-ive aLIVE Event Minigame Guide

I stole from some SEAfag who insists this strategy works, and it did for me I guess. But honestly you can just be yourself honestly once you have a general understanding.


This assumes you haven't touched the minigame yet and want ALL achievements.
One Round = 7 Days. Every time you select "New" in the menu, you're starting a new round.

Round 1

  • Day 1 - Use all 4 actions on "Condition" (Sugar Boost).
    • This will get you the Condition 150 & 200 CGs/Achievements (You can skip this step if you don't care).
  • Day 2~7 - All actions on "Performance" (Instrument Practice) until 2000. After that the remaining actions go to "Sense" (Theoretical Study).
    • This gets you the Performance 1850 & 2000 CGs/Achievements.
  • After clearing Day 7 you will get an ending and the round is complete.
    • There's two endings, the "Normal" and "Hidden Ending". It is not possible to get the hidden ending on the 1st or 2nd round, this is normal for everyone regardless of strategy.
    • The hidden ending requires Performance, Sense, and Teamwork to be 1650+, 1650+, and 1650+ and for Condition to be 100+
    • Each round you complete, a certain amount of stats will carry over to help you get the hidden ending and achievements faster.

Round 2

  • Use actions until "Performance" is at 1600.
  • Then, use actions for "Sense" and "Teamwork" (from Co-op Training) until they are also around 1600.
  • If you have excess actions then just balance the three values besides "Condition".
    • Do NOT use the "Condition" action at all this round.
    • This round's purpose is to prepare for the hidden ending within the next two rounds with stat carryover.

Round 3

  • Day 1 - All 4 actions on "Performance".
  • Day 2 - All actions on "Sense".
  • Day 3 - All on "Teamwork".
  • Day 4 - 1x "Condition" at the start, then train "Performance", "Sense", "Teamwork" once each.
  • Day 5 - Balance "Performance", "Sense", "Teamwork".
  • Day 6 - 1x "Condition" at the start, then balance the previous three aforementioned stats again.
  • Day 7 - Balance once more. Once again, your goal is to achieve 1650+ / 1650+ / 1650+ / 100+ in each stat in order to get the hidden ending.
    • Repeat as necessary in Round 4 if you didn't get the Hidden Ending on this round.
    • Stat carryover makes things easier the more runs you to do and by time you're at Round 5+ you can get the hidden ending without trying.

Round 4~6+

  • Remember to complete your "Sense" and "Teamwork" 1850 and 2000 CGs/achievements.
    • For any of the "reach 2000 in x stat" achievements or CGs, you don't need to sustain it for the entire day or round. You just need to reach it once at any point and you can let it degrade immediately after.

Other stuff

  • If you want to focus on event points for the 15,000 event point rewards + the non-eleph things in the event point shop, avoid using the "Condition" action / going for the hidden ending as it gives less event points per in-game day. Probably disregard this advice after hitting 15,000 points. Ask in the thread.
Edit

Pub: 29 Oct 2024 01:18 UTC

Edit: 05 Nov 2024 00:22 UTC

Views: 184