V8.2 Casual Stroll Sushang Skill Translation V4

By Marisa Honkai

LINKS


WEAPON

ACTIVE [SP: 0] [CD: 0s]
The weapon active skill is based on the wielder. If wielder has Heavenly Shift tag, Physical DMG +25%.

Casual Stroll equip bonus:

  • During Stellar Shift, press ATK to deal 500% ATK of Physical DMG (considered as weapon skill, Stellar Shift and QTE damage).
  • When Basic ATK or weapon skill (v3) hits, apply this effect to the target: Every 0.25s, inflict 1 point of bleed for 1s, can be refreshed.

PASSIVE 1
Bleed DMG +23%.
Casual Stroll equip bonus:

  • When an attack reduces the enemy's HP to 0, weapon cd is reset, CD: 3s (v2) > 1s (v3).
  • When AR is activated: Self Physical DMG +20%, team Total DMG +25%.

PASSIVE 2
Enemies take 11% more Physical DMG from the wielder.
Casual Stroll equip bonus: Team Physical DMG +16%, Elemental DMG +18%.


SYNERGY
Enemies take 2 / 4 / 6% more Total DMG from valks on the field (independent multiplier, cannot stack). <br/>
Casual Stroll equip bonus: Enemies take 2 / 4 / 6% more Physical DMG from herself (independent multiplier, cannot stack).

STIGMA

TOP
Total DMG +15%. Casual Stroll equip bonus:

  • Total DMG +10%.
  • Characters with [Heaven and Earth] gain Total DMG +15%.

MID
Physical DMG +13%. Casual Stroll equip bonus:

  • Physical DMG +13%.
  • Bleed trauma inflict rate +25%.
  • Characters with [Heaven and Earth] gain Physical DMG +16%, Elemental DMG +20%.

BOT
Crit Rate +22% (v2) > Bleed DMG +13% (v3). Casual Stroll equip bonus:

  • Crit Rate +22% (v2) > Bleed DMG +13% (v3).
  • Enemies take 20% more Bleed DMG from CS.
  • Enemies take 15% more Physical DMG, 20% more Elemental DMG from characters with [Heaven and Earth].

2PC SET
Take 20% less Total DMG. Casual Stroll equip bonus:

  • Enemies take 10% more Bleed DMG.
  • When AR Law of Ascension is activated: Characters with [Heaven and Earth] gain Crit DMG and Elemental DMG +15%.

3PC SET
Total DMG +10% (v2) > 6% (v3). Enemies take 18% more Physical DMG.

Casual Stroll equip bonus:

  • Crit DMG +50% (v2) > Bleed trauma inflict rate +25% (v3).
  • Upon hitting an enemy with QTE or weapon skill, upon activating Stellar Outburst, or when battle start and you are the leader, team gain [Heaven and Earth] for 25s, can be refreshed.
  • When AR Law of Ascension is activated:
    • When you are on the field (v3), enemies are impaired, DEF -55%.
    • Characters with [Heaven and Earth] gain Physical DMG +10%, Elemental DMG +25% (v2) > +13% (v3), Total DMG +10%.
    • During AR Charging: Enemies take 18% more Total DMG, 15% more Physical DMG, 26% more Elemental DMG from characters with [Heaven and Earth].
    • During Stellar Outburst: Enemies take 20% (v2) > 10% (v3) more Total DMG, 20% (v2) > 8% (v3) more Physical DMG, 32% (v2) > 15% (v3) more Elemental DMG from characters with [Heaven and Earth].
    • (New in v3) If you are not the leader: Enemies take 17% more Total DMG, 32% more Physical DMG, 32% more Elemental DMG from the leader with [Heaven and Earth].
    • (New in v3) If you are the leader and there is a teammate with Physical DMG tag, CS gain Bleed DMG +6%
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Pub: 08 Mar 2025 01:14 UTC

Edit: 21 Mar 2025 14:16 UTC

Views: 195