Based on the provided information, here is a summary of the changes for each hero in the November 2025 PTR v2 update.

Alarak

  • Applied Force (W): The range increase for Telekinesis has been reduced from 20% to 15%.

Alexstrasza

  • Life-Binder (R): The cast range increase while in Dragonqueen form has been reduced from 50% to 45%.

Arthas

  • Frost Presence (W): The quest rewards have been adjusted.
    • Rooting 5 Heroes now reduces Howling Blast's cooldown by 2 seconds (previously 3).
    • Rooting 10 Heroes now increases its range by 20% (previously 30%).
  • Deathlord (Q): The range increase for Death Coil has been reduced from 30% to 25%.

Brightwing

  • Greater Polymorph (W): The passive range increase for Polymorph has been changed from 30% to 125%.
  • Dream Shot (Q): The range increase for Arcane Flare has been buffed from 50% to 60%.

Cassia

  • Impale (E): The description has been updated for clarity, changing "area of effect" to "radius" for the 25% increase.

Falstad

  • Mighty Gust (R): Now slows enemies by 40%, with the slow decaying over 4 seconds.
  • Gathering Storm (Q): The description has been reworded to clarify that damage bonuses are additive ("increase its damage by an additional 50%").
  • Dishonorable Discharge (W): The quest has been reworked.
    • You now gain 1 quest stack for each strike on a hero after the 3rd subsequent strike. If a hero dies while affected by Lightning Rod, you gain 2 stacks.
    • The Pinnacle Reward (75 stacks) now also causes the final strike to stun for 1.25 seconds.

Garrosh

  • Unrivaled Strength (E): The throw range increase for Wrecking Ball has been reduced from 25% to 20%.

Gul'dan

  • Echoed Corruption (E): The quest requirement has been lowered from hitting 60 heroes to 40. The returning corruption strikes now deal 20% reduced damage.

Hogger

  • Brute Force (Q): The range increase for Loot Hoard has been buffed from 20% to 25%.

Johanna

  • Punish (Q): The base slow has been reduced from 60% to 50%.
  • Subdue (Q): Hitting 2 or more heroes now increases the slow to 70% (previously 80%). The quest reward also now caps the slow at 70%.

Kael'thas

  • Convection (Q): The quest has been reworked into a repeatable quest.
    • Hitting a hero grants 5 damage (progress can be lost on death).
    • Every 20th hero hit prevents already gained bonuses from being lost and permanently grants an additional 30 damage and 50 maximum Health.

Kerrigan

  • Ravage (Q): The pinnacle reward requirement is now 125 stacks (previously 1). Wording has been updated for clarity ("deals 125 additional damage").
  • Impaling Blades (W): A minor grammatical correction was made to the description ("0.75 seconds").
  • Ravaging Ferocity (Q): The description has been simplified to "Ravage grants Kerrigan 25% Attack Speed for 3 seconds."

Lunara

  • Blossom Swell (Q): Now applies 1 additional stack of Nature's Toxin (previously 2).
  • Forest's Wrath (Heroic): Now applies 1 additional stack of Nature's Toxin to enemies (previously 2).

Nova

  • Longshot (W): The range increase for Nova's next Basic Attack has been buffed from 2 to 2.3.

Raynor

  • Give 'Em Some Pepper (Trait): The passive effect that dealt bonus damage to stunned or slowed targets has been removed from the base Trait.
  • Exterminator (W): The quest has been removed. It now has a new passive effect: Inspire does not expire on friendly Minions and Mercenaries.
  • Veteran Marksman (Trait): This talent is no longer lost on death. It now includes a Gambit: Gain a 60% bonus to Give 'Em Some Pepper damage, which is reduced by 15% on each death.
  • Ace In The Hole (Passive): Has gained a new effect: "Deal 12% more damage to Stunned or Slowed Heroes."

Rehgar

  • Grounded Totem (E): The passive range increase for Earthbind Totem is now specified as "cast range" and has been reduced from 50% to 45%.

