GRISEO V3C

SP PSY Physical Bleed
Translation by Akie
Stigma: https://rentry.co/ceza
Weapon: https://rentry.co/gricross


SP SKILL

  • Attacks with Knight apply bleed trauma to enemies. During ult, apply [Dyed] effect to enemies on the field. Bleeding effect received by enemies that are under [Dyed] status, they receive the bleed debuffs from the comes from the applicator of [Dyed] effect. (Basically means all bleed during Ult get buffs/debuffs from Griseo)
  • Enemies with broken or no shield take 10%(v1) > 12%(v2) > 8%(v2) more Physical DMG while in bleeding status.
  • Bleed deals additional 6 damage to shields that only take fixed damage.
  • Team attack against enemies affected by bleeding status, every stack of bleeding status grants Crit Rate +2%(v1) > 2.5(v2) > 3%(v3), Griseo gains additional Physical DMG +4%(v1) > 3%(v2) for every stack.

LEAD
Team Physical DMG +27%(v3) > 24%(v3c) against enemies with bleeding status , team gain 55 SP at start of battle; in open world, initial SP effect can only be triggered once every 10 minutes.


PASSIVE
Basic ATKs grant different colours, total 3 types, on entry, initial colour is red. Tap ATK button and gain current colour on hit, tap ULT button to switch colour and gain the switched colour on hit. When you gain a colour, get a buff for 18s:
Red: Attacks against broken shield or unshielded enemies gain Total DMG +25%(v1) > 20%(v2)
Yellow: Decrease all damage taken by 15%
Blue: Bleed inflicted by host gain Physical DMG +50%(v2) > 35%(v3)
When colour gauge is full, you cannot get new colour and their effects

  • When casting Combo ATK after obtaining multiple similar colours, Combo ATK deals additional physical DMG based on host’s ATK, according to the colour with the highest count, for every stack of the same colour, deal additional 250% ATK Physical DMG, this DMG counts as bleed DMG.
  • Total DMG +50%(v2) > 40%(v3) against BIO enemies, bleed DMG +60%(v2) > +40%(v3), BIO enemies take 20%(v1) > 12%(v2) > 10%(v3) more Total DMG.
  • Griseo gains 40 initial SP

EVASION
Trigger 3s > 2s Time Fracture, CD: 15s

  • After triggering ultimate evasion skill, can immediately link to 3rd basic ATK and obtain [Colourful Bubble] shield

BASIC ATK
1st: 90% 80% ATK Physical DMG
2nd: 100% ATK Physical DMG
3rd: 120% ATK Physical DMG
4th: 160% ATK Physical DMG
5th: 220% 180%(v2) ATK Physical DMG

  • QTE: Triggers when enemies are affected by time slow or bleeding status (including refreshes), trigger 3s time fracture, dealing 140% x 7 ATK Physical DMG, restores 6 SP, and gain 3 different types of colours, reduce replaced valk switch cd by 4s.
  • After 3rd or 5th Basic ATK hits an enemy, Griseo Physical DMG +25%(v1) > 20%(v2) > 30%(v3) > 35%(v3c) last 6s, refreshable.

ULTIMATE
SP: 75; CD: 20s
After casting ultimate, trigger 2s time fracture, other team members can apply 2 bleed trauma when attacking enemies on the field, CD: 2s. Ultimate lasts for 18s (patch note says 20s), colour gauge can now store up to 5 colours. When ult duration only has 8s remaining, deal 500% ATK Physical DMG in an area.
During ultimate, when Griseo exits field, ultimate paint buff duration is refreshed, and grants teammates the same paint buffs.

  • Ultimate finisher deals 200%(v1) > 500%(v2) ATK Physical DMG to enemies affected by bleeding status, for every stack of bleeding status, increase this attack DMG multiplier by 600%(v1) > 300%(v2), max 3800%(v1) > 2000%(v2). This counts as bleed damage.
  • During ultimate, all team members obtain [Tracing] status, increase max bleed stack count by 5(v1) > 4(v2) stacks (max 6 5), for each stack, bleed deals additional 15% ATK of Physical DMG every 0.5s of bleed duration. Ultimate deal 6(v1) > 4(v2) > 6(v3c) bleed trauma.
  • During ultimate, host bleed Total DMG +100%(v1) > 70%(v2) > 50%(v3).

COMBO ATK
Based on the number of colour types consumed and whether colour slot is full, cast different Combo ATK:
Slot not full or less than 3 colours: Combo 1: Knocks enemies airborne, deal 400% ATK Physical DMG
3 colours AND gauge is full: Combo 2 - Heavy swing, deal 400%(v2) > 650%(v3) ATK Physical DMG
After casting Combo, gain [Colourful Bubble] for 5s
[Colourful Bubble]: Gains ability to block one incoming DMG, after successfully blocking incoming DMG or when the duration ends, deal 100% ATK Physical DMG to surrounding enemies.

  • After using Combo ATK, based on the types of colours consumed, restores additional SP, for every 1/2/3 types of colours consumed, gain 4/8/16 SP.
  • Max 2 stacks of [Colourful Bubble], within 5s(v1) > 10s(v2) of triggering [Colourful Bubble] effect, increase host’s anti-interrupt by 1 level and gain 30% incoming Total DMG reduction
  • On first entry, Griseo gain 3 colours (red,blue,yellow).
Edit

Pub: 14 May 2022 07:17 UTC

Edit: 23 Jun 2022 08:42 UTC

Views: 3600