Rila ♀
REPLACE WITH PARAGRAPH BIO OR DESCRIPTION OF CHARACTER REPLACE
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Origin: Ex-Human (Amnesiac) | Guild Role/Occupation: REPLACE |
Species: Riolu | Affiliation: REPLACE |
Level: 13 | Experience to Next Level: 0/130 |
Worn Item: N/A | Clothing: N/A |
Pokécoin: 0₽ | Glorious Gold: 0 Bars |
Pokémon's Ability | Description |
---|---|
Inner Focus | The User is immune to Intimidate and is unable to Flinch. |
Rookie Rank
0/400 points to Normal Rank
Stat | Points: 1 (+1) | Modifiers | Combat Effect |
---|---|---|---|
Health Points | 0 | No Bonus | 22HP |
Attack | 2 | Species Bonus | +2 Physical Damage |
Special Attack | 1 | ɴᴏ ʙᴏɴᴜs | +1 Special Damage |
Defense | 0 | ɴᴏ ʙᴏɴᴜs | +0 Physical Mitigation |
Special Defense | 0 | ɴᴏ ʙᴏɴᴜs | +0 Special Mitigation |
Speed | 1 | ɴᴏ ʙᴏɴᴜs | 5AP |
MOVES (4 slots + Basic Attack)
Name | Base Power | Action Points | Accuracy | Type | Property | Description |
---|---|---|---|---|---|---|
Quick Attack | 4BP | 5(-1)AP | ≥2 | Normal | Physical | Priority. AP cost decreased by 1. |
Force Palm | 6BP | 5AP | ≥2 | Fighting | Physical | 14-20; The Opponent is afflicted with Paralysis. |
Foresight | - | 4AP | - | Normal | Status | The User's Moves never miss. The User's Normal and Fighting-Type Moves can hit Ghost-Types. |
Metal Claw | 5BP | 5AP | ≥2 | Steel | Physical | 19-20; The User's Attack is increased by 1. |
Basic Attack | 4BP | 4AP | ≥2 | Typeless | Default | Property determined by the User's highest Offensive Stat. Changes Type according to the use of a Type Gem. The simplest Move a Pokémon can use. |
RP MOVES (2 slots)
Moves that cannot be used in battle, but during RP segments. You may have two of them at a time.
Name of Move | Description |
---|---|
Eᴍᴘᴛʏ | Description |
Eᴍᴘᴛʏ | Description |
SPECIAL BONUSES
You have a base of 10 IP and each Skill costs a certain amount of it to equip.
You have 0 points to spend.
0/10 IP | ▯▯▯▯▯▯▯▯▯▯
IQ Skills Active/Inactive | Description of Skill | IP Cost |
---|---|---|
1. Amneplasticity | The User receives an Egg Move or TM of their choice with ≤8BP. May pull from future evolution paths if needed. Granted from Amnesia. | 0IP |
2. Eᴍᴘᴛʏ | Vacant IQ slot. | N/A |
3. Eᴍᴘᴛʏ | Vacant IQ slot. | N/A |
Eᴍᴘᴛʏ | Description. | N/A |
Eᴍᴘᴛʏ | Description. | N/A |
You have skills that can be Trained and applied to situations where they make sense.
These may help you in segments where combat is unnecessary or just to simply show your prowess.
Attributes/Training | Next Tier Bonus | Progress (Numerical) | Progress Bar |
---|---|---|---|
Attribute: ??? | Tier 0 (+0) | 0/3 | ▯▯▯ |
Attribute: ??? | Tier 0 (+0) | 0/3 | ▯▯▯ |
Battle Attribute: ??? | N/A | 0/6 | ▯▯▯▯▯▯ |
Battle Attribute: ??? | N/A | 0/6 | ▯▯▯▯▯▯ |
Training for Attribute: ??? | N/A | 0/3 | ▯▯▯ |
Training for Battle Attribute: ??? | N/A | 0/6 | ▯▯▯▯▯▯ |
Training for Move: None | N/A | 0/5 | ▯▯▯▯▯ |
Currently Training for Stat: N/A | 0 | 0/9 | ▯▯▯▯▯▯▯▯▯ |
INVENTORY (4 slots)
Items your character is carrying with them.
Moves or Items can steal from this inventory. Your Worn/Held Item has its own dedicated slots.
Item Name | Description |
---|---|
Worn/Held Item: N/A | Vacant Worn/Held slot. |
Equipped Item: N/A | Vacant hand slot. |
1. Eᴍᴘᴛʏ | Vacant inventory slot. |
2. Eᴍᴘᴛʏ | Vacant inventory slot. |
3. Eᴍᴘᴛʏ | Vacant inventory slot. |
4. Eᴍᴘᴛʏ | Vacant inventory slot. |
STORAGE (2 slots)
Extra slots separate from your normal inventory.
Items in here cannot be stolen or lost during an adventure. They are kept protected in the base. However, they cannot be drawn from as they are in storage. Inventory should be updated outside an active adventure.
Item Name | Description |
---|---|
1. Eᴍᴘᴛʏ | Vacant inventory slot. |
2. Eᴍᴘᴛʏ | Vacant inventory slot. |
RP/QUEST STORAGE (∞ slots)
Inventory dedicated to extra stuff.
Things that are important or required for future quests to function. RP items are all the extra things that do not have any function in combat or other bonus granting ability. Normal items can be moved into RP storage, but they cannot be returned to being a normal item.
Type | Item Name | Description |
---|---|---|
Key Item | Eᴍᴘᴛʏ | Vacant inventory slot. |
RP Item | Eᴍᴘᴛʏ | Vacant inventory slot. |
OLD MOVES (∞ slots)
These are moves that your character learned already, but elected to replace. Re-learning them is cheaper.
Name of Move | Description
Endure | - | 4AP | - | Normal | Status | For 1 round, the User cannot be KO'd by Attacking Moves.