/PCRG/ Character Reference
This is a bit experimental at the moment; let me know if there are any issues or if you have any suggestions. I'm avoiding using images as much as possible so links from the character impressions actually put your screen in the correct place.
Some skill names are not translated. I don't have the patch and Google failed me. Feel free to tell me what those should be in the general (search "princess" on /vg/).
If you somehow ended up here without coming from the Character Impressions, check them out.
Join Wide Hips.
Satsuki
Type | Position | EX Weapon | EX Armor | EX Accessory | TP Boost | TP Retain |
---|---|---|---|---|---|---|
Limited | Front: 219 | ![]() |
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32 | 0 |
UE Stats | UE2 Stats |
---|---|
- | - |
- | - |
- | - |
- | - |
Pattern
Opening: SP >>>>> Loop: S1 >> S2 >> S1 >> AA >> AA
UB - 六角納骨・陰入蟻落とし
Inflicts Hex on Self, Dealing [12 * (S.Lv + 1)] Damage per second for 19s; Hex Damage Increases by 60% of Base Damage each tick
To the nearest Enemy:
Deals [180 * (S.Lv + 1) + 14.4 * Physical Attack] Damage, and if that Enemy took Damage:
Inflicts Hex, Dealing [6 * (S.Lv + 1)] Damage per second for 19s; Damage Increases by 30% of Base Damage each tick
Removes Barriers
If Satsuki has a Hex on her:
Deals 2 additional hits of [35 * (S.Lv + 1) + 2.8 * Physical Attack] Damage to the nearest Enemy
S1 - 六角納骨・引き独鈷
To the nearest Enemy:
Deals [40 * (S.Lv + 1) + 3.2 * Physical Attack] Damage, and if that Enemy took Damage:
Reduces Physical Defense by [0.3 * (S.Lv + 1)] for 12s
Recovers Own TP by 180
If Satsuki has a Hex on her:
Deals an additional [40 * (S.Lv + 1) + 3.2 * Physical Attack] Damage to the nearest Enemy
Increases Own Physical Damage Dealt by 6% for 12s
S2 - Offering Cup
For Self:
Increases Physical Attack by [40 * (S.Lv + 1)] for 18s
Increases Physical Critical Damage by 7% for 18s
Increases Physical Defense by [1 * (S.Lv + 1)] for 18s
Increases Magic Defense by [1 * (S.Lv + 1)] for 18s
If Satsuki has a Hex on her:
Increases Own HP Drain by 6% for 18s
SP - Offering Cup
For Self:
Increases Physical Attack by [80 * (S.Lv + 1)] for 180s
Increases Physical Critical by 700 for 180s
Increases Physical Critical Damage by 14% for 180s
Increases Physical Defense by [2 * (S.Lv + 1)] for 180s
Increases Magic Defense by [2 * (S.Lv + 1)] for 180s
Nullifies 1 Immobilizing Debuff for 180s
Recovers 520 TP
If Satsuki has a Hex on her:
Increases HP Drain by 6% for 180s
EX - Indomitable Demon
Increases Own HP by [75 * (S.Lv + 1)]
EX+ - Indomitable Demon+
Increases Own HP by [1275 + 75 * (S.Lv + 1)]
Summer Emilia
Type | Position | EX Weapon | EX Armor | EX Accessory | TP Boost | TP Retain |
---|---|---|---|---|---|---|
Limited (Collab) | Rear: 725 | ![]() |
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35 | 3 |
UE Stats | UE2 Stats |
---|---|
Magic Attack | - |
Physical Defense | - |
Magic Defense | - |
- | - |
Pattern
Opening: S1 >> S2 >> AA >> S2 >> S1 >>>>> Loop: AA >> S2 >> AA >> S1 >> S2
UB - Frozen Ocean
Targets the 3rd closest Enemy:
Deals [40 * (S.Lv + 1) + 3.2 * Magic Attack] Damage to all Enemies within 200 Range of that Enemy
Decreases Action Speed of all Enemies within 200 Range of that Enemy by 50% for 18s
S1 - Ice Wall Protection
Summons an Ice Wall 20 Range behind the 3rd nearest Enemy
Deploys a Barrier on all Allies that Nullifies [32 * (S.Lv + 1)] Physical & Magic Damage for 12s
S1+ - Ice Wall Protection+
Targets the 3rd nearest Enemy:
Summons an Ice Wall 20 Range behind that Enemy
Freezes all Enemies within 200 Range of that Enemy for 2s
To all Allies:
Deploys a Barrier that Nullifies [32 * (S.Lv + 1)] Physical & Magic Damage for 12s
Increases Physical Defense by [0.75 * (S.Lv + 1)] for 12s
Increases Magic Defense by [0.75 * (S.Lv + 1)] for 12s
S2 - Spirit Guidance
Targets the 3rd closest Enemy and Deals [32.5 * (S.Lv + 1) + 2.6 * Magic Attack] Damage to all Enemies within 200 Range of that Enemy
Recovers the HP of all Allies by [5 * (S.Lv + 1) + 0.25 * Magic Attack]
EX - Vacation with the Great Spirit
Increases Own Magic Attack by [15 * (S.Lv + 1)]
