Destiny Points 20
+15 = 35
Ancestry Points 20
+18 = 38

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Reincarnation
Name: Ellavan "Ella" Aureole. 0v0, The Anti-Charlotte, The Editor, The Spoiler, The Final Draft, The Weeaboo, The Escapist, The Keter 2, The Snowflake, The Attention Whore
Sex: Female
Patron: [SRTR] Using her Blessings to alter appearance
Race: Half breed -2D, -2A
-Drakonid/Human
UntimeSkip
Learn everything a Mentor would have taught you and take them as a companion
-XET (Aggressive fighting, Rage into fuel. Ella's particular rage will come from her hate of what 0^0 did to this world.)
Dice Fudge -2A
Extra Mentorx3 -3D, -6A
Adoptionx2 -2D
Extra Companionx3 -6D -3A

Birth Parents
Mother +5A (Adoption)
Zwa Aureole
Languages: ----
Inborn Gifts: Martial Instinct, Royal Claim, Icon of Icons, Eye of Shadows
Death Slot: (A) Her'v' Politically motivated stealth death.

Father +4A (Adoption)
Taexx
Languages: ----
Inborn Gifts: Caster Intuition, Spiritual Feel, Ethereal Beauty
Death Slot: (A) Myslete, comatose with a chance of coming out of it as a new person

Taexx in his effort to convince Paxxia to join with the Empire of Light and Dark, encounters the princess Zwa upon his visit there. She was willing to hear him out and consider the idea as joined forces against the Ecumene would be better than seperated against it so the two form a union after frequent meet ups in the Dragon's realm. It's hard to say if it was of love or just a passionate night but Zwa and Taexx bear a child together. This leads to the conflict Zwa is in and puts her on the run. Upon quickly realizing the newborn is possibly an Outsider due to her features and the time frame, the two find that it is best that Zwa stay within Dragon King's Most Divine Realm for now. This child could be used as an advantage on either side or potentially bring the nations together but before either of them could begin to develop their plans, Light and Dark assassins would be set upon them. The two would do their best to fight off these attackers but Taexx as struck down and rendered comatose and Zwa is back stabbed. As the baby is about to be struck, One generates and scoops her up doing away with the rouge figures.

Adoption
One -1A -1D
Languages: Drakonian, Everman

The Keter (Dice Fudge) -5D
Languages: Any
Death Slot: (A) Greater Yus
Adopt another personality and become it. Throw away your old self, the one you believed to be a failure, and move on into a new role in life.

"One" would find Keter stumbling outside a bar with the baby much to her horror. The two former Outsiders are tasked with taking care of the newest addition together. Throughout the 11th's youth, "One" would not only babysit the infant but also The Keter who is still in her depressive state. When she is able to speak, the 11th tells The Keter she wants to continue what she started and learn from her mistakes. Even if she fails in her mission, the death she's chosen is a gentle one for her and one she can initiate herself. It's the chance to start over as a new person and become the hero she was meant to be or live a new life. Fake it until you make it but ultimately it's her choice and letting her know ahead of time leaving the decision of who she wants to be in her own hands. The 11th will tell them of her choices and plans to keep them in the know during their time together. This would hopefully inspire the Keter to try. The two would share what they know, their experience as an Outsider, of the Eldar Gods and this world. One would be on the more sympathetic side toward the gods while Keter on the pessimistic side giving the young one two viewpoints for her to consider and be aware of. All while also teaching her the basics of magic and combat when she is able to. This would end up being an odd but happy family.

Languages: All
Sold Languages: She plans to learn these later herself as she sees all languages are powerful in their own way but needed to make sacrifices.
Sylphid +2D
Spriggan +2D
Salian +1D
Fay +2D
Late Thulian +2D
Elven Northern +1D

Race: Hybrid Drakonid Northerner
-Drakonid
Agelessness
Dragon Transformation
-Northerner
+1 Companion
+3D

Birthplace: Dragon King's Most Divine Realm, Sinevamar +2A
Mentors 5
Companions 7

Inborn Gifts

-Wisdom -2A
-Cognitive Speed -2A
-Intelligence -2A
-Attentiveness -2A
-Memory Retention -2A
Mental buffs to ensure quick learning, thinking reflexes, creativity, retaining information and understanding Meaning in not just the God-Script but applied to Philosophy, Numerology and any kind of magic and language she can get her hands on and decipher. Even touching on Math, which she hates Charlotte for and is forever butthurt that she's forced to learn it because it's her enemy's expertise, even if it is a flawed one. These gifts will aid in mystery solving, research, and outsmarting the enemy.

