(16.7) Added some notes for Kalien/Olivier

/bd2g/ 2.0 Anniversary Mini-FAQ


← Return to the Resource Kit


I'm a Newglutti. What do?

Clear Chapter 1 of Main Story to get a feel of the game's combat and unlock the timed summer Event Pack, Splash Queen. This pack has several hidden secrets and freebies, so be sure to explore it! If you care for lore consistency you can play the prequel pack Summer Knight first.

Packs
Event Packs use preset teams on your first playthrough, so they're basically just puzzles. Anyone can clear them.
The 'harder' difficulties can be easily cleared once you have obtained some more units and crafted some gear.

If you started after July 17th (or after clearing the event packs) your first goal is to clear the Main Story up to at least Chapter/SP10, collect your free +5 welfare units (especially S.Dalvi and Bride Eclipse) via the Missions Tab (bottom of Homescreen UI), and start pulling on units + crafting gear. The Progression Checklist and FAQ can help you.

I'm a Returnglutti. What did I miss?

Aside from several new packs:

  • New and returning players are no longer walled by Diana/B-Helena reruns - these are now permanently available via the reworked newbie pass. Past Welfare units can now also be obtained any time. Because of these changes everyone now has access to several very good +5 supports and DPS units (eg Free +5 Diana, BHelena, S.Dalvi, Bride Eclipse, Loen, NHNebris) right away.
  • Fated Guests: ((You)) now exist and are able to date/romance various characters via the Glupy Diner. The main reward is a live interaction L2D of that girl, as well as various CGs. Main Story versions of characters are excluded; everything else is for (you).
  • Minigames are a thing now. These are introduced during major events and become permanently available later.
  • Various great QoL like less gear swapping (gear snapshot function for PvP/Last Night, bulk equipment management, presets), able to start FH at the desired lvl (and get all preceding rewards), one-click Lv1>100 char growth, and so on.
  • Skins (Cosmetic Costumes) now exist for users who want the true borderline 18+ experience.
  • The MyRoom and Glupy Diner features were updated.

1.0anni (June '24)

  • The Evil Castle received a major overhaul. There now is a Roguelike Tower (Salvation), which gives both personal and server-wide monthly rewards. Be sure to try and get a monthly lv5~7 clear in! New towers were also added, existing towers had their max floors raised, and the shop was revamped with new growth items.
  • Guilds now exist, as do monthly Guild Raids - giant Fiend battles with 7 units on a 5x5 grid. Join a guild for daily gold, and participate in the monthly Guild Raids for Draw Tickets, Elixirs, and more.
  • There are additional means to improve a character's strength. Engravings enhance that costume's skills and give hefty bonus stats to the character if they wear that costume ("bond"), while Awakening is just a flat DPS boost for most units. You'll get the necessary materials from the Guild Shop (Raids), Last Night, and the Evil Castle/Event Shops.

What are good banners to pull on?

The girls you like the most, since that is what gacha games are about.
If meta (or if you have limited resources) focus on buffers and good DPS.

TIP: Some of these banners run for a whole month, and you get a free daily pull on each of them.
So rather than trying to +5 her on Day 1 you can opt to wait a bit and see what the free daily pulls give you first.

Where can I get more pulls?

  1. You get a good amount of free pulls throughout the anniversary via events and login rewards.
  2. Clear out both Event packs on all 3 difficulties for another 60 pulls.
  3. Start collecting your ~700 starter pulls from the Towers (Evil Castle) and the Character Packs (Normal difficulties use preset teams).
  4. Swipe. Anni events have by far the best package deals of the year. If you enjoy the game and want to spend, this is the time to do it.

ANNIVERSARY PACKAGES: What is Best Value?

  1. [Limited] 3-day MEGA package ($4.29). Get this one even if you're 100% f2p, you'll never see this value in BD2 or any other gacha ever again.
  2. RENEW Special Dash Packages (3>2>1). These got overhauled and offer fantastic value now. You also get a lot of bonus select draw tickets. These are permanent so you can get them anytime.
  3. Monthly Dia Login Packs (2>1). You can never go wrong with these. Also permanent. You can stack up to 2 months in advance.

