Nebula Kingdoms War System
last updated: R23
- Sector can declare war against other sector once Aggression Meter (AM) goes beyond High level.
- AM is calculated with 12 ticks delay, any aggression (successful WL attacks (+48) and Probe missions (+6 - +3)) produce aggression points.
- AM gradually decreases every next tick (approx 2% per tick).
- AM value is taken by more aggressive sector actions, e.g. SectorA vs SectorB is 85 vs 40 points, then AM is 85. If SectorB wants to unlock war, they have to produce enough aggression their selves.
- Sector (defender) can surrender after 12 ticks since (first) war started, against all sectors at once. Offender sector can surrender in 24 ticks.
- Sectors can surrender if there are no wl attacks in last 4 ticks against opposite side.
- Loser sector VP fund is partially deducted and trasnfered to the winner(s).
- Peace state lasts 24 ticks, +50% def, -50% land grabs, probe mission max success rate is 50%
- Winning sector(s) kingdoms receive 5 VP for each tick they were at war, maximum 240 VP per kingdom.