ELYSIAN REALM V6.8 V3

Translation by Mori

Herrscher of Rebirth: https://rentry.co/horb
HoRB Gears: https://rentry.co/horbgear
Bunny ELF: https://rentry.co/bunnyelf
ER: https://rentry.co/er68


DEFAULT ENEMY

  • Huodou, Heimdal, Husk Existantialism

STAGE EFFECT 1

  • Shop purchase and upgrade have 20% discount. Enemy base HP +5%, after a battle ends, non-IMG enemy HP +2%, IMG enemy HP +0.8%
  • When there are no self-generated summoned entity on the field, enemies gain 30% Total DMG resistance
  • If floor number is odd number, enemies take 12% Physical DMG. If floor number is even, valk Physical DMG +20%. On floor 8, 12, 17 and 18, both effects are active.
  • When valk deals Crit DMG, valk Total DMG +1.5%, if an attack doesn't crit, reduce the effect by 1%. Max 30% additional Total DMG.
  • Infinity and Helix +2

STAGE EFFECT 2

  • Shop purchase and upgrade have 20% discount. Enemy base HP +5%, after a battle ends, non-IMG enemy HP +2%, IMG enemy HP +0.8%
  • Enemies have 30% Total DMG resistance. When valk deals Physical or Ice DMG, this effect is removed for 5s, can be refreshed.
  • When a user summoned entity is present, valk Physical DMG +20%
  • When an enemy receive Crit DMG, valk melee Physical and Elemental DMG +20% for 10s, can be refreshed.
  • Decimation and Gold +2

LOAD BUFF 1 and 2 (update: theres a second load buff not available in beta, but it's in live)

  • 0: F17 boss replaced with RPC-6626 with Physical vulnerability shield
  • 5: Valk max sp +30
  • 5: When an enemy is hurt by weapon active dmg, the target takes 5% more Total DMG for 5s, can be refreshed
  • 10: After triggering evasion skill, valk Physical and Elemental DMG +15% for 8s, can be refreshed
  • 10: Against weaker type enemies, valk Total DMG +20%
  • 15: Valks using fist, javelins, scythes or pistols gain Elemental Breach +20% and Physical Breach +50%
  • 15: When valk Combo ATK hits an enemy, the target takes 30% more Total DMG for 15s, can be refreshed

HERRSCHER OF REBIRTH

bold = new v3 changes

PASSIVE

  • Default form is locked to Soul Crafting Form, max HP +1200. When Herrscher of Rebirth triggers passive subskill 2 (When Herrscher of Rebirth triggers Global Time Fracture, if her SP is below 120, it is then increased to 120 SP) , if sp < 175, then increased to 175.
  • Passive subskill 2 and 3 ignore initial form restriction, both are active at the same time.
  • When using Combo ATK or Joint Combo, it counts as re-summoning summoned entity. In Soul Crafting Form, Combo subskill 3 effect (When Joint Combo hits an enemy, or when you use Weapon chain, enemy will be impaired, def reduced by 50%, if the enemy has [Withering Gap], def reduction increased to 75% ) will trigger immediately on cast
  • Soul Crafting Form: Combo ATK, Joint Combo, and final hit of Basic ATK will not recover Herrscher energy.
  • Ult adjustment: Greatly increase domain expansion ult duration when transforming to Life Ending Form. In Soul Crafting form, when attacking an enemy with Withering Gap, valk Crit Rate +40%
  • Ult adjustment: When valk switches form for the first time, activate time stop effect.

SIGNET 1
In Soul Crafting Form, when Joint Combo hits an enemy, deal additional 800% 250% ATK Physical DMG. When combo hit reaches a multiple of 50, enemies take 25% 15% more Total DMG for 8s 5s, can be refreshed.
In Life Ending Form, Joint Combo Ultimate final hit deal additional 2000% 1600% 1700% ATK Physical DMG.

SIGNET 2
In Life Ending Form, Joint ATK Physical DMG +90% Joint Weapon pulls enemies and each hit deal additional 50% ATK Physical DMG, gain extra 20 Herrscher energy when Joint Weapon hits an enemy (CD: 0.5s). When Horb uses Joint Combo, weapon cd -10s -15s (trigger cd: 1s) and gain 900 hp.

SIGNET 3
In Life Ending Form, Combo ATK and Joint Combo Total DMG +35% Combo ATK and Joint Combo deal additional 150% 350% ATK Physical DMG , and the enemies hit take 25% 10% 40% more Total DMG for 5s 8s. When Joint Combo hits an enemy, HoRB restore 900 HP (CD: 5s). Non ultimate evasion will also trigger evasion skill.

SIGNET 4
In Soul Crafting Form, Physical DMG +70%. Hold ATK button to continuously fire Basic ATK SEQ 4 shots, deal additional 50% 120% 60% ATK Physical DMG per hit, and HoRB sp recovery is reduced during this attack. Final hit of Joint Combo deal additional 400% 600% ATK Physical DMG

SIGNET 5
In Soul Crafting Form, if sp > 40, Joint Combo consume 40 sp to gain Total DMG +45% +30%. During Basic ATK sequence, Basic ATK final hit restore 900 HP and give 50 extra combo, recover 50 sp and briefly pulls enemies (CD: 1s)

Edit

Pub: 17 Jun 2023 05:10 UTC

Edit: 07 Aug 2023 16:19 UTC

Views: 1632