Juxta's Newbie Guide
Buildings are the foundation of your economy, you must build buildings
You must train soldiers
You will want scientists for researches
You must create offense and defensive military units
Some units do both
It's a game of conquest and war, bigger armies win
More details:
Balance three factors in Noob mode / protection. Probes, Scientists (nerds), and Firepower
I say firepower, but I mean offense and defense, although some units do both (flex)
In Nebula Kingdoms, after noob, probes generate income from 4-6 dollars per probe per tick
It can be an advantage to go heavy on probes, and a lot of people go heavy on scientists
I like to drop out of noob mode hot, I want firepower, I want to drop ready for war
Long haul it kind of dooms me, but I do okay
Fusion Power, Energy Core, Warp Drive are the key things people research in noob
Build 32-35 training camps at the start, and pump the scientists early, if you're doing that
Or build 0, but build a few hundred scientists once you've got training camps running
The best time to invest in probe factories is right at the start, I build anywhere from 0-64
I also build 10 barracks, the buildings take 16 hours to construct, and about the time you need barracks, you'll have some
Star Mines are quicker income, and empty houses don't generate cash