The next best options are the $7.99 2nd Anni! Special Shop Package (#1, with the Tear) and the Story/Tower Clear Packages.
The rest, including direct Paid Dia topups can be ignored.


Summer Units Overview

The breakdown below gives you general idea of what each unit does and what value they provide in the current meta. This part is important, because we don't know what the future holds (see Eris → BATeresse release a few months later). If you do not care for meta, owning one copy is enough.

This year's summer period (June~Aug) doesn't have new limiteds. Out of the previous year limiteds, only BATeresse is the must +5.
Teresse gets two reruns, the other being August, so you have around 1.5months to max her.

SummerPulls Pull Priority (PvE): Highest (+5) → Recommended (Mid or High Priority) → Low (+0/Skip)

  • All units aside from Teresse, PPSchera and PPJustia are permanent. You'll be able to get 1 copy of them from the power shop and acquire/elevate them after their banners end. Keep this in mind when pulling.
  • Kalien is not listed because we don't know what she does yet. I expect her to be at least High priority, so try to save some pulls for her.
  • BVMorpeah's rerun is expected, but hasn't received a date yet. She is High priority for +0, more dupes depend on if you want her as a DPS.

JUNE Banners

(LIMITED RERUN I) BATeresse (PvE+PvP Core Buffer) | Jun 19th~Jul 17th (28D) & Aug 14th~Aug?? (??D)
Priority: Highest | Target: +5
Uses: All PvE (except LN/GRaids) & PvP

By far the most important unit in the summer lineup, BATeresse massively boosts the damage dealt vs targets with 5 chains or less. This is already very good, but what makes this costume borderline broken is that her buff applies to all sources of damage: DoT Ticks (Lia/Yumi/SDalvi), but also Counters (Blade/Lecliss/Gran), Fixed Damage (School Glacia/Justia) and even HP-based Damage (Angelica). She is one of very few units capable of buffing these types of damage. A must +5.

BATeresse will rerun twice this summer.

If you missed her or can't max her now you'll have another chance to +5 her in August.

(NEW) Pool Fairy Refi (PvE Buffer) | FINISHED
Priority: Mid | Target: +1 or +3 (Newgluttis) or +5 (Rank chasers)
Uses: Fiend Hunts & Guild Raids

Refi is already core in every single Fiend Hunt and Guild Raid, and this costume just adds to her kit. It boosts property damage (mainly for Light DPS) and reduces the SP cost of every ally skill by -1 for 8 (6) turns. This makes it mainly interesting for users who haven't reached key dupe thresholds on some commonly used units yet and rank chasers. It also serves as an alternative to G.Refi under certain conditions (boss gives CDMG buffs/you run a SP-intensive or skill spam DPS team, like SJustia or Luvencia).

Keep in mind only Light units get to enjoy the full +100% Property damage; all other elements get +50%. These values are also locked behind considerable investment (+5 with 3 tears). The SP reduction kicks in from the next turn onwards, so subtract 2 turns to get the actual turn duration.
Units like Nebris and S.Justia/Ventana will love this costume, but non-rank chasers can settle at +1/+3 and raise her over time.

(NEW) Water Park Queen Wilhelmina (PvE Chainer/Support DPS) | FINISHED
Priority: Mid~High | Target: +1 (If Iron Monarch below +4) or +4 (if Iron Monarch +4)
Uses: Last Night, Fiend Hunts. Guild Raids very situational.

This is basically a Physical B.Celia, offering more chains on less tiles. By itself this costume does 18 chains (27 with Refi) on 3 tiles, followed by 24 chains (36 with Refi) on 1 tile with Iron Monarch. Great for her other costume, which in turn makes her sync well with other 1-target attackers like (new) Zenith, Hikage, Ventana, Morpeah (Apostle) and even Rafina and Y.Blade.

However, keep in mind that single-target units ultimately offer less value than AoE units. She is also a permanent unit.

