Crayon Filling Guide
This section combines actual builds from both #1 #2 TW server players, JP server #1, and JP server top players. All have been verified and are proven effective in the current Global server version.
For CN/Global servers: ATK>HP≈DEF>Crit Rate/Dmg>Crit Rate/Dmg Resist
Core Principle: Stack ATK as much as possible as long as you can survive.
If you can't survive, fill some HP and DEF.
Only consider Crit Rate/Dmg after maxing ATK.
*If you filled the wrong tiles in the first layer, just let it be.
*The first layer still has the highest cost-efficiency overall—filling it won't hold you back much.
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[Early Game: Before fully fill Layer 1]
Fill Atk and Hp tiles with ratio of 1:1 until fully filled -> Then fully fill all Defense on Layer 1
(1:1 here means fill 1 ATK tiles, then 1 HP tiles, and so on..)
[Mid Game: Before fully fill Layer 2]
Choose your preferred build: ATK/HP or ATK/DEF. (ATK/DEF is based on JP players' choice and has been tested effective.)
1- ATK/HP (Recommended): Fill ATK and HP at 2:1 ratio until HP is sufficient for survival → Go all-in to fill Layer 2 ATK → Directly start Layer 3 ATK -> Only then consider filling Layer 1 Crit Rate/Dmg.
During this period, Crit Rate/Dmg just needs to approach the threshold—no need to overinvest. Ignore Crit Rate/Dmg Resist for now.
2- ATK/DEF: Fill ATK and DEF at 2:1 ratio until DEF is sufficient for survival → Go all-in to fill Layer 2 ATK → Directly start Layer 3 ATK -> Only then consider filling Layer 1 Crit Rate/Dmg.
Similarly, during this period, Crit Rate/Dmg just needs to approach the threshold—no need to overinvest. Ignore Crit Rate/Dmg Resist.
JP players' build are even more extreme than what I've written—they only fill ATK/DEF and ignore everything else. I felt it was too sharp-edged, so I didn't copy it fully.
[Late Game: Layer 3] (the distant future..)
Fully fill Layer 3 ATK → Fill Layer 2 HP/DEF until you can survive → Fill Layer 2 Crit Rate/Dmg to approach the threshold.
During this period, if survival pressure arises, fully fill Layer 2 HP/DEF.