Victory Points (VP) guide
Victory Points (VP) system in nutshell
- Any player earns VP in attacking, using probes and missiles against other players (excluding inactive kds)
- What increases VPs gains
- War status (x2)
- If your sector captures the flag (+25%)
- If you're SL (+25%)
- Aggro probes (2x) over spy missions
- Attacking/probing kingdoms over half your land and over your full land size
- Using more WLs per single attack
- Grabs on food will give fixed 4vp (other vp gain bonuses do not apply).
How much single action is worth of VP?
Maximum VP gain per single grab is 100 x 2 = 200 VP (war + against larger kd + 4 wl), (250 VP is you're SL)
Maximum 1 aggressive probe gain is 4 x 2 = 8 VP (war + against larger kd)
Without war and without the flag:
Spy mission: 1, 2 vp
Aggro probes: 2, 4 vp
4 WLs grab: 25, 50 ,100 vp (below 0.5x land, above 0.5x land and above 1x land)
3 WLs grab: 20, 40, 80 vp
2 WLs grab: 10, 20, 40 vp
1 WL grab: 5, 10, 20 vp
Grabs below 0.5x land will generate some VP for defender (10 vp x bonuses (max 40 per grab)).
Grabs on food will give 4 vp per grab.
Missiles (before war bonus applied): 20, 40, 60
VP income bonus
- VPs are accumulated per sector, (250 points per level)
- VP Level 50 is the highest possible level
- VP Level = Income bonus added to base bonuses for each kd in the sector. VP bonus does not apply to Probes income.
- VP Level and Sector VP count is updated once per tick turn
Some VP accounting rules
- Every kd in the sector earns VP for their sector
- If kingdom changes their sector, the already earned points stays within the former sector
KD can change sector 3 times after game start