Brook ♂
Not much of a talker and a bit timid too, but deep down he's got a good heart just wanting to help however he can and hopefully find his lost memories along the way.
· | · |
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Origin: Prime Earth (Amnesia) | Guild Role/Occupation: TBD |
Species: Zorua | Affiliation: Team Clover Force |
Level: 15 | Experience to Next Level: 78/225 |
Worn Item: Apathy Tie | Clothing: Light-blue Scarf |
Pokécoin: 1169₽ (250₽ in Bank) | Glorious Gold: 0 Bars |
Pokémon's Ability | Description |
---|---|
Illusion | The User may disguise themselves as another Pokémon they've seen recently. |
Normal Rank 220/1200 points to Normal Rank
Stat | Points: 3 (+1) | Modifiers | Combat Effect |
---|---|---|---|
Health Points | 1 | Level 15 (23HP) | 25HP |
Attack | 3 | Attack Tier ɪ | +3 Physical Damage |
Special Attack | 1 | Species Bonus | +1 Special Damage |
Defense | 1 | Defense Tier ɪ | +1 Physical Mitigation |
Special Defense | 0 | ɴᴏ ʙᴏɴᴜs | +0 Special Mitigation |
Speed | 0 | ɴᴏ ʙᴏɴᴜs | 4AP |
MOVES (4 slots + Basic Attack)
Name | Base Power | Action Points | Accuracy | Type | Property | Description |
---|---|---|---|---|---|---|
Aerial Ace | 6BP | 5AP | - | Physical | No secondary effect | |
Sucker Punch | 7BP Trained | 6 (-1) AP | ≥4 | Physical | Priority. Fails if the Opponent had a Defensive Focus last round. | |
Substitute | - | 4AP | - | Status | The User loses ¼ of their Max HP. The User is afflicted with Substitute. | |
Fury Swipes | 1D10 | 6AP | - | Physical | Multi-Hit; Roll 1D10. | |
Basic Attack | 4BP | 4AP | ≥2 | Typeless | Default | Property determined by the User's highest Offensive Stat. Changes Type according to the use of a Type Gem. The simplest Move a Pokémon can use. |
RP MOVES (2 slots)
Moves that cannot be used in battle, but during RP segments. You may have two of them at a time.
Name of Move | Description |
---|---|
Hone Claws | Reshape and sharpen claws for a variety of situations |
Eᴍᴘᴛʏ | Description |
SPECIAL BONUSES
You have a base of 10 IP and each Skill costs a certain amount of it to equip.
You have 40 points to spend.
8/10 IP | ▮▮▮▮▮▮▮▮▯▯
IQ Skills Active/Inactive | Description of Skill | IP Cost |
---|---|---|
1. Amneplasticity | The User receives an Egg Move or TM of their choice with ≤7BP. May pull from future evolution paths if needed. Granted from Amnesia. | 0 |
2. Ghostly Silent | The User moves no louder than a whisper, almost making no noise. Enemies are less likely to target them in battle. | 3 IP |
3. Item Catcher | The User always catches Items thrown at them. | 5 IP |
Eᴍᴘᴛʏ | Description. | N/A |
Eᴍᴘᴛʏ | Description. | N/A |
You have skills that can be Trained and applied to situations where they make sense.
These may help you in segments where combat is unnecessary or just to simply show your prowess.
Attributes | Tier Bonus | Description |
---|---|---|
Stat: Attack | Tier ɪ (+1) | Physical Attack + 1 |
Stat: Defense | Tier ɪ (+1) | Physical mitigation + 1 |
Attribute: Illusory | Tier ɪɪɪ (+3) | Skill with illusion manifestations |
Attribute: Chopping | Tier ɪ (+1) | Skill in slicing and dicing |
Attribute: Balancing | Tier ɪ (+1) | Skill with keeping your balance, whether it be on unstable ground or on energy infused air |
Attribute: Foraging | Tier ɪ (+1) | Skill in finding food and materials in the wild |
Aerial Ace Mastery: Zephyr Step | Tier ɪɪɪ (+3) | Brook can push off of a twisting gust of wind to swiftly strafe around or evade obstacles. |
Training | Completion | Progress (Numerical) | Progress Bar |
---|---|---|---|
Currently Training for Attribute: Illusory ɪɪɪ | ᴛʀᴀɪɴᴇᴅ | 3/3 | ▮▮▮ |
Currently Training for Attribute: Chopping ɪɪ | Tier ɪɪ | 0/3 | ▯▯▯ |
Currently Training for Attribute: Foraging ɪɪ | Tier ɪ | 0/3 | ▯▯▯ |
Currently Training for Attribute: Balance ɪɪ | Tier ɪ | 0/3 | ▯▯▯ |
Currently Training for Battle Attribute: Decoy ɪ | Tier ɪ | 1/3 | ▮▯▯ |
Currently Training for Aerial Ace Mastery: Cyclone Step | Max (+3) | 0/6 | ▯▯▯▯▯▯ |
INVENTORY (4 slots)
Items your character is carrying with them.
Moves or Items can steal from this inventory. Your Worn/Held Item has its own dedicated slots.
Item Name | Description |
---|---|
Worn/Held Item: Apathy Tie | Allows the user to hit Dark-Types with Psychic-Type moves. |
Equipped Item: N/A | Vacant hand slot. |
1. Combat Manual | Boosts Training for Battle Attributes by 1 bar. |
2. Empty | A vacant move slot |
3. Starry Smoothie | A smoothie with strange flavors and effects. The user's awareness and reflexes are heightened. Increases Speed and Evasion by 2 stages |
4. Sour Slaw | Chopped berries that have a majority sour flavor, slightly creamy. (Increases Defense by 1 stage.) |
STORAGE (2 slots)
Extra slots separate from your normal inventory.
Items in here cannot be stolen or lost during an adventure. They are kept protected in the base. However, they cannot be drawn from as they are in storage. Inventory should be updated outside an active adventure.
Item Name | Description |
---|---|
1. Normal-Type Gem | Holding this makes you feel very plain. Boosts a Normal-Type move's damage by 3. |
2. Starf Berry | A mysterious, rare berry with conflicting flavors across the spectrum, described as otherworldly. (2 Sweet, 2 Sour, 2 Spicy) |
RP/QUEST STORAGE (∞ slots)
Inventory dedicated to extra stuff.
Things that are important or required for future quests to function. RP items are all the extra things that do not have any function in combat or other bonus granting ability. Normal items can be moved into RP storage, but they cannot be returned to being a normal item.
Type | Item Name | Description |
---|---|---|
Key Item | Empty | A vacant Key Item slot |
RP Item | Dark Type Chart | A chart made by Ishmael to help with understanding Dark type advantages and weaknesses |
RP Item | Soul Coin | A coin with Brooks face printed on both sides, created via his own spirit by a golden card shark |
NC RP Item | Junk Badge | What he assumes is an old badge that's rusted and seems to have nearly been melted by an intense heat |
OLD MOVES (∞ slots)
These are moves that your character learned already, but elected to replace. Re-learning them is cheaper.
Name of Move | Description |
---|---|
Scratch | No secondary effect |
Eᴍᴘᴛʏ | Description |