-Caster Intuition
-Spiritual Feel
-Starsight x2 -2A
-Kneeling Twilight -1A
Basics needed to excel at magic. Combined with the mental gifts above, these gifs will make for heightened spell casting abilities and Meaning comprehension. Fond of the blade, Ella will be a Spellblade fighter, weaving her script into her sword and body for magical martial combat.

-Multiocular Eye -3A
-Look of Chaosx2 -2A
-Eye of Shadows
Through these eyes, Ella will be able to prevent the target from thinking critically and calculating on the spot which will be especially beneficial against spellcasters, mathmagians and certain specific targets like Jilmatrix, 0^0 and potentially her own mentor Rhu should it come to that. Using these eyes on structures to cause a bit of "bad luck" is great too. Eye of shadows will aid in stealth, being hunted down or followed by potential assassins' who is aware of her Royal Claim lineage.

-Martial Instinct
-Beastial Strength -4A
-Dragon Transformation
Martial combative gifts are few but effective enough to get started especially with Xet's skills from birth. Martial instinct from her mother would make picking up the blade a lot easier but she will also delve into unarmed combat styles as a secondary. Beastial strength ramps everything up toward stronger opponents so even at a young age she should be able to handle the likes of trolls and wildlife. Her dragon form will also take advantage of these gifts.

-Ethereal Beauty
-Agelessness
-Royal Claim
-Icon of Icons
-Noble Inclination -2A
The combination of these perks works for social prowess which will also amp up attack power. Ella's natural noble stride with an air of leadership and good looks is sure to get attention of the commoners to start. She's going to be doing a lot of local side quests in order to spread her name around from fighting off hordes to helping paint a fence. Mostly in smaller towns to start, to potentially create small urban legends before she's gained enough experience and has met with Rhu (to hide from 0^0's attention) and stretch her influence to larger cities by acting as a vigilante and detective for various incidents. 0^0 may perceive Ella as a silly little girl playing hero while not doing anything to affect her plans outwardly. Not until the Jilmatrix event happens.

Youth (4)
All through her Youth it will be assumed she is doing these things before and inbetween her encounters, escalating in difficulty as she ages. This also includes Blahzko's classes after she meets him and her Outsider parent's teachings.

Power Testing
With the help of One and Keter, Ellavan will be practicing and testing out her inborn gifts and Untimeskipped training. It will consist of sparring with the two of them using magic and physical combat, learning how to switch between her eye gifs and adapting to her new bodies. They might provide her with logic puzzles to figure out or set traps around the house to to imitate a dungeon to stretch her mind. She'd request different ones from around the world they may have encountered before she can collect them herself. As she starts to collect her companions, she'll be sparring and doing these puzzles with them as well.

Leadership Training
One or Keter might hire or call in a favor of a friend to tutor her in leadership. She'll get involved with community, play with other drakonids her age and gathers them for war games. Small earnings of renown are gathered here through helping babysit and entertaining the kids to keep them out of the adults hair. She'll teach them a few things, help them advance in their goals and hopefully make enough of an impact that they remember her when they're all older. This is done so that when she is older, these kids will remember her fondly and spread positive rumors as she becomes more well known. In her teens she will bring back trinkets and "spoils of war" to show off like the head of the troll she fought at the bridge. She'll fight along side them in skirmishes, join them in their own training sessions and take the lead in more serious conflicts.

Natural Philosophy
Study this to prepare in learning basics of mathematician magic and understanding what she'll be up against with Nilmatrix and 0^0. Also understand why she is so attached to it so that it'll be easier to break her from it by finding flaws, loopholes. The goal is to eventually confront her and explain how her science isn't based in fact and is no different from the narrative of the god-script. Numbers are imaginary and she is playing into the role of another narrative instead of living freely. Ella will have learned that philosophy from Xet and pass it to 0^0 to whom is not free but trapped of her own accord. Tell her of the ugly she has brought to this world with her earth machinations.

Plotting
Everything is being planned and adaptable as she learns more about this world, it's people and the narrative. Ella in her free time, will practice her own writing and storytelling, playing with the meaning of non-God Script text for fun. Fiction may not be real but it is still an enjoyable experience that she has complete control over.

