SHIGURE KIRA EQUIPMENT TRANSLATION V3B
By Akie, updates by Moriscion
SP MECH ICE SUPPORT - PISTOL - RANGED
Shigure Kira translation: https://rentry.co/kira67
Equipment translation: https://rentry.co/kiragun
Shigure Kira Stigma
TOP:
V1: Ice DMG +30%. During [Fondant] state (activated from host's Bottom piece, when team member's max HP is greater or equivalent to 2000/4000/6000, the team member gain Total DMG +15%/17%/19% respectively, if max HP exceeds 6000, for every 400 extra HP, increase the effect by 1%, max 5% (cannot stack).
Ice DMG +30%. During [Dance] state (activated from host's Bottom piece), when host's max HP is greater or equivalent to 2000/6000, entire team gain Total DMG +10%/15% > +12%/15% respectively, if max HP exceeds 6000, for every 400 > 500 extra HP, increase the effect by 2%, max 10% (cannot stack).
MID:
Total DMG +20%. When Charged ATK or Ultimate hits an enemy, deal additonal 200% ATK of Ice DMG (CD: 5s). Weapon Active gain Total DMG +30%.
NEW IN V3: When host's max HP is greater than 6000, for every 500 extra HP, extends the Dance state by 0.5s, max duration 12.5s (cannot stack)
BOT:
V1: Ice DMG +25%, After casting Weapon Active, all team members enter [Fondant] state, last for 15s. When team members' max HP is greater or equivalent to 2000/4000/6000, the team member gain Elemental DMG +32%/34%/36%, if max HP exceeds 6000,for every 400 extra HP, increase the efect by 2%, max 10% (cannot stack).
Shigure Kira equip bonus: This effect can also be triggered by casting QTE or Ultimate.
Ice DMG +25%, After casting Weapon Active, all team members enter [Dance] state, last for 15s > 10s. When host's max HP is greater or equivalent to 2000/6000, team gain Elemental DMG +20%/35% > 20%/25%, if max HP exceeds 6000,for every 400 > 500 extra HP, increase the effect by 2%, max 10% (cannot stack).
Shigure Kira equip bonus: This effect can also be triggered by casting QTE or Ultimate.
2PC:
V2: Total DMG +20%. When host enters the field, all enemies receive +15% 12% more Elemental DMG, and receive +7.5% 5% more Total DMG. If the max HP of the host who equips 2 set of this stigma exceeds 6000, enemies additionally receive +1% 2.5% more Total DMG for every 400 extra HP, max 5% 12.5%, last for 15s, can be refreshed (cannot stack).
Kira equip bonus: Automatically gets max bonus buff from Bottom and 2PC.
V3: Total DMG +20%. When host enters the field, all enemies receive 12% >15% more Elemental DMG for 12s.
3PC:
V2: Self QTE and Weapon Active’s Ice DMG +30%. [Dance] effect can also be triggered when host uses Ultimate. In [Dance] state, valks gain Ice DMG +20% +25%.
V3: Self QTE and Weapon Active’s Ice DMG +30%. [Dance] effect can also be triggered when host uses Ultimate. In [Dance] state, valks gain Ice DMG +35%. When host enters the field, all enemies receive 6% more Total DMG for 12s. If host max HP exceeds 6000,for every 500 extra HP, increase the effect by 2.5%, max 12.5% (cannot stack).
Kira equip bonus: Bonus buff from Top, Mid, Bottom and 3PC automatically reaches max value.
Shigure Kira PRI-ARM Pistol
ATK: 439 CRT: 21
ACTIVE[SP: 0] [CD: 10s > 15s]
Dual guns spins at a fast rate and shoots out two arching bullets, then collides and explodes, deal 650% ATK of Ice DMG.
Shigure Kira equip bonus: Fires additional shot, deal 250% ATK of Ice DMG. When Weapon Active hits an enemy, inflict [xxx] mark, last for 10s, can be refreshed, team Total DMG+15% +20% > 18% > 16% (cannot stack), last for 10s, can be refreshed.
Shigure Kira equip bonus: Host’s Ultimate and Charged ATK additionally deals 80% ATK of Ice DMG, QTE additionally deals 120% ATK of Ice DMG.
PASSIVE 1
Team Elemental DMG +15% +20% > 18% (cannot stack), wielder Ice DMG +25%.
Shigure Kira equip bonus: When Basic ATK (including Combo and Charged) hits [xxx] marked enemies and deal damage, gain 5 SP (CD: 5s), when QTE or Ultimate hits an enemy, inflict 6 points of Rime trauma.
PASSIVE 2
Wielder Total DMG +20%. When QTE, Combo ATK, Charged ATK or Ultimate hits [xxx] marked enemies, generate an explosion, deal 100% ATK of Ice DMG within 5m radius of the target and restores 60 > 30 HP for whole team, each damage type that triggers this effect has 5s cd.
Kira equip bonus: Marked enemies take 10% more Ice DMG