Cézanne STIGMA V3
Translation by Akie
TOP: ATK 116.
Physical DMG +15%. When any team member Ult hits an enemy, for a short duration, Ult Physical DMG +27%, trigger interval: 10s (cannot be stacked)
Physical DMG +20%. When host applies bleed on an enemy, the enemy takes 20% more bleed DMG for 10s. (can be refreshed, cannot be stacked) > **If there is a bleeding enemy on the field, team Physical DMG +10% (cannot be stacked) [v2]
MID: Bleed trauma accumulation by host attacks +25%. If there is a bleeding enemy on the field, team Physical DMG +10% (cannot be stacked) > When host applies bleed on an enemy, the enemy takes 20% more bleed DMG for 10s. (can be refreshed, cannot be stacked) [v2]
BOT: ATK 64. When using Ult(v1) Combo ATK(v2), all enemies on the field gain [Sketch] status, take 42%(v1) > 36%(v2) more Total DMG for 6s, CD: 15s(v2) > 16s(v3). Other team members gain enhancement, next entry onto field will consume enhancement to extend [Sketch] status by 1.5s, max 9s. Max 2 stacks for [Sketch] status.
2SET: Host gains 1 charge when dealing bleed damage on an enemy. When charge reaches 10, consume all charges and deal 500% ATK Physical DMG to the current target, this attack counts as bleed damage (charges have 0.3s trigger interval, attack has 5s CD, you do not get charge during cooldown). When equipped by Griseo with Bottom piece, Sketch can also be applied with Ultimate, other team members gain enhancement, and after [Sketch] status ends, all enemies on the field take 42%(v1) > 36%(v2) more Total DMG, last 8s(v2) > 11s(v3) > 12s(v3c). Sketch activation enter 20s cd. This effect has 20s cd
CD 15s(v2) > 16s(v3). When you trigger this effect, trigger Sketch debuff cooldown again. CD: 16s
3SET: Self ATK Speed +40%(v2) > 35%(v3). After casting Ultimate, against enemies with broken or no shield, for every bleed stack, Team Physical DMG +3% (max 15%)[v2] > +2%(max 10%)[v3], lasts for 20s (can be refreshed, cannot be stacked)
After casting ultimate, all team members gain Physical DMG +8%, last for 20s (can be refreshed), for every bleed stack, the bonus is increased by 2% (max 12% increase)