical) Progress Bar
Attribute: Cooking Tier ɪ (+1) Making tasty things, tastier!
Attribute: Cooking Tier ɪɪ (+2) The Addictive Flavor of Love
Attribute: Cooking Tier ɪɪɪ (+3) 1/3 Master Chef Baram Town!
Training for Attribute: Flying Tier ɪ (+1) 1/3 ▮▯▯

INVENTORY (4 slots)

Items your character is carrying with them.

Moves or Items can steal from this inventory. Your Worn/Held Item has its own dedicated slots.

Item Name Description
Worn/Held Item: N/A Vacant Worn/Held slot.
Equipped Item: N/A Vacant hand slot.
1. Crude Knife Sharpened stone knife started by Jen-Marie, Finished by Cress. To be used only for Cooking
2. Eᴍᴘᴛʏ Vacant inventory slot.
3. Eᴍᴘᴛʏ Vacant inventory slot.
4. Eᴍᴘᴛʏ Vacant inventory slot.

STORAGE (2 slots)

Extra slots separate from your normal inventory.

Items in here cannot be stolen or lost during an adventure. They are kept protected in the base. However, they cannot be drawn from as they are in storage. Inventory should be updated outside an active adventure.

Item Name Description
1. Eᴍᴘᴛʏ Vacant inventory slot.
2. Eᴍᴘᴛʏ Vacant inventory slot.

RP/QUEST STORAGE (∞ slots)

Inventory dedicated to extra stuff.

Things that are important or required for future quests to function. RP items are all the extra things that do not have any function in combat or other bonus granting ability. Normal items can be moved into RP storage, but they cannot be returned to being a normal item.

Type Item Name Description
Key Item Eᴍᴘᴛʏ Vacant inventory slot.
RP Item Eᴍᴘᴛʏ Vacant inventory slot.

OLD MOVES (∞ slots)
These are moves that your character learned already, but elected to replace. Re-learning them is cheaper.

Name of Move Description
Eᴍᴘᴛʏ Description
Eᴍᴘᴛʏ Description
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Pub: 23 Aug 2023 00:36 UTC
Edit: 13 Dec 2023 01:14 UTC
Views: 293