Instruction of hooh's PistonExtended
What is this?
Features
"Look at Gimmicks"
Look at Gimmicks are pair of objects that looking at A to B. This object is useful for Interactive scene or to make video with Joan's NodeConstraint and VideoRecorder. Also this works good with a VN Game Engine.
All you need to spawn is pair of [hooh][util] lookat start ch.*
and [hooh][util] lookat target ch.*
after both of objects are placed on the scene, the componet will start working automatically. number in * must be the same.
"Adjustable Metronome"
You can adjust metronome's range with alpha color value. That's all try it now.
"Character Neck Hijack"
You can hijack character's neck movement. It will move slowly and naturally just like in game. If you want interactive and snappy neck movement then use "Look at Gimmicks" w/ Joan's NodeConstraints that described above.
To use this, first the character's neck status must be set in "Camera" or "Follow the camera".
After then. parent [hooh] hijack neck
on the character. Be aware, do not parent this object to head or neck. This will cause severe glitches and bad loop.
And you're done. You can make look at other character's face with Joan's NodeConstraints.