Lois Griffin ✞.·❀ Uma Musume Gaming Log
Hello! This is my diary log on my uma musume gaming experience, including my race results nd stuff i think its useful, this is my own experience but feel free to use it as a guide, if it helps then it helps.

I have been a Uma Musume fan since the anime, before knowing the existence of the game, I've played JP before but as a teen i got confuse with everything and deleted it! Now this is my new journey in Global Uma Musume


Game Info I have MLB super creek SSR, so i have a easy time with swing maestro, i also always borrow a MLB kitasan black, by that you can know i barely have any difficulties in my careers. My account is a reroll and i have a lot of supports to help me — aswell as strong characters such as oguri cap, narita brian, symboli rudolf and taiki shuttle!


Horsies B+ Rank Maruzensky Divine Speed Front Runner Ura Finale Winner 11/14 Races
Stats: A 840 Speed. B+ 790 Stam. B 646 Power. D+ 381 Guts. C 462 Wit.
Skills: Red Shift (Maruzensky's unique skill) LVL 4. Standard Distance (Double Circle). Non-Standard Distance (Double Circle). Professor of Curvature. Swinging Maestro. Straightaway Recovery. Prudent Positioning. Early Lead.
Unfortunately her sparks suck, so she wouldn't be a good parent
In my opinion, Maruzensky is a really easy Uma to train and she doesn't take much effort to be good; just have the enough speed and you're good. Since she's a front runner and doesn't run long runs a lot, i consider it easy work—Far off the easiest 3★ to train


B+ Rank Daiwa Scarlet Legendary Diva Pace Chaser & Front Runner Ura Finale Winner 17/21 Races
Stats: A 895 Speed. C+ 528 Stam. B 620 Power. D+ 370 Guts. D+ 373 Wit.
Skills: Red Ace (Scarlet's Unique Skill) LVL 5. Triumphant Pulse. Professor of Curvature. Straightaway Adept. Focus. Go with the Flow. Preferred Position. Deep Breaths. Extra Tank. Unyielding Spirit. Thunderbolt Step. Long Coners (Double Circle).
She has a 3★ Power Inspiration, which I use for Umas that need Power without me needing to use a Power Card
For me, Scarlet can be very moody, so I spend more turns recreating .. Which wasn't as good since in the end she could have went with more Wit and Stam. But since Scarlet is both good as a Front & Pace, she wasn't that hard to train ignoring the mood.


B+ Rank Daiwa Scarlet Finals Champion Front Runner Ura Finale Winner 9/14 Races
Stats: A 850 Speed. B+ 740 Stam. C+ 583 Power. C 410 Guts. C 406 Wit.
Skills: Red Ace (Scarlet's Unique Skill) LVL 3. Standard Distance (Double Circle). Firm Condition (Double Circle). Professor of Curvature. Swinging Maestro. Straightaway Recovery. Iron Will.
She has AWFUL Sparks, this was in general a bad run
The thing with Front Runner Scarlet is that she is likely to not get first in the Make Debut, which takes away a training turn to race instead .. See how the Scarlet with less Stam ended up being better than this one? That's because, Scarlet needs less Stam and more Power.


B+ Rank Taiki Shuttle Quiz Queen Pace Chaser Ura Finale Winner 11/15 Races
Stats: A+ 901 Speed. C+ 550 Stam. B+ 706 Power. E+ 281 Guts. C 416 Wit.
Skills: Shooting for Victory (Taiki's Unique Skill) LVL 4. Professor of Curvature. Swinging Maestro. Straightaway Recovery. Extra Tank. Sprint Straightaways (Double Circle). Pace Chaser Savvy (Double Circle).
Not the best Sparks to ever exist, but she's usable as a parent!
Taiki is like Maruzensky for me, really easy to train and easy to win with. That's... Really all.

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Pub: 21 Jun 2024 22:45 UTC

Edit: 24 Aug 2025 23:21 UTC

Views: 160