(Limited Rerun) PP Justia (Utility) | Jun 19th~Jul 17th (28D)
Priority: Low | Target: +0, +2 (3 dodges) or +5 (4 dodges)(if PvP)
Uses: PvP. PvE (Tower of Salvation/others) situational or optional.

Dodge tank, SP battery, and self-buff for her other costumes. You get 1 copy of this costume for free by completing the Summer Knight pack.
Her utility is good, especially in ToS and PvP, but since this costume's SP battery function has full value at +0 via potential & you can freely upgrade her to +5 during your ToS runs (Shops), getting extra copies only pays off if you are big on PvP and own her other costumes.


JULY Banners

(NEW) Poolside Guardian Zenith (PvE Chainer/Amplifier) | Jul 3rd~Jul 17th (14D)
Priority: Mid~High | Target: +1 (if you don't own her other costume), otherwise +3 or +5
Uses: Fiend Hunts, Guilds Raids, Challenge/Invasion Battles etc (Situational)

New core support for single-target teams and a setup costume for Zenith's other skill. PGZenith marks 1 target with a persisting debuff that applies +Chain Damage taken to it. With high chains this bonus can reach insane levels, and since single-target units tend to have high chains to begin with the potential on a Refi/Liberta/Zenith/Wilhelmina/Ventana or Luvencia team is off the charts.

Sadly debuffs don't work in Last Night, and even in other PvE content Zenith is still situational due to her nature (single-target) and skip mark not being something you always want. This puts her in the same category as OLSeir: Great within her niche, but ultimately still a situational unit.

(Rerun) BVEclipse (PvE Dark Magic Nuker) | Jul 10th~Jul 24th (14D)
Priority: Preference | Target: +3~+5
Uses: Everywhere

One of go-to AoEs in the game, delivering two powerful hits over a skip 3x3. If you run into something that your other AoE units (or her Bride Costume) can't one-shot chances are that she will be able to. Usable in all PvE content but especially shines in Tower of Salvation, where her low SP cost, element and high damage make her a mainstay 3x3 DPS option. Also decently good in PvP.

After the 2.0anni update everyone can get +5 Dream Eclipse for free, which is also a very good AoE nuke. This makes BVEclipse a preference pull and mainly interesting for those who own her other costumes.

(NEW) Fallen Wings Olivier (PvE+PvP Light Magic Nuker) | Jul 17st~Jul 31st (14D)
Priority: Preference | Target: +1~+5
Uses: Guilds Raids, Fiend Hunts, PvP

Michaela upgrade/alternative (but can also be run together with her). She enters a special state, "Rampage", to burn all remaining turn SP for massive attack damage over a very large area. This skill can be used every other turn, but its pattern is niche.
In general PvE and FH you have 20SP for Olivier to work with; in Guild Raids you have 30. Helena and Refi (Pool Fairy/Gluttunous), who is also a FH/GR unit, will be great matches for her.

In PvP, which has limited SP, Olivier's strength is in her pattern. Her skill costs only 1SP, but mind that it is a Frontal forward-facing pattern - unlike Michaela her skill doesn't extend backwards. This means that you'll still need to deal with Gran or other backline units first to get the most out of her.

(Rerun) Void Granhildr (PvP Tank) | Jul 17st~Jul 31st (14D)
Priority: Low (High if PvP) | Target: +5 (if PvP)
Uses: PvP Defense

A commonly used costume on PvP Defense. If positioned away from the front she can deal with a lot of stuff that follows the Lib-Eleaneer opener and isn't Schera, BGJustia or Zenith. Since her counter damage is based on how much damage she receives (and can be buffed with BATeresse) she is potentially also very strong in some PvE scenarios. This is very specific however, and should not be your main reason for pulling her.

(Rerun) Sacred Hogstia (PvE Light Phys Nuker) | July 24th~Aug 7th (14D)
Priority: High | Target: +4
Uses: All general PvE (not LN), Fiend Hunts.

