Template of Custom Tournaments on SpriteClub
This is the first iteration of a tutorial to explain how to format your custom tournaments for SpriteClub.
- Step by step basis
- Base Barebones Setup
- Individual Format Parts
- Final Examples
- 8-man 1v1 single elimination with random 5th Division characters
- 16-man 1v1 double elimination 12p with random 5th Division characters
- 8-man 2v2 single elimination with team names and random 3rd Division characters
- 16-man 3-turns double elimination with team names, palettes and random 2nd Division characters and a specific stage
- 32-man 1v1 double elimination with lowest matchmaking palettes, random 1st Division characters, a specific stage and no shuffle
Step by step basis
The steps are simple:
- Copy the below format into your notepad program of choice.
- Change the format as needs be, see below for examples and help.
- Send the file (the whole .txt file) to a moderator of your choice in DMs and let them handle the rest.
Update (10/25-2023): Rentry didn't allow for tabulators, so a Pastebin has been implemented for each of them where you can copy it with the tabulators.
Base Barebones Setup
First and foremost, here's the base barebones of the custom tournament setup, if you know what you're doing you can re-use this on a tournament-to-tournament basis.
Next, lets take a look at the individual parts that make the submission format what it is:
Individual Format Parts
Username
User: [Username]
lets you link the tournament to your SpriteClub username, you should change this to be the name you use for SpriteClub. This will show up when the tournament gets ran.
Examples:
User: Snack
User: Devils
Size
Size: [8,16,32,64,128,...]
lets you determine the size of your bracket. It must be a power of 2, such as any of the lengths inside the bracket.
Examples:
Size: 8
Size: 32
Format
Format: ["single elimination","double elimination"]
lets you determine whether or not the bracket should be using the formatting of a double elimination type.
Examples:
Format: single elimination
Format: double elimination
Matchup
Matchup: ["1v1", "2v1", "2v2", "2-turns", "3-turns", "4-turns"]
lets you determine the team styles of matches in the tournament, see characters to see formatting of this.
Examples:
Matchup: 1v1
Matchup: 3-turns
Matchup: 2v1
Palettes
Palettes: ["matchmaking", "lowest matchmaking", "custom"]
lets you choose the palettes of the individual characters. Matchmaking will pick any one of the matchmaking palettes available, lowest matchmaking will pick the lowest of the available matchmaking palettes, while custom lets you choose which palettes to use. If you use custom and you want a character to stick to matchmaking palettes, just use -1
.
Examples:
Palettes: matchmaking
Palettes: custom
Team Names
Team names: ["enabled","disabled"]
lets you determine whether or not to use team names specific to the individual teams, this is good for community tournaments or tournaments with overarching themes of character teams.
Examples:
Team names: disabled
Team names: enabled
Stage
Stage: ["random" or a valid stage name]
lets you choose a stage for your tournament. If you don't want a specific stage, leave it as random. Remember the full name of the stage, as shown in the stage view here:
https://mugen.spriteclub.tv/stages
Examples:
Stage: random
Stage: Little Innsmouth
Stage: CH - Canada (by Cenobite 53)
Shuffle
Shuffle: ["enabled", "disabled"]
lets you determine whether or not to shuffle/randomize the fights. If left disabled, it will be ran exactly as you put it with the characters, if left enabled, it will be randomized when the tournament gets ran.
Examples:
Shuffle: disabled
Shuffle: enabled
Characters
This is the meat and bones of your submission, here you input every character you wish for your tournament to contain, but please note there's a very specific format for this to function correctly.
First and foremost, if you chose custom for your palettes you need to write palettes immediately after the individual characters.
Second, after you've written the characters and the palettes, if you've chosen enabled for team names you put the team name directly after the last character's palette.
!! IMPORTANT !!
Finally, in-between each character you must use a tabulator, which is the following symbol: . This is a lengthy space also defined as a \t on html. You can procure this type of space by pressing the TAB button on your keyboard, this is the button above your Caps Lock key.
This is different from a regular space, and the bot will NOT accept tournaments that just have regular spaces. If you are unsure, copy the contents of one of the below Pastebins into an Excel sheet, or a Google Sheets sheet.
!! IMPORTANT !!
Here's how an example 8-man list of solo characters without palettes would look:
Thorough Character Example
Here's how an example 8-teams list of 4-turns with custom palettes and team name would look:
You can use this example for pretty much everything, just change the characters as you see fit, and the numbers (to fit palettes) or remove the numbers if you do not use custom palettes. Team names likewise can also be removed.
Final Examples
Finally, here are some real usage examples that may help you figure out how exactly you should be running your tournament. There are plenty of examples, so do take what you may need and change it to cater to yours.
8-man 1v1 single elimination with random 5th Division characters
https://pastebin.com/raw/Cazv6diz
16-man 1v1 double elimination 12p with random 5th Division characters
https://pastebin.com/raw/8zbR7jiD
8-man 2v2 single elimination with team names and random 3rd Division characters
https://pastebin.com/raw/u6xHWdhK
16-man 3-turns double elimination with team names, palettes and random 2nd Division characters and a specific stage
https://pastebin.com/raw/gJuuVv7P