Mentors
Jdan Ordo-Dorian
Encounter: N/A
Gives hints on how to solve Encounters like Nilmatrix and lifts location restrictions. She will Also ask him how he rules a kingdom and pick up some tips.
Death Slot: (C) Glagoli
Death by saving Ella likely using the chair to turn back time but use up his life or something.

Kiyln the Orthrung -1D
Ella will keep her coffin at home
Encounter: N/A (Fished out of the ocean)
Tells of the spell that injured 0^0

Rhucuphere: -5D
Rhu will know what's up immediately, she always does, and that's why Ella is not going to lie to her. 0^0 is the biggest threat that needs to be taken out. After that is settled, she's able to do what she wishes. Rhu will be aware of the letter assigned to her and Ella won't hide that either. She expects her to escape her own death, if she's done it once before, she can do it again. She'll even offer to help if it's possible. The Outsider is aware of [YMRD]'s grand plan and Rhu may be part of it. If Pandemonium can be pulled off, that's all for the better but it needs to happen after 0^0 is gone or else [YMRD]'s design won't work. If Rhu asks, Ella will tell and hopefully for that, she will gain at least enough trust for both of them to get what they want.
Encounter: Digging for Trouble
Take down lesser Empyreans. Opportunity to see if the Aureole book was right in it's theories on Empyrean weaknesses and tactics. Can learn a lot about them here to aid with the last Encounter with Nilmatrix. Gain some renown for it for Icon of Icons.
Death Slot: (C) Shta
Unlock true potential in the subject they teach. Ella will be truthful with Rhucuphere. She needs her power. But like the others, she also does not want to end her life. What she has learned through the Outsider System before entering the Narrative is that Rhu has been capable of cheating death before and she will not stop her if she's able to do it again, which is why she's telling her this. If she's hostile it will likely be a fight. Plan to use Look of Chaos to throw her off if this is the case.

Gewrgin Aureole (Book on Empyrean weakness)
The book of her great(?)-grandfather left to her by her mother and has had it ever since. It was the first book she read and practically memorized it, knowing it's cryptic message ahead of time, already working to decipher it from infancy with the aid of One. Keter too if she's not drinking. It'll be years before she understands it so it's best to start as early as possible. She does find it's normal contents amusing and the crossed out messages endearing. Getting to know a family member who's already passed on is another kind of reward and should be useful when dealing with the royal family later. If Ella happens to run into her cousin Kalliopa she may share the book with her earning her friendship and potentially a companion or at least an ally in the kingdom if she takes the crown. Will act as a backup reagent if anything happens to her.

Zu'us -1D
This pixie will teach a wide range of skills that are basic but a necessity to adventuring, combat and keeping tabs on your party.
Encounter: Hidden Amidst the Clouds
Researching a floating mass with Zu'us sounds fitting. Both girls are able to fly so they normally should be able to get a lot done faster but with Gunter's party ending up there, helping them get around with Araith may slow them down a bit. Should be an average adventure with the gang, getting to know Zu'ys and absorbing her lessons along the way. If she finds that drakonic document, she's not sharing it and ripping up that solipsism shit. Unless she can make something good out of it. If recognizing yourself as the only real being in existence gives power she'll take it but not in the same manner. She'd warp it to align with her views of being free to alter the narrative as the only "true" existence but rather than destroy it or cause harm, she'll follow the mindset of the Elder gods and assist with creating more stories for characters to follow to aid in proper ascension with the Cycle of Reincarnation. But 0^0 has to go down first before that last part can happen.
Death Slot: (C) Tsy

Companions
Empty Companion Slot
A Bridge, A Toll, A Troll +2D +2A

XET (The Hot Blooded Anti-Hero) -3D
Ella will not have learned his skills personally because of Untimeskip but having him on the journey will be great as a strong DPS and master of escape. She finds him to be both annoying and fun since he is a wildcard who does what he wants when he wants but hopes to form a stronger bond over the course of the journey. If he pays attention, he could learn some things from Blahzko's classes like the rest of them. Ella would also have to admit that she finds him attractive as well. Like others, she will not actively pursue romantic relationships because her mind is set on her goals but whatever happens, happens.
Encounter: To Be At War
Meet one another on the battlefield of birthland in Dragon Kingdom, Xet is switching sides because he likely got bored. With influence, she can cause the area to gain independence, add some more renown. Could give this location to Araith. Upon meeting Xet since Ella matches him in combat ability he may enjoy sparring with her. There's not controlling this guy but she'll provide him with interesting situations and journey.
Death Slot: (A) Iotated Ouk
Consumed by powerful entity but can take it over if will is strong enough. She believes it is and will tell him as such. He's been able to break free several times before and as a "god" he'll be able to do it again and become more powerful. It's not a death but an interesting opportunity.

