Riolu

Rila ♀

REPLACE WITH PARAGRAPH BIO OR DESCRIPTION OF CHARACTER REPLACE

· ·
Origin: Ex-Human (Amnesiac) Guild Role/Occupation: REPLACE
Species: Riolu Affiliation: REPLACE
Level: 13 Experience to Next Level: 0/130
Worn Item: N/A Clothing: N/A
Pokécoin: 0₽ Glorious Gold: 0 Bars
Pokémon's Ability Description
Inner Focus The User is immune to Intimidate and is unable to Flinch.

Rookie Rank 0/400 points to Normal Rank Rookie Rank

Stat Points: 1 (+1) Modifiers Combat Effect
Health Points 0 No Bonus 22HP
Attack 2 Species Bonus +2 Physical Damage
Special Attack 1 ɴᴏ ʙᴏɴᴜs +1 Special Damage
Defense 0 ɴᴏ ʙᴏɴᴜs +0 Physical Mitigation
Special Defense 0 ɴᴏ ʙᴏɴᴜs +0 Special Mitigation
Speed 1 ɴᴏ ʙᴏɴᴜs 5AP

MOVES (4 slots + Basic Attack)

Name Base Power Action Points Accuracy Type Property Description
Quick Attack 4BP 5(-1)AP ≥2 Normal Physical Priority. AP cost decreased by 1.
Force Palm 6BP 5AP ≥2 Fighting Physical 14-20; The Opponent is afflicted with Paralysis.
Foresight - 4AP - Normal Status The User's Moves never miss. The User's Normal and Fighting-Type Moves can hit Ghost-Types.
Metal Claw 5BP 5AP ≥2 Steel Physical 19-20; The User's Attack is increased by 1.
Basic Attack 4BP 4AP ≥2 Typeless Default Property determined by the User's highest Offensive Stat. Changes Type according to the use of a Type Gem. The simplest Move a Pokémon can use.

RP MOVES (2 slots)
Moves that cannot be used in battle, but during RP segments. You may have two of them at a time.

Name of Move Description
Eᴍᴘᴛʏ Description
Eᴍᴘᴛʏ Description

SPECIAL BONUSES

You have a base of 10 IP and each Skill costs a certain amount of it to equip.

You have 0 points to spend.
0/10 IP | ▯▯▯▯▯▯▯▯▯▯

IQ Skills Active/Inactive Description of Skill IP Cost
1. Amneplasticity The User receives an Egg Move or TM of their choice with ≤8BP. May pull from future evolution paths if needed. Granted from Amnesia. 0IP
2. Eᴍᴘᴛʏ Vacant IQ slot. N/A
3. Eᴍᴘᴛʏ Vacant IQ slot. N/A
Eᴍᴘᴛʏ Description. N/A
Eᴍᴘᴛʏ Description. N/A

You have skills that can be Trained and applied to situations where they make sense.

These may help you in segments where combat is unnecessary or just to simply show your prowess.

Attributes/Training Next Tier Bonus Progress (Numerical) Progress Bar
Attribute: ??? Tier 0 (+0) 0/3 ▯▯▯
Attribute: ??? Tier 0 (+0) 0/3 ▯▯▯
Battle Attribute: ??? N/A 0/6 ▯▯▯▯▯▯
Battle Attribute: ??? N/A 0/6 ▯▯▯▯▯▯
Training for Attribute: ??? N/A 0/3 ▯▯▯
Training for Battle Attribute: ??? N/A 0/6 ▯▯▯▯▯▯
Training for Move: None N/A 0/5 ▯▯▯▯▯
Currently Training for Stat: N/A 0 0/9 ▯▯▯▯▯▯▯▯▯

INVENTORY (4 slots)

Items your character is carrying with them.

Moves or Items can steal from this inventory. Your Worn/Held Item has its own dedicated slots.

Item Name Description
Worn/Held Item: N/A Vacant Worn/Held slot.
Equipped Item: N/A Vacant hand slot.
1. Eᴍᴘᴛʏ Vacant inventory slot.
2. Eᴍᴘᴛʏ Vacant inventory slot.
3. Eᴍᴘᴛʏ Vacant inventory slot.
4. Eᴍᴘᴛʏ Vacant inventory slot.

STORAGE (2 slots)

Extra slots separate from your normal inventory.

Items in here cannot be stolen or lost during an adventure. They are kept protected in the base. However, they cannot be drawn from as they are in storage. Inventory should be updated outside an active adventure.

Item Name Description
1. Eᴍᴘᴛʏ Vacant inventory slot.
2. Eᴍᴘᴛʏ Vacant inventory slot.

RP/QUEST STORAGE (∞ slots)

Inventory dedicated to extra stuff.

Things that are important or required for future quests to function. RP items are all the extra things that do not have any function in combat or other bonus granting ability. Normal items can be moved into RP storage, but they cannot be returned to being a normal item.

Type Item Name Description
Key Item Eᴍᴘᴛʏ Vacant inventory slot.
RP Item Eᴍᴘᴛʏ Vacant inventory slot.

OLD MOVES (∞ slots)
These are moves that your character learned already, but elected to replace. Re-learning them is cheaper.
Name of Move | Description

Endure | - | 4AP | - | Normal | Status | For 1 round, the User cannot be KO'd by Attacking Moves.

Edit
Pub: 23 Aug 2023 00:45 UTC
Edit: 16 Mar 2024 01:48 UTC
Views: 236