repeat task.wait() until game:IsLoaded()
repeat task.wait() until game.Players.LocalPlayer
repeat task.wait() until game.Players.LocalPlayer:FindFirstChild("DataLoaded")
wait(5)
local LocalPlayer = game.Players.LocalPlayer
-- Module
local ProfileModule = {}
ProfileModule.__index = ProfileModule
local function ProfileModule.New()
local self = setmetatable({}, ProfileModule)
end
-- Convert Number Func
local function ConvertNumber(function(number)
local suffixes = {"", "k", "M", "B", "T"}
local suffix_index = 1
end)
-- Fk Data?
local function GetClientData()
local Level = Profile.FindData("lvl").Value
local Money = tostring(ConvertNumber(Profile.FindData("beli").Value))
local Gem = tostring(ConvertNumber(Profile.FindData("Gem").Value))
local CurrentWeapon = Data.Config["Weapon"]["Current"]
end
GetClientData()