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v2.0.0-prerelease 9

ADDITIONS

  • Reimplemented Gabriel
  • Reimplemented Jeremy
  • Reimplemented Fitzgerald
    • Also gave Fitzgerald a partial rework
  • Added 4 new penalties
    • Return direction (T-G3n3r1c)
    • Topped Up (Rita Rabbit)
    • Tricky Rabbit (Rita Rabbit)
    • Swapsies (Cyle and Bobb)
  • Added 3 new challenge runs
    • Ban List
    • Blind Bet
    • Debug Mode

REMOVALS

  • Removed Cheeky Rabbit
  • Removed Recover, Bonus Blank, Penalty Blanks
  • Removed every single jukebox-exclusive song (apart from ones used in presets)
    • These songs can still be selected if you show hidden songs, however they won't have any actual audio
    • This should marginally help with memory issues

BALANCE CHANGES

  • You now only need to beat night 7 on a difficulty for it to be counted as completed
  • Completely reworked Rita Rabbit
  • Changed the sound for entering vents and added seperate vent exit sounds
  • Lowered the normal limit for Mellow Mask to 1, though its still 2 in Sandbox
  • Sneaky Ghost now gives a bit more coins at the start of the night
  • Aggressive Alexis now also gives coins at the start of the night
  • T-G3n3ric now makes a vent enter sound when attacking
  • Adjusted T-G3n3ric's move, attack, and mask timers
  • For The Weak is now sandbox exclusive
  • Significantly increased the speed of The Ink Monstrosity
  • Increased the amount flashing The Ink Monstrosity sends them up by
  • Slightly raised The Ink Monstrosity's starting point when Head Start is active
  • Entity-12 retreats a bit faster, especially when futher along their path
  • Tweaked how The Entity looks to make their fakes a lot easier to tell apart
  • Movin' Mold now stacks to 2 in Rogue mode
  • Slightly reduced the amount of time it takes Cyle and Bobb to leave when doing their mask attack
  • Levi is placed further to the right if Noelle is active
  • Moldy can no longer use his center-most pose on the floor when Noelle or Levi are active
  • Lizzy's Bidybuds can no longer spawn under Ro-Bee
  • Lizzy's Bidybuds won't be able to spawn under Levi shifted to the right if Noelle is active
  • All Star and Mid-Night Motivation are banned for Cassidy
  • Bowling Alley now sets Syrex's coin multiplier to 2 instead of 1
  • The amount of times you need to deal with Robo-Popcakes in Runtime Refinery now scales with hour length
  • Tweaked Hidden Roll and removed it from the Rogue pool

OTHER CHANGES

  • Massively compressed every sound effect in the game
  • Further compressed every music file in the game
    • I'm unsure if these will do much to the memory issue, but it does significantly cut down on loading time so thats a plus at least
  • Deleted a duplicate music file
  • Levi can now be stacked in Sandbox to adjust how many times you need to click an arrow to deal with him
  • Movin' Mold is stackable in Sandbox
  • Moved Lizzy up in the layers so her temper meter appears above Ro-Bee
  • Moved Shrimp up in the layers to account for Lizzy being moved up in the layers
  • Updated all art for Rita Rabbit
  • Updated Melatonin's jumpscare
  • Onion's penalties are properly listed before T-G3n3r1c's in Sandbox

BUG FIXES

  • Pull Down, Crazed Caller, and No Radar are properly Sandbox exclusive
  • Don't Mess Up is properly selectable in Sandbox again
    • This was caused by a mispelling "Limit" in the Penalty JSON, lol
  • Malshack requires you to have 5 enemies to fit more in line with the rest of the enemy-based Alt. Locations
  • Malshack requires you to have 2 penalties, preventing you from gaining an extra penalty if you somehow enter with less that amount
  • Custom night end audio works again
  • Presets with sandbox version 5 or lower properly import Radio songs again
  • Calling in Levi no longer kills you when you have the Crazed Caller penalty
  • All players show their proper reflection in the monitor again
  • Ro-Bee's power on subtitle no longer appears with Mute Ro-Bee
  • Distort's coins are counted as being from Distort properly instead of being from Amo
  • The Entity no longer adds layers to the music when Mute Entity is on
  • Each location should actually properly play the correct music again
  • Noelle properly vanishes no matter when you collect the scissors
  • The UI on the top of the Rogue screen no longer disappears for all of eternity after leaving a Custom Run Start screen
  • Banned Enemies can no longer be chosen on Custom Run Start screens
  • Fitzgerald can no longer get Stranger Danger, More Room, The Star, or The Devil
  • The PB numbers on the difficulty selectors show in the correct colors
  • Roy should no longer be able to be lured to any camera by changing cameras on the last frame before he gets lured to that camera

TECHNICAL CHANGES

  • Actually changed how the game determines which song to play through the Location and Players JSON, this is something I meant to do onan earlier pre-release but somehow forgot, lol
  • Recoded how Moldy determines which pose to use
Edit

Pub: 31 Oct 2025 05:22 UTC

Edit: 31 Oct 2025 05:33 UTC

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