Sgt. Hammer

  • Advanced Lava Strike (Heroic): The description now specifies "cast range" for Napalm Strike's 75% increase.

Sylvanas

  • The term "Banshee's Curse" has been replaced with "Black Arrows" across all relevant abilities and talents.
  • Black Arrows (Trait): Has been reworked.
    • The ability to stun non-heroic units is no longer baseline and has been moved to the "Haunting Arrows" talent.
    • The baseline quest now requires damaging Heroes and non-Wall Structures (previously non-minions).
    • The first quest reward now requires 250 instances of damage (previously 200).
  • Haunting Arrows (New Talent): This is the new name for the activatable component of the old Black Arrows trait, which stuns Minions, Mercenaries, and Structures.
  • Lost Soul (W): The description now specifies cooldown reduction works on "Heroes and non-Wall Structures."
  • Life Drain (Trait): The healing from damage dealt to enemies with 3 stacks of Black Arrows has been significantly increased from 1% to 15%.

Tassadar

  • Psi-Infusion (W): The description has been reworded to clarify that the range increase is a passive component.
  • Force Barrier (E): The range increase is now specified as "cast range."

Thrall

  • Echo of the Elements (Q): The quest rewards have been changed.
    • The reward for 40 enemies now grants an extra bounce and an extra charge.
    • The Pinnacle Reward (100 enemies) now causes each Chain Lightning bounce to fork to an additional target.
  • Crash Lightning (Q): A death penalty has been added: "Upon dying, lose 6 stacks."
  • Maelstrom Weapon (E): Quest rewards have been updated.
    • Hitting 20 Heroes now causes Basic Attacks to deal 40 additional damage.
    • Hitting 40 Heroes now grants an additional 75 damage to Basic Attacks.
    • The Pinnacle Reward (100 Heroes) now causes Frostwolf Resilience to restore 200% more Health.

Tychus

  • Quarterback (W): The range increase for Frag Grenade has been reduced from 50% to 45%.

Tyrael

  • Sanctification (R): The cooldown has been reduced from 90 to 85 seconds, and its mana cost has been lowered from 75 to 70.
  • Ardent Restoration (Passive): The maximum number of healing stacks has been reduced from 10 to 8.
  • Reciprocate (W): The damage dealt when the shield expires or is destroyed has been reduced from 190 to 170.
  • Burning Halo (Q): The damage per second has been reduced from 15 to 12.
  • Aspect of Justice (Trait): The activation time has been reduced from 1.5 to 1.25 seconds, and the cooldown reduction per hero hit has been increased from 10% to 15%.

Tyrande

  • Huntress' Fury (Trait): The description has been reworded to clarify that the range and duration increases are passive effects.

Uther

  • Hand of Protection (Active): The cooldown reduction from Basic Attacks has been increased from 1 second to 5 seconds.
  • Benediction (Active): The cooldown has been corrected from 1 to 60.

Valeera

  • Vanish (D): The description is now more specific, stating that the cast range of Ambush, Cheap Shot, and Garrote is increased from 2.5 to 5 (previously a "100% increase").

Valla

  • Hatred (Trait): The baseline description now explicitly states that each stack grants 8% Basic Attack damage and 1% Movement Speed.
  • Fire At Will (W): Hitting a hero with Multishot now grants 2 stacks of Hatred (previously 1).
  • Hot Pursuit (Trait): The talent now increases the Movement Speed bonus of Hatred from 1% to 2% per stack.

Zagara

  • Hunter Killer (W): The ability's description has been updated to include its damage and health values.
  • Mutalisk (W): The talent description has been updated to include the Mutalisk's health value.
  • Endless Creep (Heroic): The cast range increase is now described as changing from 2.5 to 50 (previously "+2000%").

Zul'jin

  • Berserker (Trait): A death penalty has been added to the "You Want Axe?" quest: you now lose 3 stacks on death.
  • Headhunter (Passive): The permanent damage increase from getting a Takedown on each unique enemy hero has been increased from 2% to 2.5%.
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Pub: 08 Nov 2025 08:13 UTC

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