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v2.0.0-prerelease 7

ADDITIONS AND MAJOR CHANGES

  • Reimplemented Susie
  • Added new penalties
    • Bottom Line (Sandbox exclusive)
    • Pop In (Bonnie)
    • Tasty Treat (Chica)
  • Added new challenge runs
    • Rushdown EX
    • Bowling Alley
    • Mátate
  • Updated Goldie
  • The Pup Pal has unique art in Rushdown and Rushdown EX
  • Added Glass Hearts and a system to add extra life types
  • Added music on the death screen
  • Added several new songs to the game
    • caroline carousel v2
    • tinnitus (death song a)
    • eulogy (death song b)
    • flaregun (variations b-f)
    • dog whistle (new percy's playhouse theme)
    • golden age (goldie preset)
    • atomic timebomb (rushdown ex)
    • mikehell (runtime refinery)
    • mikehell (entity's playhouse)
    • Watch your 6
  • Every single song on the OST can now be selected in the jukebox, including bonus tracks
  • Beep now has a death line
  • The amount of coins you can get in a night is now a stat that can be customized, it has also been raised to 100 from 99
  • The Wild Card Casino, Runtime Refinery, and Malshack all now give you an item of your choice for free instead of giving a special shop
  • Added a disclaimer when opening the game about prereleases
  • Added a button on the menu to go to the changelogs

BALANCE CHANGES

  • Made several changes to Sally
    • The Pup Pal now has a heat mechanic. Completing minigames will cause it to heat up a certain amount, and getting it too hot will lock you out of the pup pal temporarily. It'll cool down over time, cooling down faster if the Pup Pal is down
    • Sally no longer gets coins from enemies directly, but instead starts the night with a number of coins based on which enemies and penalties you have active, however they will slowly drain over time. Harder enemies and penalties tend to give more coins
    • The cards in the memory minigame hide faster if you pull up the Pup Pal while you were already on the minigame
    • Block of Ice and Coffee Pot are now banned
    • Freddy and Entity-12 leave faster
    • Rowen Rat's kill timer is 3 seconds longer, and this is lowered by 2 for every copy of Aggressive Rowen you have
    • Noelle's attack timer is longer
    • Mura will spawn 8 pieces of candy, and this amount is lowered by 2 for every copy of Savory Tooth you have
    • Mallory takes a little longer to move between door attacks
    • Bop now also attacks when pulling up the pup pal, because it's funny
    • Syrex is slightly slower
    • Sally has can get 150 coins per night
    • Roy takes longer to lure
    • Kyden is slower
    • The Pup Pal happiness requirement is lowered in Charlotte's Domain, Runtime Refinery, Malshack, and Entity's Funhouse
  • Tweaked Foxy's mechanic
  • Tweaked YELLOWBEAR's mechanic
  • Tweaked Lizzy's mechanic
  • Adjusted the rate the music box winds down at to be faster on lower aggressions but slower on higher aggressions than it was before
  • Mallory's kill timer now longer lowers more past 5 aggression
  • Worm's movement speed is slightly randomized and faster overall
  • Ellie no longer gives coins for each enemy you have past 10 enemies
  • Amo now gives at least 1 eject per camera
  • Cyle or Bobb will either randomly start a stage ahead of their path instead of one of them being randomly faster, making it easier to determine which order they'll enter the vents
  • Strength now only lowers max aggression for every enemy you have currently
  • Certain enemies are now banned on nights 2 and 3 in order to discourage purely office-based runs

OTHER CHANGES

  • Tweaked several playable character's yet another night variations
  • The songs in the jukebox are now in OST order
  • Force down now has a sandbox limit of 2, setting it to 2 will make Bop immediately pull the monitor down as soon as she has a chance to spawn
  • You can now only have one stack of MONEY MAKER, but it now uses the max coins stat to determine how many coins you need, making it more customizable than it was before
  • Updated art for timebomb's jukebox token
  • Henry will now have Charlie's yet another night layer when Caroline is active
  • Jukebox songs can now have a custom loop file that plays after the main one is done
    • This functionality will be added to the radio eventually
  • Updated Melatonin's art
  • Updated Freddy's art in the dining room
  • Freddy is now layered much lower, though this makes him look weird in the stage and halls
  • You can now have half a life

SANDBOX VERSION DIFFERENCES

  • Upped Sandbox Version to 6
  • Older versions will have the following changes
    • Presets with MONEY MAKER will automatically adjust the coin cap to account for how much it should be at
    • Jukebox songs whos names were updated internally will be automatically fixed to the correct new name

BUG FIXES AND OVERSIGHTS

  • Flashing Freddy with Flash Beacon in his first stage while you have Blinding Light no longer sends him back an extra stage and make him look like sad Ringmaster
  • Ultra-Hard's unlock actually works now
  • Choose Expunge Screens no longer break if you dont have enough things in your inventory to expunge
  • Flash Beacon no longer ignores if Moth Zapper is in the room or not
  • Rushdown should actually end properly now
  • Sally no longer increases aggression during the night, this was held over from older versions of her
  • Fixed sister projection (variation f)
  • Flash beacon no longer pretends that you always have Blinding Light
  • Bobb can no longer enter the office if you're on the vent camera with the monitor down
  • The Tower now properly works with Custom Run Start
  • The camera light properly turns off when you lower the monitor with it on while you have toggle controls on for the flashlight
  • Characters attacking the mask is properly layered
  • All aggression decrease effects no longer lower enemy aggression lower than it should be
  • Force down monitor should more reliable work
  • The penalties in the inventory are properly collapsed when leaving a penalty expunge screen
  • Enemies no longer get more aggressive than they should at certain aggression levels
  • Inexpungable enemies and tokens are now properly taken into-account on choice expunge screens
  • Black Candles and Peekaboo should no longer appear
  • Percy's Playhouse's token now uses the right color for percy
  • Recrippled Jeremy
  • The Silly Attention bar can no longer go completely black

TECHNICAL CHANGES

  • Player select screen is now controlled by json
  • Song layers can now be muted while Caroline is attacking
  • All music in the game is now controlled by the one music sprite
  • Recoded how the game handles music to be handled by a single JSON file
  • A lot of props in the cameras are now split into seperate clones to layer better with enemies

KNOWN ISSUES

  • The new songs from the new Alt. Locations dont have jukebox choices yet
  • Several Alt. Locations have no new art yet
  • Extras aren't reimplemented
  • YELLOWBEAR has no video yet
  • Several enemies need updated videos
  • Freddy's layering sucks
  • Venus has poor layering with Wanderer
  • Several active items shouldn't appear in Sandbox
  • Using Life Bubble can sometimes cause a softlock if used under the correct conditions
  • [[THE RINGMASTER]] and Alexis can appear in the same camera if Alexis moves onto the camera on the same frame you click on it
Edit
Pub: 05 Jul 2025 04:19 UTC
Edit: 07 Jul 2025 04:04 UTC
Views: 627