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Darius ♂

"Nah, I'd win."

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Origin: Ex-Human (Amnesia) Guild Role/Occupation: Mobile Artillery/Excavator
Species: Larvitar Affiliation: Team Ruckus
Level: 12 Experience to Next Level:23/130
Worn Item: N/A Clothing: N/A
Pokécoin: 329₽ Glorious Gold: 0 Bars
Pokémon's Ability Description
Guts While the User is afflicted with a Major Status Condition, their Attack is increased by 3. The User is immune to Burn's Attack decrease

Normal Rank 55/1200 points to Bronze Rank Normal Rank

Stat Points: 3 (+1) Modifiers Combat Effect
Health Points 0 Level 9 (21HP) 21HP
Attack 7 Species Bonus +7 Physical Damage
Special Attack 0 ɴᴏ ʙᴏɴᴜs +0 Special Damage
Defense 0 ɴᴏ ʙᴏɴᴜs +0 Physical Mitigation
Special Defense 0 ɴᴏ ʙᴏɴᴜs +0 Special Mitigation
Speed 0 ɴᴏ ʙᴏɴᴜs 4AP

MOVES (4 slots + Basic Attack)

Name Base Power Action Points Accuracy Type Property Description
Rock Throw 5BP 5AP ≥3 Rock Physical No secondary effect.
Dig 8BP 6AP ≥2 Ground Physical Most Moves miss the User on round 1. Hits 1 round after using the Move.
Sandstorm 0BP 4AP ≥2 Rock Status The Weather is changed to Sandstorm.
Payback 5 BP 7 AP ≥2 Dark Physical If the Opponent had an Offensive Focus last round, damage is increased by 5.
Basic Attack 4BP 4AP ≥2 Typeless Default Property determined by the User's highest Offensive Stat. Changes Type according to the use of a Type Gem. The simplest Move a Pokémon can use.

RP MOVES (2 slots)
Moves that cannot be used in battle, but during RP segments. You may have two of them at a time.

Name of Move Description
Curse 0BP
Eᴍᴘᴛʏ Description

SPECIAL BONUSES

You have a base of 10 IP and each Skill costs a certain amount of it to equip.

You have 7 points to spend.
3/10 IP | ▮▮▮▯▯▯▯▯▯▯

IQ Skills Active/Inactive Description of Skill IP Cost
1. Amneplasticity The User receives an Egg Move or TM of their choice with ≤7BP. May pull from future evolution paths if needed. Granted from Amnesia. 0
2. Preferred Weather User receives +2 to their Species Bonus when under the affects of their selected weather condition. 3IP
3. Eᴍᴘᴛʏ Vacant IQ slot. N/A
Eᴍᴘᴛʏ Description. N/A
Eᴍᴘᴛʏ Description. N/A

You have skills that can be Trained and applied to situations where they make sense.

These may help you in segments where combat is unnecessary or just to simply show your prowess.

Attributes/Training Next Tier Bonus Progress (Numerical) Progress Bar
Attribute: Stealth Tier ɪ (+1) 0/3 ▯▯▯
Attribute: EXAMPLE ᴍᴀx (+3) 3/3 ▮▮▮
Battle Attribute: EXAMPLE Tier ɪɪ (+2) 1/6 ▮▯▯▯▯▯
Battle Attribute: EXAMPLE ᴍᴀx (+3) 6/6 ▮▮▮▮▮▮
Training for Attribute: EXAMPLE ɪ Tier ɪɪ (+2) 1/3 ▮▯▯
Training for Battle Attribute: EXAMPLE ɪ Tier ɪɪ (+2) 1/6 ▮▯▯▯▯▯
Training for Move: Trained Move: Payback ᴛʀᴀɪɴᴇᴅ 3/3 ▮▮▮
Currently Training for Stat: Attack *ɪɪ Tier ɪ (+1 Physical Damage) 0/9 ▯▯▯▯▯▯▯▯▯
Stat: EXAMPLE ɪɪɪ ᴍᴀx (+3 STAT) 9/9 ▮▮▮▮▮▮▮▮▮

INVENTORY (4 slots)

Items your character is carrying with them.

Moves or Items can steal from this inventory. Your Worn/Held Item has its own dedicated slots.

Item Name Description
Worn/Held Item: Noxious Scarf Badly Poisons the user.
Equipped Item: N/A Vacant hand slot.
1. Eᴍᴘᴛʏ Vacant inventory slot.
2. Oran Berry Vacant inventory slot.
3. Broken TM Vacant inventory slot.
4. Eᴍᴘᴛʏ Vacant inventory slot.

STORAGE (2 slots)

Extra slots separate from your normal inventory.

Items in here cannot be stolen or lost during an adventure. They are kept protected in the base. However, they cannot be drawn from as they are in storage. Inventory should be updated outside an active adventure.

Item Name Description
1. Eᴍᴘᴛʏ Vacant inventory slot.
2. Eᴍᴘᴛʏ Vacant inventory slot.

RP/QUEST STORAGE (∞ slots)

Inventory dedicated to extra stuff.

Things that are important or required for future quests to function. RP items are all the extra things that do not have any function in combat or other bonus granting ability. Normal items can be moved into RP storage, but they cannot be returned to being a normal item.

Type Item Name Description
Key Item Eᴍᴘᴛʏ Vacant inventory slot.
RP Item Eᴍᴘᴛʏ Vacant inventory slot.

OLD MOVES (∞ slots)
These are moves that your character learned already, but elected to replace. Re-learning them is cheaper.

Name of Move Description
Eᴍᴘᴛʏ Description
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Pub: 23 Aug 2023 21:02 UTC
Edit: 30 May 2024 14:55 UTC
Views: 645