PvE hypercarry. Excels at pack/tower clearing due to her damage scaling with the amount of targets she hits (needs at least 4 targets to be good). She can use this skill every turn at +4, which also makes her a very solid (albeit SP intensive) option both in Dark and off-element Fiend Hunts.
Has fallen off a bit over time since B.Loen does what she does better, and other (free) AoE DPS units who can also hypercarry PvE like Brideclipse and SDalvi are given out as free +5s after the 2.0 update. A lower priority for users who already own a juiced (B)Loen.


AUGUST Banners

(NEW) Apostle Kalien | Jul 31st~Aug 14th (14D)
Priority: High (if pulled on FWOlivier), otherwise Low | Target: ?
Uses: ?

Setup/self-buff costumes for her other costumes, which makes it a must if you pulled on Olivier, but a skip if you did not.

(Rerun) Beachside Justice Michaela (Light Magic Filler DPS) | Jul 31st~Aug 14th (14D)
Priority: Low | Target: +0 (+5 only if minmax Light rank chaser)
Uses: Fiend Hunts (Dark), PvP (niche)

Unfortunately this exhibitionist paizuri queen is the weakest of the Beach Angels lineup. Bad pattern, unimpressive damage even with her buff, and recoil via her self-harm effects. This is Michaela's filler costume for when her QoS version is on cooldown, and is only interesting for users who own her other costumes and are Dark FH rank chasers.

(Rerun) PP Angelica (DPS) | Aug 7th~Aug 21st (14D)
Priority: Preference | Target: Any
Uses: Pack & Tower Bosses, Dark FHs

Even two years after her release PP Angelica remains a great newglutti unit. She functions well at any dupe level, in any team (even phys), only uses one stat (just max stack Crit.DMG on her), and she can also dub as secondary tank with her damage reduction. In Dark FHs she can often also put on a very good performance despite being a budget unit, which makes her a decent alternative for users who don't have maxed out Michaelas/Ventanas.

Excels in killing PvE bosses or tough elite mobs, even on higher difficulties. She can make the difference in those fights that otherwise wall you, like for example Nox in SP14.

(LIMITED RERUN II) BATeresse (PvE+PvP Core Buffer) | Aug 14th~Aug?? (??D)
Priority: Highest | Target: +5
Uses: All PvE (except LN/GRaids) & PvP

The second rerun for BATeresse this summer. Use this chance to +5 her, since after this second rerun banner ends she'll be unavailable for an entire year. See the June section above for more info.

(Limited Rerun) PP Schera (Dispeller) | Aug 14th~??? (??D)
Priority: Low | Target: +0 or +3~5 (if PvP)
Uses: PvP. PvE situational (some story packs/ToS) and optional

Like PPJustia, this is a PvP costume. At +3 this Limited is the only other 2SP dispel alternative to Eleaneer. Both Eleaneer and Base Schera are free costumes however, which reduces the incentive to pull on PPSchera. This costume's role is to strip Gran's taunt in PvP Defense and to complete her skill rotation. She will sometimes also catch non-MRES units as a bonus because of her pattern, but that's it. Only interesting for (Magic) PvP teams.

(Rerun) BVMorpeah (Tank/Utility/Water Magic Nuker) | Aug ??th~???
Priority: High (+0) | Target: +0 (if just for utility or tanking) or +5 (to use her as DPS)
Uses: PvP Defense (Gran alternative) & Hard PvE Content (cheese/failsafe for high-level ToS, Challenge Battles, VH difficulty packs). Fiend Hunt situational/preference.

An incredibly high value and versatile costume. (Pre-emptive) Tank, SP Battery, 3 types of reposition: all of this is available at +0 through her summons. Morp's adds don't leave behind gravestones when they die, which makes them great for cheesing content you're stuck on via death time stalling.

At +5 she becomes the current best Water Nuker in the game with her Apostle costume, but her playstyle (micromanaging adds) isn't for everyone.

Edit
Pub: 14 Dec 2024 00:01 UTC
Edit: 19 Jul 2025 20:29 UTC
Views: 1114