v1.4.7-pr5 CHANGELOG
ADDITIONS AND MAJOR CHANGES
- Unlocks work, but the poppup doesnt appear on the top. (this was actually added last update, i just forgot to put it in the changelog)
- Replaced the Tug O' War with Pip minigame with Memory with Pip
- Added the following penalties
- Angerpup
- Perma-Anger
- Chargetime (Sandbox exclusive)
- Perma-Pup (Sandbox exclusive)
- Restock (Sandbox exclusive for Maple)
- Made it so Sally just needs to get to 20 happiness on the Pup Pal to beat the night out-right
- Because of this, Timed is now a Sandbox exclusive penalty that shows up when Playtime and Chargetime are on
- Added an "Anger" mechanic to the Pup Pal
- Adjusted how Aggression is increased for Sally
- Adjusted the amount of Faztokens Sally starts a night with
- Added a "Reroll Night 1 Options" bind, by default it is R
- The amount of flashes you get for Disposable Flash is now customizable
- Maple's restock timer when Endless Nightmare or Restock is active is now customizable and no longer affected by night length or copies of Early Killer
- did 2 other changes but im keeping them secret for now ehehehehehehehe
OTHER CHANGES
- The song when you're in Charlotte's Domain now has effects over it to indicate when Caroline is close to killing you
- Maple's plushies now change locations based on location
- Made the code for determining the Maple plushie locations good-er
- Added debug features to make adding Maple plushie locations easier
- Each Poodle Pup on the Pup Pal now has 3 more emotions for a new total of 300 emotion combonations
- Renamed the "x == x - 2" penalty
SANDBOX VERSION THING
- Implemented a new "Sandbox Version" system, this allows for older sandbox presets to be imported correctly even when major changes to the game have been changed
- New presets will be saved with a sandbox version of 2
- Presets imported with a sandbox version of 1 or lower will now have the following changes
- Import "x == x - 2" as the proper new name
- Set Pup Pal happiness to 5 and adjust for the amount of copies of Chores they would've had
- Add "Chargetime" if it has "Playtime"
- Automatically set the Maple Restock Timer to the amount it would've been in earlier versions
BUG FIXES
- Canvas's Blessing removes itself properly
- Fritz's Children's Bible works
- Death screen works properly in sandbox
- The inventory screen should look better when having an absurd amount of things in it
- The Sandbox tokens can't have weird sizes anymore
- The sandbox quit and restart binds no longer softlock the game during a power-outage
- Pup Pal happiness is now properly imported and exported in sandbox presets
- The amount of Maple plushies is now determined by Night AI and not Inventory AI
KNOWN ISSUES
- Silly and Venus have weird layering in the Lizzy's Kitchen
- Unlocks don't give popups
- Cawthon doesn't work
- Sandbox only partially works
- Run end screen hasn't been reimplemented
- Charlotte's Domain doesn't have unique art yet