EX+ - Vacation with the Great Spirit+
Increases Own Magic Attack by [15 * (S.Lv + 1) + 225]
Summer Rem
Type | Position | EX Weapon | EX Armor | EX Accessory | TP Boost | TP Retain |
---|---|---|---|---|---|---|
Limited (Collab) | Front: 146 | ![]() |
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26 | 1 |
UE Stats | UE2 Stats |
---|---|
Physical Attack | - |
Physical Critical | - |
- | - |
- | - |
Pattern
Pattern 1: Opening: S1 >> S2 >> AA >>>>> Loop: S1 >> AA >> S2 >> S1 >> AA
Pattern 2: Opening: SP2 >> SP1 >>>>> Loop: SP1 >> SP1 >> SP2
UB - Summer Al Huma
Deals [162.5 * (S.Lv + 1) + 13 * Physical Attack] Damage to the nearest Enemy
For Self:
Adds 1 [Mania] stack (caps at 5)
Activates [Oni Mode] for 180s
While [Oni Mode] is Active, switches to Attack Pattern 2 and uses SP UB instead of UB
Increases Physical Attack by [100 * (S.Lv + 1)] for 180s
Increases Magic Defense by [2 * (S.Lv + 1)] for 180s
Increases HP Drain by 10 for 180s
S1 - Beachside Star
Deals [45 * (S.Lv + 1) + 3.6 * Physical Attack] Damage to the nearest Enemy
Increases Own Physical Attack by [25 * (S.Lv + 1)] for 12s
S1+ - Beachside Star+
Deals [65 * (S.Lv + 1) + 5.2 * Physical Attack] Damage to the nearest Enemy
Increases Own Physical Attack by [25 * (S.Lv + 1)] for 12s
S2 - Waterside Healing
Targets the Ally with the lowest HP, and Recovers their HP by [7.5 * (S.Lv + 1) + 1 * Physical Attack]
SP UB - Summer Al Huma
Deals [162.5 * (S.Lv + 1) + 13 * Physical Attack] Damage to the nearest Enemy
Adds 1 [Mania] stack to Self (caps at 5)
SP1 - Raging Morningstar
Deals [75 * (S.Lv + 1) + (6 + 0.4 * Mania Stacks) * Physical Attack] Damage to the nearest Enemy
Recovers Own TP by 200
Deals [(1% + 0.8% * Mania Stacks) * Original Maximum HP] Damage to all Allies
SP1+ - Raging Morningstar+
Deals 2 hits of [75 * (S.Lv + 1) + (6 + 0.4 * Mania Stacks) * Physical Attack] Damage to the nearest Enemy, and if that Enemy took Damage:
Reduces Physical Defense by [0.2 * (S.Lv + 1)] for 12s
Recovers Own TP by 200
Deals [(1% + 0.8% * Mania Stacks) * Original Maximum HP] Damage to all Allies
SP2 - Blazing Freeze
Deals [75 * (S.Lv + 1) + (6 + 0.4 * Mania Stacks) * Physical Attack] Damage to the nearest Enemy
Recovers Own HP by [4.5 * (S.Lv + 1) + 0.4 * Physical Attack]
Deals [(1% + 0.8% * Mania Stacks) * Original Maximum HP] Damage to all Allies
EX - Summer is in Full Swing!
Increases Own HP by [75 * (S.Lv + 1)]
EX+ - Summer is in Full Swing!+
Increases Own HP by [1275 + 75 * (S.Lv + 1)]
Summer Echidna
Type | Position | EX Weapon | EX Armor | EX Accessory | TP Boost | TP Retain |
---|---|---|---|---|---|---|
Limited (Collab) | Rear: 775 | ![]() |
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32 | 17 |
UE Stats | UE2 Stats |
---|---|
Magic Attack | - |
Magic Critical | - |
- | - |
- | - |
Pattern
Opening: S2 >> S1 >> AA >>>>> Loop: S2 >> AA >> S1 >> AA
UB - Fruit of an Unknown Summer
Deals 2 hits of [75 * (S.Lv + 1) + 6 * Magic Attack] Damage to the nearest Enemy that Ignore 50 Magic Defense
S1 - Show Me Your Potential!
To all Allies within 300 Range:
Increases Magic Attack by [18 * (S.Lv + 1)] for 12s
Increases Magic Critical by 120 for 12s
Increases Magic Critical Damage by 12% for 12s
Recovers 60 TP
S1+ - Show Me Your Potential!+
To all Allies within 300 Range:
Increases Magic Attack by [18 * (S.Lv + 1)] for 18s
Increases Magic Critical by 120 for 18s
Increases Magic Critical Damage by 12% for 18s
Recovers 60 TP
Increases Action Speed by 60% for 18s
S2 - It's a Dirty Trick~
To the nearest Enemy:
Deals [45 * (S.Lv + 1) + 3.6 * Magic Attack] Damage
Reduces Magic Defense by [0.6 * (S.Lv + 1)] for 12s
Increases Critical Damage Received by 6% for 12s
SP - Don't Take this Witch too Lightly
When Summer Echidna Dies:
Recovers Own HP by [8.5 * (S.Lv + 1) + 1.2 * Magic Attack]
Applies [Phantom Mode] for 180s
Reduces all Damage Summer Echidna receives by 50%
Automatically removed if there are no Allies in front of Summer Echidna
EX - The Embodiment of the Thirst for Knowledge
Increases Own Magic Attack by [15 * (S.Lv + 1)]
EX+ - The Embodiment of the Thirst for Knowledge+
Increases Own Magic Attack by [15 * (S.Lv + 1) + 225]