Dear EA Team,
My dream for a new Battlefield:
- Simulation of Weapon Weight
Every weapon should have its own weight, directly affecting player movement speed. The heavier your equipment, the slower you move; lighter loadouts make you faster. This adds a tactical layer to weapon choice and loadout management. - Simulation of Human Anatomy and Ballistics
Every hit should feel unique.
The outcome depends on where a bullet strikes—even the angle of impact changes the result (different organs or body areas matter).
A direct lethal hit kills instantly, but non-lethal hits cause bleeding, slow movement, or force the player to go prone while still allowing limited mobility.
Bleeding is a real threat: wounds must be stitched by a medic or you’ll become paralyzed, then die. There’s no “self-healing”—medical help is essential. You do have bandages to stop the bleeding for a while.
Hit by a explosive indirectly can lead to dismateling body parts.
2.1. Ammunition Type Matters
The type of ammo used affects how fast you bleed out (leaving small wounds or big wounds). Heavy calibers or specialized rounds can cause rapid bleeding, while others might be less severe.
- Advanced Destruction Physics
I haven’t seen much progress in environmental destruction from BF5 to BF6. I want an environment where everything is destructible—not even the ground beneath your feet is safe.
As examples:
Trees should splinter realistically when hit by explosives or large rounds.
Grenades and anti-tank weapons should take actual chunks out of cover. Building collapses based on the architectural weak points. So not every time. Depended on where you hit or how often you hit them.
High-caliber bullets should chip away at walls over time, allowing for realistic breach and destruction mechanics.
What i mean is a level of destruction where not even one particle will stand.
Make it as real as possible!
- Commander Mode:
To become a Commander, players must reach a higher rank and complete a focused military strategy course teaching real tactics and planning.
Strategic Planning: Before each match (optionally, 30–60 minutes per server), Commanders get dedicated time to strategize.
Preset Strategies: Commanders can choose from a catalog of preset strategies, which can also be modified to suit the situation.
AI Assistance: Optionally, Commanders can use advanced AI algorithms to generate an initial plan for them.
Planning Tools: The map interface allows troop positioning, drawing tactical lines, and setting directives.
Holographic Guidance: At match start, soldiers see a holographic "ghost" of themselves for ideal positioning based on the plan; players earn experience points by following these orders.
Role Assignment: The Commander can assign a variety of tactics and roles (Guerrilla, Defense, Attackers, Saboteurs, Disruption/Marines).
6.1 Mutual Operative Command Commander Communication Line
Commanders must have Voice communication between all other Commanders and Squad Leaders.
Meas all open Mic for them.
Plus a Menu for presets of command line options, with it own sub-commands: A. Attack B.Defend. C. Confuse 4.Sabotage
- Make Hardcore the Standard
Standard mode is less popular. Replace it with a true Hardcore mode (100–300% damage).
1–3 hits to the body [2.Simulation...] —with the right ammo—should be enough to take down a player.
Realism will encourage cautious play, create more intense and rewarding moments, and make victories feel truly earned. This was my experience in BF4/BF5.
6.Panzer weak point:
With heavy/high caliber machineguns, slow pasted damage to the chains can be done. After some Time the chains can break, leading the panzer to be stuck at place.
7.Stamia
The constant running is unrealistic, it would be better to have a limited stamia with if you go over it, you become slower and slower from exhaustion. Wait, till it refils again.
- Aiming Time
It takes time to focus, you are literally aiming at one small dot.
So please slow it down, a little bit, with a out and in focus time mechanic, when aiming trough the Ironsight.
If you can make BF6 into such a Game. This would be written into gaming history books.
For now i but a negative review. But let see what the future brings. If the Game advances to the state i want. I definitely will buy the BF6 Phantom Edition.