Omega (The Final Girl)
Omega is a favorite of a certain god and a key player in this story. Ella perceives her as a cute little sister type even though she doesn't know the girl's age. She already hates her mother but Ella does not want her to become something terrible as a result so while the 11th is helping her grow stronger, she'll show her how to love this world and it's people through her own eyes of both girls experiencing it's positive side for the first time. Small things, like glowing plants, strange fauna, all kinds of people they help and do good in the world, both Ella and Omega will experience it to cushion the harshness they will go through. Omega will be helpful in understanding empyreans since it's for taking down her mother.
Encounter: Hot Spot Troubles
Using Royal Inclination, wits and possible combat, Ella will settle the situation and gain more renown. Since Gunter and his party will be there too, she can potentially get Araith to put her foot down with a start in gaining her own recognition among drakonids.
Death Slot: (W) Khier-Zhivete +5A
The letter dictates that she will be brought to her mother, not a death similar to Buki as it may just be a threat or opportunity of attack. Should this be a dangerous case, she will avoid Death by her mother thanks to Zhivete. It'll be up to her and Ella after that and hopefully everything she's learned on the journey has aided her and [YRMD] will be given an opportunity to swoop in and make something happen. Ella will be with her when it happens as she wants to confront 0^0 as well. Mostly to bitch at her. By this point, their research into resurrection may also help.

Blazhko (The Enthusiastic Teacher) -1D
Once a young boy who met many mentors along the way in his attempt to track down the girl who took down a troll, now a Majin who houses the letter Khier with an enthusiasm for teaching all he learned to the one he follows and others. Flips between different personality roles when needed or for fun. Ella sees him as a little brother and will treat him as such. Renaming him DIV. Blazhko is NOT a fine name.

Mentors
-Kashtanka of the Otherung -
-Teaches how to use Inborn gifts to the maximum extent and secrets unexpected. Identify weakness and strengths, know an outcome before it happens. Should help with figuring out Empyrean weaknesses alongside what was learned from grandfather's book. Death Slot (C): Slovo, Spontaneous Death

-Erina of the Orthrung - Teaches Numerology which fucks with 0^0's ranks including Nilmatrix. Could also give information on Charlotte from her younger years. Death Slot (C): R'tsy, Magical Mishap

-Zlata - Defensive magic. Important for everyone to learn. Death Slot (C): Tverdo, death by starving

-Ielziaseh-From-Erebus - The magic of the Role of the Narrative. Fate governs this world but to Ella, Fate is just the Narrative written by the Authors. Which, in her opinion, is a wonderful thing. To understand the roles and to dictate the roles of others would be a powerful tool and place her closer to what the gods are capable of. Death Slot (C): Sha, Death by Ella, accident most likely. Lelziaseh will meet her and put on a "show" together. Through this story they create, roles are adopted and it will involve Ella killing her in the story but inducing the magic they know, the best lies are non-fiction.

-Leimeie - Teaches how to teach which will allow Blazhko to become a mentor to not just Ella but the rest of the party and Gunter's party. Class is in session, will make for good team bonding episodes. Everyone will learn how to utilize their gifts and Numerology. Death Slot (C): Iotated Az, possessed

Encounter: Respawning Point (template Khier)
Blazhko will be reincarnated into a Majin of Khier template. Through being a living spell of this letter, they'll see if Empyrean creation can be cracked with Sig, Zu'us and Ingra. It could also trigger Siggard's death letter that causes him to fuse with Blazhko but even then, this is fine because the two would make an interesting entity; A Khier Majin that knows a resurrection spell.
Death Slot: (A) Yat-Yee
Suicide then rebirth through the Respawning Point encounter. Lelziaseh's mentorship will be Blazhko's last as the knowledge of switching between roles has driven him to the brink of madness similar to his mentor. At such a young age, his developing mind was able to absorb the personalities before developing it's own so having gone through so many characters in such a short time, he came to the conclusion that Death has it's place in a role as well. So he kills himself to experience it. He ends up waking up in a new body however because of the Demon Princess and gets to experience a new role, that of a Majin. Due to his naturally plucky nature, the experience did level him out a bit into that of a smiling educator.

