FINAL FANTASY VIII Cutscene remover mod made by Seifer in Deling program (made by Myst6re).

Version 1.2

Download from google drive:

https://drive.google.com/drive/folders/1gXE7-JENazgafJKHgSnw5b9-RHIWgPBy?usp=sharing

This mod is made for Any% practice. Heavy dialogues parts are cut off, but you still got the last visual animations before you need to do next action, so that way you can still learn when the mashing part is over in original any%.
It will save you about 45% of time compared to original.
Removed:

  • Almost all FMVs
  • Unnecessary long dialogue scenes which consist of only mashing X
How to install:

Drop files into your "FINAL FANTASY VIII/Data/lang-fr" and replace
WORKS ONLY FOR FRENCH.

How to remove the mod?
  • You can make a copy of your 3 field files before replacing them. Or just verify game cache in steam settings to remove the mod.
Known issues (updating):
  • Indexes for party manip are about 1000 lower than in original. Make sure to set platform to "PC Lite%" in FF8 Utilities and you'll be fine.
  • Ruby Dragon screen might crash with Hi-speed turned on

If you find a bug or if game crashed you can dm me

My links:
Discord: Seifer#9045
Speedrun.com: https://www.speedrun.com/user/Seifer
Twitch: https://www.twitch.tv/seifertv
Youtube: https://www.youtube.com/channel/UC_cDbLa0w7KQwKPhzx3zlLw

1.2 Patch notes:

  • Fixed FH softlock when you talk to NPC
  • LD3 bridge dialogue shortened
  • Text in the last cutscene changed. And it'll show actual steps
  • Fixed Irvine's gun being invisible in prison
  • Fixed paratroopers screen slow animations
  • Fixed Irvine's wrong animation at salt lake
  • Fixed dollet beach slow animations after menu

1.1 Patch notes:

  • Start of fountain screen in Dollet is restored so dog movement is the same
  • Anacondaur trigger is a bit faster to compensate time for fountain screen change
  • First stepcount screen in Timber now puts you in correct position after loading a save (cheat engine one)
  • Fixed soft lock in Caraway mansion
  • Short screen in space where you need to talk to Ellone was put back
  • Screen before Rinoa catch in space was put back for smoother transition
  • Some dialogues and waiting were cut from the dock screen in space to compensate for added scenes

1.0 Patch notes:

  • More cuts to a bunch of screens
  • Some weird looking screens a bit changed to look better
  • Music plays correctly now
  • Fixed inactive menu in the Dollet landing screen
  • Fixed Squall's incorrect position after Anacondaur fight
  • Deathblow wasn't a bug of lite%. It is actually original
    bug which happens if you kill the soldier before the first screen transition
  • After failing the valve it will show a message telling how many inputs you did
  • After finishing a run the message will appear and show some of your stats
  • Music is now keep playing after the concert so you can enjoy "Eyes on me" or the Jig.
Edit
Pub: 12 Sep 2021 16:39 UTC
Edit: 12 Jul 2022 13:46 UTC
Views: 952