KuRO's Domain Patch Notes

Main page:
https://rentry.org/kurosdomain

Patch list from most recent to least recent:

June 8th 2026 (Hotfix)

  • Cart Revolution SP cost decreased from 12 to 9
  • Envenom range now scales with Vulture Eye (part of an ongoing Envenom rework)
  • Kandura can now be worn at Level 90 by Thief and Rogue as well as Assassin
  • Added Pecopeco Wing Ears to Tendrilion drops
    • Pecopeco Wing Ears is a mid headgear wearable by all classes at base level 70, gives +1 Def, +1 MDef, +1 Agi. (in-game description says 2 mdef which is wrong)
  • Homunculus intimacy gains increased to 10x base rate
  • Pet intimacy gains increased to 8x base rate
  • Pet hunger loss decreased to 0.5x base rate
  • Removed ALL timegates from The Sign quest

June 7th 2026 (Hotfix)

  • Sell prices increased to 75% of the base price
    • e.g. Frozen Rose has a base price of 35000z - its sell price will be increased from 17500 to 26250
  • Added a Guild Storage NPC to the Rune Knight Temple Hub Area™
  • Render distance decreased to 16 cells. This is a test to see if certain mob AI issues are caused by the render distance being too high

June 6th 2026 (Hotfix)

  • Stat Enchants now have an equal chance for +1/+2/+3 (up from 50%, 33%, 17% respectively)
  • Stat Enchants have an increased success rate of 90% (non-slotted), 80% (slotted), 70% (high grade). (up from 72%, 65%, 60% respectively)

June 6th 2026 (Run patcher)

  • Weapon Refine should now work properly - No more negative rates. There's a +1% success rate per base level starting at Lv 90 (up to +10% at Lv 99)
  • Added Lady Solace Egg, Permeter Egg, and Zerom Egg to client
  • Fixed item descriptions for Forest Robe, Forest Orb, Black Wing Suit, and multiple erroneous pet eggs
  • Backstab and Sonic Blow can now crit
  • Sound Blend now gets increased range from Vulture Eye
  • Increased Hell Inferno's range from 3x3 to 5x5
  • Decreased Magnum Break's SP cost from 30 to 24 (at all levels)
  • Decreased Ignition Break's SP cost from 35~55 to 28~36
  • Decreased Hundred Spears' SP cost from 40~60 to 35 (at all levels)
  • Decreased Varetyr Spear's SP cost from 65~110 to 44~80
  • Fixed clientside SP costs

June 4th 2026 (Hotfixes)

  • Added Ice Scale (Ktullanux summoning item) as a rare drop to Ice Titan
  • Increased Spiral Pierce range from 4 to 6
  • LK Concentration should now persist after logging out
  • Increased pet loyalty gains to 3x rate
  • Increased drop rate of OBB from Mimic Card from 0.1% to 0.4%
  • Increased drop rate of Gift Box from Myst Case Card from 0.3% to 1.0%
  • Increased drop rate of Karvodailnirol from Dark Pinguicula Card from 0.5% to 1.0%
  • Card Hag's card removal no longer has a chance to fail
  • Added Tool Dealer, Magical Item Seller, Ammunition Dealer, Ninja Tool Dealer to Rune Knight Temple Hub Area™
  • Added Kafra and Tool Dealer to New World Midgard Camp
  • Added Holy Marble as a rare drop from Earth Deleter
  • Added Red Burning Stone as a rare drop from Diabolic

June 1st 2026

Knight:

  • Brandish Spear damage increased from 120~300% to 140~500%
  • Increased duration of Parrying and Concentration to 120s (also increased SP cost of Concentration by 50%)
  • Fixed Parrying not working with two-handed spears or axes
  • Fixed weight not being added with Cavalier Mastery 5
  • Fixed Two Hand Quicken not giving 20 Crit

Mage/Wizard:

  • Magic Missile damage lowered from 80~800% to 75~750%, cast time increased from 1s (all levels) to 0.3s~3.0s, and is properly single target
  • Soul Strike damage lowered from 90~900% to 100~775%
  • Hell Inferno damage increased from 60~300% (Fire) and 90~450% (Shadow) to 80~400% (Fire) and 120~600% (Shadow)
  • Mystery Illusion damage increased from 25~125% to 30~150%

Assassin:

  • Fixed Cloaking Exceed not giving 100 Crit
  • Enchant Deadly Poison duration increased from 5 to 8 minutes

Priest:

  • Renovatio is properly single target

Monk:

  • Increased duration of Explosive Spirits from 180s to 240s
  • Chain Combo should properly crit now

Bard/Dancer:

  • Reduced cooldown on Adaptation from 1s to 0.3s
  • SP regen should now only be prevented during a performance, not afterwards
  • Songs are no longer cancelled when losing more than 25% of your max HP at once

Gunslinger:

  • Ground Drift damage adjusted from 220~400% to 180~540%
  • Increased duration of Increasing Accuracy and Magical Bullet to 120s (also increased SP cost by about 50%)

Super Novice:

  • Super Novice gets +1000 HP at Level 80 and an additional +1000 HP at Level 90 (no longer gets HP at Level 99)
  • Super Novice +10 stat bonus is no longer removed on death
  • Breaking Limit now only requires Sword Mastery 1 + Increase SP Recovery 1

General:

  • Fixed skill descriptions for: Bash, Magnum Break, One Hand Quicken, Violent Quake, Severe Rainstorm, Sound Blend, Death Valley, Raid, Breaking Limit, Create Elemental Converter

Items:

  • Added Costumes: Red Tailed Ribbon, Horns of Forest, White Rabbit Ears, Black Rabbit Ears
  • Reverted Platinum Shotel back to Crit +50
  • Reverted Lunakaligo back to 3 slots, removed chance to drop food

Known issues:

  • Magic Missile still too strong
  • Super Novice level curve still bad
  • Alchemist/Ninja/Star Gladiator/Soul Linker still bad
Edit

Pub: 04 Jun 2026 22:47 UTC

Edit: 08 Jun 2026 09:15 UTC

Views: 229