PIZZA TOWER ARTIST ASSET RESOURCES
PEPPINO AND CO.
Peppino Reference Sheet: https://files.catbox.moe/xs8vwg.aseprite
Gustavo and Brick Reference Sheet: https://files.catbox.moe/tev3d9.aseprite
Mr. Stick Reference Sheet: https://files.catbox.moe/veew8e.aseprite
BOSSES
Pepperman Reference Sheet: https://files.catbox.moe/5t7dp6.aseprite
The Vigilante Reference Sheet: https://files.catbox.moe/j88skn.aseprite
The Noise Reference Sheet: https://files.catbox.moe/ru8omv.aseprite
Fake Peppino Reference Sheet: https://files.catbox.moe/uqm5os.aseprite
Pizzahead/Pizzaface Reference Sheet: https://files.catbox.moe/5lhu1w.aseprite
SUPPORTING CAST
Noisette Reference Sheet: https://files.catbox.moe/05nh2f.aseprite
Pillar John Reference Sheet: https://files.catbox.moe/syh397.aseprite
Gerome Reference Sheet: https://files.catbox.moe/ozxy06.aseprite
Snick Reference Sheet: https://files.catbox.moe/wnq786.aseprite
Mort Reference Sheet: https://files.catbox.moe/bjljxr.aseprite
Toppin Reference Sheet: https://files.catbox.moe/s3hb69.aseprite
MUSIC
The PIZZA TOWER Sound Sheet, a sheet made to document most of the samples and soundfont's used within Pizza Tower.: https://docs.google.com/spreadsheets/d/1e91zhNveaIEFZmTNA4hshwXXIht-cieTm0m8T75wIiU/edit?gid=0#gid=0
BONUS CONTENT AND INFO
Burton Reference Sheet: https://files.catbox.moe/k6138n.aseprite
PizzaBoy Reference Sheet: https://files.catbox.moe/pn8jiv.aseprite
Most sprites in Pizza Tower are animated at 50ms in Aseprite, this framerate is set to 100 by default. You can change it by going to Frame > Constant Frame Rate and then setting that to 50.
Almost every Pizza Tower sprite uses the Wario Land 2 Color Palette, you can find most colors here (Many colors in Pizza Tower are Custom however, try your best to make your sprite work with the WL2 Palette though): https://www.mfgg.net/?act=resdb¶m=02&c=1&id=28964
Most of the backgrounds and background objects are drawn with the normal palette and then have their contrast put down by -30 percent in Aseprite. You can achieve this by going to Edit>Adjustments>Brightness and Contrast and setting the contrast slider to -30.
You can also do the inverse, by taking a sprite that has a -30 contrast and setting it to 41-43 contrast, this can bring it's (almost) original colors back.
THESE FILES ONLY CONTAIN OFFICIALLY RELEASED CONTENT, NO LEAKED CONTENT IS TO BE FOUND WITHIN THESE FILES.
This page will also be updated periodically as I add more pages and resources, for right now it leans to the artist side of the communty.
Also, credit to the Shark Tank Sound Sources server for making their amazing sound sheet!