Sackboy: A Big Adventure Modding
.paks are in Sackboy\GingerBread\Content\Paks
Extracting .paks:
Download QuickBMS
Download unreal_tournament_4_0.4.25d bms script
Edit the unreal_tournament_4_0.4.25d.bms
file in notepad and change:
set AES_KEY binary ""
to
set AES_KEY binary "0x27BCD9AE811EBB70D80F7B9098CCE4267CFFA18E14058BC2E59E8898E0E9AA9C"
Run quickbms.exe
, select unreal_tournament_4_0.4.25d.bms
, select the .pak(s) you want to extract, and then select a folder where you want to extract.
Creating a new mod .pak
Download FluffyQuack's UnrealPak
Drag and drop the folder with your modded files onto 'UnrealPak-With-Compression.bat'
Create a new folder in the folder with all the game's .paks, name it ~mods
, and put your new .pak in there
Editing textures
Download UE Viewer
Point it to your extracted files
Open a uasset texture file, then in the viewer hit Tools > Export current project
Follow this for editing, and this for injecting the texture back into the uasset file.
Example mod
Here's a mod that replaces the pride costume with an American flag themed costume: King of America
And a simple mod that makes you invincible after you die once: download