V8.2 Casual Stroll Sushang Skill Translation V4
By Marisa Honkai
LINKS
WEAPON
ACTIVE [SP: 0] [CD: 0s]
The weapon active skill is based on the wielder. If wielder has Heavenly Shift tag, Physical DMG +25%.
Casual Stroll equip bonus:
- During Stellar Shift, press ATK to deal 500% ATK of Physical DMG (considered as weapon skill, Stellar Shift and QTE damage).
- When Basic ATK or weapon skill (v3) hits, apply this effect to the target: Every 0.25s, inflict 1 point of bleed for 1s, can be refreshed.
PASSIVE 1
Bleed DMG +23%.
Casual Stroll equip bonus:
- When an attack reduces the enemy's HP to 0, weapon cd is reset, CD: 3s (v2) > 1s (v3).
- When AR is activated: Self Physical DMG +20%, team Total DMG +25%.
PASSIVE 2
Enemies take 11% more Physical DMG from the wielder.
Casual Stroll equip bonus: Team Physical DMG +16%, Elemental DMG +18%.
SYNERGY
Enemies take 2 / 4 / 6% more Total DMG from valks on the field (independent multiplier, cannot stack). <br/>
Casual Stroll equip bonus: Enemies take 2 / 4 / 6% more Physical DMG from herself (independent multiplier, cannot stack).
STIGMA
TOP
Total DMG +15%. Casual Stroll equip bonus:
- Total DMG +10%.
- Characters with [Heaven and Earth] gain Total DMG +15%.
MID
Physical DMG +13%. Casual Stroll equip bonus:
- Physical DMG +13%.
- Bleed trauma inflict rate +25%.
- Characters with [Heaven and Earth] gain Physical DMG +16%, Elemental DMG +20%.
BOT
Crit Rate +22% (v2) > Bleed DMG +13% (v3). Casual Stroll equip bonus:
- Crit Rate +22% (v2) > Bleed DMG +13% (v3).
- Enemies take 20% more Bleed DMG from CS.
- Enemies take 15% more Physical DMG, 20% more Elemental DMG from characters with [Heaven and Earth].
2PC SET
Take 20% less Total DMG. Casual Stroll equip bonus:
- Enemies take 10% more Bleed DMG.
- When AR Law of Ascension is activated: Characters with [Heaven and Earth] gain Crit DMG and Elemental DMG +15%.
3PC SET
Total DMG +10% (v2) > 6% (v3). Enemies take 18% more Physical DMG.
Casual Stroll equip bonus:
- Crit DMG +50% (v2) > Bleed trauma inflict rate +25% (v3).
- Upon hitting an enemy with QTE or weapon skill, upon activating Stellar Outburst, or when battle start and you are the leader, team gain [Heaven and Earth] for 25s, can be refreshed.
- When AR Law of Ascension is activated:
When you are on the field(v3), enemies are impaired, DEF -55%.- Characters with [Heaven and Earth] gain Physical DMG +10%, Elemental DMG +25% (v2) > +13% (v3),
Total DMG +10%. During AR Charging: Enemies take 18% more Total DMG, 15% more Physical DMG, 26% more Elemental DMG from characters with [Heaven and Earth].- During Stellar Outburst: Enemies take 20% (v2) > 10% (v3) more Total DMG, 20% (v2) > 8% (v3) more Physical DMG, 32% (v2) > 15% (v3) more Elemental DMG from characters with [Heaven and Earth].
- (New in v3) If you are not the leader: Enemies take 17% more Total DMG, 32% more Physical DMG, 32% more Elemental DMG from the leader with [Heaven and Earth].
- (New in v3) If you are the leader and there is a teammate with Physical DMG tag, CS gain Bleed DMG +6%