Kiki RPG Demo v0.1a
Item Adjustments:
- Added Humble scaling to most consumable items
 - Bonking Hammer - Now has a chance to inflict Stumble. Updated description.
 - Empty Mug - Now has a higher MAT value than other weapons.
 - Ranch Bottle - Removed Crouton Barrage, added Gather Strength
 - Crouton on a String - Added Crouton Barrage, now reduces physical damage taken by 5% instead of 10%.
 
Skill Adjustments:
- Number tweaks
 - Altered scaling on some skills (shouldn’t be very noticeable in zone 1 for most skills.)
 - Kyuusoku - Added to the game.
 - Gather Strength - Variance reduced.
 - Kaifuku - Recovery is now 40%.
 - Disarming Smile - Lowered base damage, removed message text, which was functionally replaced by the introduction of kiki sounds. (Look~)
 - Otravlenye W - Removed.
 - Otravlenye S - Renamed Otravlenye. Base damage increased.
 - Ranch Spurt - Now has a Rabbit Power (RP) cost.
 
Enemy Adjustments:
- Zone 1 Boss - Heals himself less frequently.
 - Redbeak Goose - Now uses its unique ability.
 
Bugfixes:
- Kaihi - Wasn’t supposed to be available out of combat.
 - A misplaced tile could be traversed in the secret hole.
 - Gather Strength was mistyped as a Magic ability.
 - Khrupkiy - Fixed a typo.
 - Fixed “Speed” mistakenly being referred to as “Agility”.
 
Other:
- “Flight” command renamed to “Run”
 - Adjusted some XP and stat growth values.
 - Zone 1 Boss music changed to his permanent version.
 - Zone 1 Boss art updated.
 - Added a book that explains attributes to the bookshelf in the rabbit house.
 - Added “kikivoice” (previously only found in rabbithouse 2f events) to more events. this is a bit tedious so i’ll be doing it in small batches over time.
 - Small dialogue improvements
 - Strawberry trees are slightly less bountiful.
 - GamerRabbit can give an actual hint now. Just a little one. As a treat.
 - Database cleanup.
 - Other backend stuff.