The Frontrooms

The Frontrooms are a “level” of true baseline reality, separate from the Backrooms.

Survival Difficulty: Class Habitable 🍃

》Safe
》Sustained Communities
》Devoid of Backrooms Entities


Description

The Frontrooms are considered the major counterpart to the Backrooms. They are also the easiest and most practical entrance point to the Backrooms. The Frontrooms are reasonably large, having approximately 150 million square kilometers of habitable land, and 510 million square kilometers including water and other substances.

It is divided into 4 or 7 major portions of land—depending on your concept of a continent—and thousands of minor parts. The atmosphere, temperature, and other conditions seem to be very safe for exploring and settling sedentary behavior. The dimension seems to be pretty old, as a lot of buildings (old and new) were constructed and destroyed there. Some theories even say that human life existed in the territory thousands of years ago.

The new land has a natural satellite that orbits around it. Residents of the Frontrooms called it the "Moon". The planet also seems to be rotating around a considerably massive star, denominated "Sun". The temperature is assumed to be freezing on the poles and extremely hot at the center, which causes a large part of the population to live in the middle of the two sections for a good balance.

It is implied that the Frontrooms have a lot of depressions and elevations. Some elevations even contain parts of the magma that is present in the center of the planet. The material is very hot, and it is advised not to approach it, not even with proper equipment, unless for research purposes. Theories claim that there are materials that are hotter than magma, but they say it's deeper into the center of the globe.

The giant parts of the land are divided into smaller and bigger plates, which are present underneath them. If these segments move too much, parts of the territory may elevate or combine, causing strange anomalies. This apparently can also happen underwater, but it's harder to notice. If these movements are too extreme, the adventurers can experience an unpleasant experience, with buildings being significantly damaged or destroyed. Unfortunately, some explorers pass away during the event.

Unfortunately, due to the intensive action of the explorers settled there to their habitat, the future might be dark for the inhabitants there. The average temperature is rising, and the anomalies that usually happen are getting more frequent and more powerful; if they don't even more effort to stop it, the reality that they live in may be uninhabitable in a few years.

frontrooms
One of the first images registering the Frontrooms.
Unfortunately, photographers weren't
able to view the dimension all at once.


Entities
There are no Backrooms entities present on this level. Instead, all entities there are exclusive to the dimension, all denominated and separated as different "species".


Colonies and Outposts
Instead of dividing themselves between colonies and outposts, explorers of the Frontrooms have founded minor parts of land called "countries." These colonies can divide themselves into even smaller colonies for a better assembly of communities.


Entrances
Currently, there are some guaranteed ways to exit the Backrooms. The most known exit is Level 3999 which happens by walking out the glass doors in the level.

More possible entrances from the Backrooms to the Frontrooms ;

∙ Exiting any door at daytime in The Promised Land takes you here.
∙ You can also get to the Frontrooms by reaching the end of the staircase on Level 9223372036854775807 and jump into the integral void. However, this is not confirmed.
∙ Passing The Barrier has a very small chance of leading you here.
∙ Throwing a paper airplane in Level 36 has a small chance of leading you here.


Exits
∙ Make sudden movements into walls, ceilings, and/or floors. If you are fast enough to where objects can't become solid by the time you interact with them, you can no-clip into either Level 0 or Level 1. It is very rare, but you can no-clip into Level 2 and Level 3 as well. There will be an added modifier if you escaped via the frame perfect noclip into 2 collapsing nebulae in an unknown level.

Edit
Pub: 27 Oct 2022 17:32 UTC
Edit: 27 Oct 2022 20:17 UTC
Views: 767