Siggard (Badass Preacher) -2D
Healer of the party and knowledge on Phonixian and can bring people back to life under certain conditions due to his study of Az/Yat. Should worse case scenarios occur, he may be able to bring back party members. The way the race's resurrection worked required the Phonixian reducing to ashes before reviving again so the conditions may involve him burning the body and reviving the ashes. This means if there is no body, then he cannot revive. It's unknown how many times he can do this on one person so it'll be treated as once per individual. Due to his attentiveness toward sniffing out 0^0's followers, he may be able to pick up on Nilmatrix in hiding a little early but fate may be twisted in a way he will not be able to inform the others in time. Ella will work with him, Zu'us, Blazhko(Khier) and Ingra into figuring out how to unlock empyrean status. Khier was it's key to unlocking it and Ingra's research was a key component in the false ascension. This should help in learning how to undo it and saving Omega should it come to that.
Encounter: A Bitter Sickness
Solve the Bitter Sickness together. His fire should do well in exterminating bodies and his experience as a healer will be a boon for helping figure out this sickness. This experience together will also be a learning moment for Ella, watching him work and picking up a fraction of his knowledge and skills. She finds him attractive as well but now is not the time to pursue such things as there are greater matters to deal with.
Death Slot: (C) Iotated Greater Yus
Sig will be merged with someone else. The experimentation with the undead Empearyeans captured in Digging for Trouble may cause some fuckery. If he finds an Phonixian it would be fitting. Ella will tell him of the letter she chose, if he wants to know, hoping that within his fusion, he will be able to continue his work.

Gunter Lilim (The Rival) -1D
The first 3 times they run into each other is comical but they quickly start to expect it and get used to it. Ella and Gunter's friendly rivalry will be a violent one as they both have a desire to test how strong they've gotten upon meeting. Neither hold back, it's a bloody affair but there will be a grin across their faces the whole time. During encounters they often race toward the target, seeing which team can solve it first if it's a low stakes one but ultimately work together. Sometimes both teams will meet up inbetween encounters before ultimately merging together after Jillmatrix.
Encounter: All
Death Slot: (A) Fiert
Body swap with someone. Might cause some royal issues down the line but that's for the 12th to deal with.

Companions

-Araith - Last true Dragon. Will befriend in meetings, bonding over being drakonids and convince to take the throne over Paxxia since she's practically a true dragon. If she takes over there and cousin Kalliopa takes over Light&Dark, the two nations could form an alliance through their shared friendship with Ella since she is of both kingdoms. They can also help boost renown should this happen.
Death Slot: (A)Lesser Yus, split into two personalities

-Inga - Can raise Empyreans as her undead. Ella learned about her through Keter's tellings of Sunniva, the Tumen historian and will use that knowledge in connecting with her. Listening to the former false outsider queen may provide insight to the past and her research that led to the false ascension. During the Digging for Trouble encounter after the empyreans are defeated, she can capture them as undead. Commence the experimentation with Sig, Zu'us and Blaz to find out how they tick and more information for fighting Jilmatrix.
-Dobrava - Hax Max backup. During their meet ups, get advice from her and combine with already learned information from Jdan for Nilmatrix fight.
Death slot: (A) Lesser Yus
Body shattered then split into two lesser beings. Two Dobrava!

Nilmatrix (Mini Boss)
Encounter: Shadows of God
Ella has been anticipating this fight. She's been aware of the trap and aware that she will over look this person throughout her journey. There's no way she can die here thanks to her Letter but that still doesn't mean something can go wrong. In preparation for this fight, along with all the studying, experiments and practice, she'll have worked on assigning a Role for her as she did for others. Tropes to nudge fate toward a better narrative. Katya may have failed her [Power of Friendship] efforts but Ella will turn it into an actual spell buff through the teachings. One that will require the entire party to feed into and they have all learned themselves. It will be a team effort but Ella will do her best to land the killing blow/Spell. If fight is successful, Ingra will claim Jill as another of her undead angelic squad.
Buffs
Beastial Strength, Look of Chaos, Numerology, Undead Empyreans, Studied weaknesses, Araith and Ella's dragon form, Anti-Empyrean spell, Hints toward success via Jdan/Dobrava info, Icon of Icons gathered along the way providing additional buff, Punny magic, Inborn gifts buffed, Defensive skills, Flame healing and resurrection if needed, Role buffs and debuffs.

