{
"FFlagHandleAltEnterFullscreenManually": "False",
"DFFlagDebugDisableSunRays": "True",
"DFFlagQualityDynamicModelLOD": "False",
"DFFlagDebugRenderForceTechnologyVoxel": "True",
"DFFlagDebugDisableBloom": "True",
"FFlagD3D11UsePrecompiledShaders": "True",
"FIntRomarkStartWithGraphicQualityLevel": "1",
"FIntFFlagClientMaxNewFPSLimit": "999",
"DFFlagDebugPauseVoxelizer": "True",
"FFlagDebugSkyGray": "True",
"FIntFRMMaxVertices": "1",
"FFlagDebugForceFutureIsBrightOff": "True",
"FFlagDebugDisableShadows": "True",
"FFlagDebugDisableGlobalShadows": "True",
"FIntRenderResolutionScale": "50",
"DFFlagDisableDPIScale": "True",
"FStringPartTexturePackTablePre2022": "",
"FIntRenderLocalLightsLimit": "0",
"DFIntCSGLevelOfDetailSwitchingDistanceL34": "0",
"DFIntCSGLevelOfDetailSwitchingDistanceL23": "0",
"DFIntCSGLevelOfDetailSwitchingDistanceL12": "0",
"FFlagFastFlagFeatureLightSettings": "True",
"DFIntCSGLevelOfDetailSwitchingDistance": "0",
"FFlagVisualEngineParticlesDynamicCap": "True",
"DFIntDebugFRMQualityLevelOverride": "1",
"FFlagRenderWarmAnimePart": "False",
"DFIntTextureManagerMaxDynamicLimit": "1",
"DFIntTaskSchedulerTargetFps": "999",
"FFlagRenderVisualHUD": "False",
"FStringTerrainMaterialTable2022": "",
"FIntFRMMaxGrassDistance": "0",
"DFFlagTextureGrid": "False",
"DFFlagDebugRenderNoShadows": "True",
"DFFlagDebugDisableBlur": "True",
"FIntRenderShadowFilter": "0",
"FFlagDebugGraphicsDisableLighting": "True",
"FFlagRenderBrightLightsIfNeeded": "False",
"FIntRenderDynamicLightsLimit": "0",
"FFlagDisablePostFx": "True",
"DFIntTextureQualityOverride": "0",
"FFlagPreloadAllModels": "False",
"FFlagGBufferV2": "False",
"DFFlagDebugDisableColorCorrection": "True",
"DFFlagPreloadTextures": "False",
"FIntVisualEngineParticlesDynamicCapMax": "0",
"FFlagGraphicsVulkanUnified": "False",
"FIntRenderShadowIntensity": "0",
"FFlagGlobalWindRendering": "False",
"DFIntLightConfigSphereInScatterFudgeFactor": "0",
"FFlagDebugForceLowGraphics": "True",
"FIntFRMMinGrassDistance": "0",
"FFlagTaskSchedulerHighPriority": "True",
"FFlagAnimatedParticlesSystem": "False",
"DFIntConnectionMTUSize": "900",
"FFlagMoverConstraintPartUpdate": "False",
"FIntMeshDedupExplosionLimit": "0",
"FFlagDebugGraphicsPreferD3D11": "True",
"FIntDebugTextureManagerSkipMips": "-1",
"FIntRenderShadowMapResolution": "1",
"FIntDebugForceMSAASamples": "0"
}