v2.0.0-prerelease 9
ADDITIONS
- Reimplemented Gabriel
- Reimplemented Jeremy
- Reimplemented Fitzgerald
- Also gave Fitzgerald a partial rework
- Added 4 new penalties
- Return direction (T-G3n3r1c)
- Topped Up (Rita Rabbit)
- Tricky Rabbit (Rita Rabbit)
- Swapsies (Cyle and Bobb)
- Added 3 new challenge runs
- Ban List
- Blind Bet
- Debug Mode
REMOVALS
- Removed Cheeky Rabbit
- Removed Recover, Bonus Blank, Penalty Blanks
- Removed every single jukebox-exclusive song (apart from ones used in presets)
- These songs can still be selected if you show hidden songs, however they won't have any actual audio
- This should marginally help with memory issues
BALANCE CHANGES
- You now only need to beat night 7 on a difficulty for it to be counted as completed
- Completely reworked Rita Rabbit
- Changed the sound for entering vents and added seperate vent exit sounds
- Lowered the normal limit for Mellow Mask to 1, though its still 2 in Sandbox
- Sneaky Ghost now gives a bit more coins at the start of the night
- Aggressive Alexis now also gives coins at the start of the night
- T-G3n3ric now makes a vent enter sound when attacking
- Adjusted T-G3n3ric's move, attack, and mask timers
- For The Weak is now sandbox exclusive
- Significantly increased the speed of The Ink Monstrosity
- Increased the amount flashing The Ink Monstrosity sends them up by
- Slightly raised The Ink Monstrosity's starting point when Head Start is active
- Entity-12 retreats a bit faster, especially when futher along their path
- Tweaked how The Entity looks to make their fakes a lot easier to tell apart
- Movin' Mold now stacks to 2 in Rogue mode
- Slightly reduced the amount of time it takes Cyle and Bobb to leave when doing their mask attack
- Levi is placed further to the right if Noelle is active
- Moldy can no longer use his center-most pose on the floor when Noelle or Levi are active
- Lizzy's Bidybuds can no longer spawn under Ro-Bee
- Lizzy's Bidybuds won't be able to spawn under Levi shifted to the right if Noelle is active
- All Star and Mid-Night Motivation are banned for Cassidy
- Bowling Alley now sets Syrex's coin multiplier to 2 instead of 1
- The amount of times you need to deal with Robo-Popcakes in Runtime Refinery now scales with hour length
- Tweaked Hidden Roll and removed it from the Rogue pool
OTHER CHANGES
- Massively compressed every sound effect in the game
- Further compressed every music file in the game
- I'm unsure if these will do much to the memory issue, but it does significantly cut down on loading time so thats a plus at least
- Deleted a duplicate music file
- Levi can now be stacked in Sandbox to adjust how many times you need to click an arrow to deal with him
- Movin' Mold is stackable in Sandbox
- Moved Lizzy up in the layers so her temper meter appears above Ro-Bee
- Moved Shrimp up in the layers to account for Lizzy being moved up in the layers
- Updated all art for Rita Rabbit
- Updated Melatonin's jumpscare
- Onion's penalties are properly listed before T-G3n3r1c's in Sandbox
BUG FIXES
- Pull Down, Crazed Caller, and No Radar are properly Sandbox exclusive
- Don't Mess Up is properly selectable in Sandbox again
- This was caused by a mispelling "Limit" in the Penalty JSON, lol
- Malshack requires you to have 5 enemies to fit more in line with the rest of the enemy-based Alt. Locations
- Malshack requires you to have 2 penalties, preventing you from gaining an extra penalty if you somehow enter with less that amount
- Custom night end audio works again
- Presets with sandbox version 5 or lower properly import Radio songs again
- Calling in Levi no longer kills you when you have the Crazed Caller penalty
- All players show their proper reflection in the monitor again
- Ro-Bee's power on subtitle no longer appears with Mute Ro-Bee
- Distort's coins are counted as being from Distort properly instead of being from Amo
- The Entity no longer adds layers to the music when Mute Entity is on
- Each location should actually properly play the correct music again
- Noelle properly vanishes no matter when you collect the scissors
- The UI on the top of the Rogue screen no longer disappears for all of eternity after leaving a Custom Run Start screen
- Banned Enemies can no longer be chosen on Custom Run Start screens
- Fitzgerald can no longer get Stranger Danger, More Room, The Star, or The Devil
- The PB numbers on the difficulty selectors show in the correct colors
- Roy should no longer be able to be lured to any camera by changing cameras on the last frame before he gets lured to that camera
TECHNICAL CHANGES
- Actually changed how the game determines which song to play through the Location and Players JSON, this is something I meant to do onan earlier pre-release but somehow forgot, lol
- Recoded how Moldy determines which pose to use