Quest: E Nomine
If the Jilmatrix fight is won, Ella and her team will stay under 0^0's radar thanks to Rhu's teachings. News will have spread of Jillmatrix's defeat fueling Ella's Icon of Icons. She'll work on getting the people she wants to their respective thrones, farming renown for Icon of Icons via playing hero around the world and whispering in the ear of nobilities through disguises and roles.

-Drakonids
Paxxia will need to be taken out but only if Araith wants the throne. Ella will not have been hostile toward the princess and her deeds that have spread around Drakonid kind may earn her an audience, especially if Pax finds out who her father is. Might end up gaining Xaxas' ire and Apantoxia's favor. Form a friendship with her and work with Araith in convincing Paxxia to form a temporary truce with Light & Dark in order to go on the offensive against the Ecumene. Since Might Makes Right in drakonid culture, if the negations are not favorable or Paxxia is particularly stubborn, she's going to fight her alongside Araith and her daughter to make her submit or die and have one of the other two replace her. The True Dragons left Underground stirring up trouble may need to be taken down as well due to their hedonistic mindsets.

-Light & Dark
Ella will have tracked down her cousin and form a friendship with her. While Ella technically has rightful claim to the throne by birthright, she will not contest it if Kallo has the makings of a fine ruler and is willing to work with her in joining forces with Dragon King's Realm temporarily. If anything is to happen to her, such has her letter coming up, only then will Ella step in to claim. She'll have talks with her young uncle and see what his views are on the situation first. With Siggard help, may work on curing him of his sickness or ressurect him, strengthening the young king and allowed to take on more authority. May escort him on adventurism if needed to make his claim stronger, acting as a bodyguard together with Kallo. This should have Ella win favor of those that were on his side. Delicious fuel for Icon of Icons.

If matters go well with both kingdoms, only then will Ella share knowledge on how to take down empyreans and Siggard sharing his knowledge of identifying 0^0 followers so that both kingdoms are more prepared.

-Keter
If she finds her again after everything that's happened, she'll come with her tail wagging to share the news and give her adopted parent more hope in the world and pay respect to One's grave while they have a drink together. Ella is not going to ask her to get involved but if she wants to, she's welcomed to.

-Jdan
She'll still meet with him after the Jillmatrix encounter and start exploring the plot thread involving the war machines and the Old Throne. She's not going to try and take it from him but instead seek his guidance if he's willing to share. He already knows all this and this conversation, it's just a matter of Ella finding out if she should bother or not. She'll remind him that she's willing to do a favor for him if it involves helping his people but not in hindering other nations.

-Charlotte
She hates her. But she'll try to save her if she can. They two will fight, trading blows and arguing at the same time. She needs to face the consequence for her actions for this existence she lives in. This cat fight will play into the Roles Ella has set; [Redemption], [Climatic Finish], [Enemies to Friends]. There's more to this but I am running out of steam.

Death Slot: Vedi-Yee -1D
Alive 100 years until next Outsider joins and become mentor, chooses a Death, then reborn. If Ella has not succeeded in Empyrean-ism she will teach everything known to 12th to continue the fight as they will be even more equipped to handle Nilmatrix and 0^0. She'll Give them a list of where to seek out comrades if they are still alive. The 11th can avoid first instance of death thanks to a certain mentor but it'll catch up eventually and she's okay with that. She just rather not die before 0^0 is gone so that she can enter the Cycle of Reincarnation when she finally does die. She's hoping 12th gives her a similar mercy as Ella did for Keter. If not, that's fine as being reincarnated into this world again will allow Ella to build herself back up although differently. She may seek out a living party member if they are still around, like Keter who will have become a new person by then and depending on the hand she was given in this new life, she will join the fight again or stay out of it. The Elder Gods may make something work based on her previous life's efforts if they want to keep her in the story.

If she has fixed 0^0's bullshit by the time the 12th is around, Ella will still teach similar things but at a more relaxed pace. Whatever death was chosen for her, as long as it isn't a painful one, she'll be fine with. If it is, only half of her knowledge is shared and expect bullying. The learning style will in the format of Trial by error, only giving information and correcting them after they have already fucked up, failed, and made a mistake. Other than that, she'll live the adventurous life she wanted to begin with, still helping around the world unless it's something caused by Rhu. In which case, she may look the other way or pretend not to notice it, but the 12th will be given hints about it should they want to pursue that plotline. She'll check in on her friends, watch nations rise and crumble, maybe get into a relationship with someone or play the noble court drama she's had a fondness of.

Possible Encounter Order and Classes

Jdan Ordo-Dorian - First Encounter
Ella will be a preteen at this point since his Encounter has to happen first. He knows who she is and she will tell him the chosen death slot for him as a show of honesty. This was particularly chosen so that she could live and he could perform one last act of power against those who wronged him. He'll inform her of the future encounters and hint at the best ways to overcome them, including Shadow of God. In turn, she offers to make a move for him. Not in a way to harm the other nations but it a way that will help strengthen Old Throne. She is aware of his need for revenge and gripes but the more powers against 0^0, the better. Seeing as how he's a sympathetic and understanding man, he will agree with a reasonable request. The two will often meet and chit chat during his tutelage and hopefully form a friendship.

Kiyln the Orthrung
After fishing her out of the water per Jdan's guidance, Ella, will take the coffin back home to One and Keter. There, they can all talk and listen to her. The 11th will take notes and pay close attention to her teachings, using now to try and understand and decipher the pun, using her Inborn skills of mind and magic. It will take years to get it, so starting now is the best time. From here, she'll "live" in this home with them unless she requests to be elsewhere in which Ella will gladly assist with. Lifting the coffin all over the place helps in strength training too, maybe someday she'll get wheels installed and a machina control system as a commission so she can move on her own.

A Bridge, A Toll, A Troll
At 16, Ella is confronted with a lonesome troll. This will be the first test of her strength and skills, her first "boss" fight. Through her inherit combat knowledge from Untimeskip Xet, Beastial Strength and outsmarting the creature, she should be able to take him out. She'll also use a bit of her magical training from Kilyn to test things out. From this Encounter she'll gain real combat experience although small in comparison from what she will be up against in the future, and self analyze her strengths and weaknesses.

Respawn Point (Blazhko)
Ella will be poking her head around in the crowd to watch the coffin get carried off by the princesses, finding it interesting and kind of cute with the arguing twins. She knows what's coming so the day is spent exploring the town and lending a hand here and there to farm renown, end up meeting Gunter and his team as they perform minor tasks when she's approached by the expected figure. It's Blazhko who happened to have see her fight the troll by herself some time ago and was so inspired he went searching for her. Along the way, he met many mentors before meeting his end, but was brought back with his memories in a new Majin body, then sought her out. Blaz would join her and happy to teach her all the things he's learned from the other mentors.

Hidden Amidst the Clouds (Zu'us)
Hot Spot Troubles (Omega)
A Bitter Sickness (Siggard)
Digging for Trouble (Rhucuphere)
At War (Xet)

Shadow of God (Nilmatrix)

Blahzko's Classes
Just like school, he will be hosting classes at least once a week during downtime inbetween Encounters and there after, changing his personality to suit each one. Students not only include Ella's party, but Gunter's as well since they will be around. Because Ella is a massive weeb and thinks it would be fun, she opts for having uniforms. Zu'us will also sometimes be a teaching assistant.

Drama Class - The art of the role
-Expect to be acting lessons, putting on plays and lots of reading material that discusses the themes and diving into the character's thought's, intentions and Meanings.
-Ella's favorite class.
-Best place to bully Gunter
-Siggard too

Numerology - The worse class but needed
-Ella tolerates this class but finds it easier than regular mathematics since it's assigning new meanings to numbers instead of just straight up calculus.
-Xet will likely be bored out of his mind and choose not to participate.
-Omega does her best but may fall asleep a few times

P.E. - Inborn gift advancement and defensive magic class
-The harshest class physically
-Xet's favorite
-The one where Ella and Gunter can butt heads and beat the fuck out of each other. Xet probably joins in.

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Pub: 27 Aug 2025 21:06 UTC

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