Orner ♀
Ornery Grace is a clanswoman in some backwater place of the Air Continent. Sketchy fellow. Talks big but hasn't been in real fights. Thinks she's a dragon. Probably a year old. Sspeakss like thiss. Currently wrangling a bunch of insane critters after being spacially displaced.
| · | · |
|---|---|
| Origin: Native | Guild Role/Occupation: Leader |
| Species: Seviper | Affiliation: Team Gildscales |
| Level: 22 | Experience to Next Level:185/440 |
| Worn Item: Nothing | Clothing: Hydreigon Collar, Gold Bracer, Red Gem. |
| Pokécoin: 1,041₽ | Glorious Gold: No Bars |
| Pokémon's Ability | Description |
|---|---|
| Shed Skin | The User has a ⅓ chance of curing their Status Conditions each turn. |
Normal Rank
1040/1200 points to Bronze Rank

| Stat | Points: 5 (+1) | Modifiers | Combat Effect |
|---|---|---|---|
| Health Points | 5 | Level 21 (25HP), Malnourished (-4HP, 0 MQ left?) | 31HP |
| Attack | 0 (+1) | Species Bonus, Attack ɪɪɪ, Aggressor, Level Bonus ɪ | +6 Physical Damage |
| Special Attack | 0 | Aggressor, Level Bonus ɪ | +2 Special Damage |
| Defense | 0 | Aggressor, Level Bonus ɪ | +0 Physical Mitigation |
| Special Defense | 0 | Agressor, Level Bonus ɪ | +0 Special Mitigation |
| Speed | 0 | ɴᴏ ʙᴏɴᴜs | 4AP |
MOVES (4 slots + Basic Attack)
| Name | Base Power | Action Points | Accuracy | Type | Property | Description |
|---|---|---|---|---|---|---|
| Gunk Shot | 10BP | 8 AP Trained | ≥5 | Poison | Physical | 14-20 chance to Poison. |
| Glare | - | 4 AP | ≥2 | Normal | Status | The Opponent is afflicted with Paralysis. Affects Ghost-Types. |
| Final Gambit | - | 8 AP Trained | ≥2 | Fighting | Special | The User's current HP is calculated for damage. The User faints. |
| Throat Chop | 8 BP | 6 AP | ≥2(3) | Dark | Physical | The Opponent is afflicted with Silenced. |
| Spin Slash | 4 BP | 5 AP | ≥5 | ??? | Physical | May damage any number of Opponents surrounding the User. |
RP MOVES (2 slots)
Moves that cannot be used in battle, but during RP segments. You may have two of them at a time.
| Name of Move | Description |
|---|---|
| Switcheroo | Orner swaps items. |
| Wrap | Orner gives you a hug. |
SPECIAL BONUSES
You have a base of 10 IP and each Skill costs a certain amount of it to equip.
You have 9 IQ points to spend.
10/10 IP | ▮▮▮▮▮▮▮▮▮▮
| IQ Skills Active/Inactive | Description of Skill | IP Cost |
|---|---|---|
| 1. Aggressor | The User's Attack and Special Attack Stats are increased by 1 Stat Point. The User's Defense and Special Defense Stats are decreased by 1 Stat Point. | 4 IP |
| 2. Cold-Blooded | The User is immune to Burn, but the range in which they are afflicted with Freeze is increased by 2. | 3 IP |
| 3. Practice Swinger | When the User misses, their next Move's damage is increased by 3. | 3 IP |
| Bad Rep | The User's got a bit of infamy. All items in a shop cost 10% more, but Outlaws will respect them more often. | 2 IP |
| Coin Haggler | The User can buy Items for 10% less in shops. | 3 IP |
| Pokeglot | The User is great at learning the written and spoken language quickly. | 1 IP |
| Sales Pitch | The User can sell Items for 10% more in shops. | 3 IP |
| Empath | Why does she have this? | 2 IP |
| Attributes | Tier Bonus | Description |
|---|---|---|
| Stat: Defense ᴍᴀx | Tier ᴍᴀx | +3 Physical Mitigation (respec'd) |
| Attribute: Sea Snake | Tier ɪ | Orner practiced Aqua Tail to swim faster. |
| Attribute: Sailing | ᴍᴀx | Orner has well trained sea legs, without the legs. |
| Attribute: Ambush Predator | Tier ᴍᴀx | Orner is an expert at hiding, stalking and hunting. |
| Attribute: Infrared Tracker | Tier ɪ | Orner can "see" the heat around her. |
| Training | Completion | Progress (Numerical) | Progress Bar |
|---|---|---|---|
| Training for Move: Throat Chop | Trained | 1/3 | ▮▯▯ |
| Training for Attribute: Infrared Tracker | Tier ɪɪ | 0/3 | ▯▯▯ |
| Training for Attribute: Ambush Predator | Tier ᴍᴀx | 3/3 | ▮▮▮ |
| Training for Move: Final Gambit | Trained | 5/5 | ▮▮▮▮▮ |
| Training for Move: Venoshock | Trained | 2/3 | ▮▮▯ |
| Training for Move: Gunk Shot | Trained | 5/5 | ▮▮▮▮▮ |
| Training for Move: Screech | Trained | 3/3 | ▮▮▮ |
| Training for Move: Seed Bomb | Trained | 3/3 | ▮▮▮ |
| Training for Move: Switcheroo | Trained | 3/3 | ▮▮▮ |
| Training for Move: Aqua Tail | Trained | 4/4 | ▮▮▮▮ |
| Training for Attribute: Sea Snake | Tier ɪɪ | 0/3 | ▯▯▯ |
| Training for Attribute: Sailing | Tier ɪɪɪ | 3/3 | ▮▮▮ |
| Training for Stat: Defense | Tier ɪɪɪ | 9/9 | ▮▮▮▮▮▮▮▮ |
INVENTORY (4 slots)
| Item Name | Description |
|---|---|
| *Worn/Held Item: Barbed Cap | Increases BP for Poison-Type moves by 2. |
| *Equipped Item: Cheesy Flat | +6 HP, +3 Species Bonus. |
| 1. X-Scissor TM | This will be really cool someday, you'll see. |
| 2. Spent Helping Hand TM | Could be Recycled for further use. |
| 3. Zen Headbutt TM | Use your head. |
| 4. Reviver Seed | Revives at full health, leaves a Plain Seed. |
STORAGE (2 slots)
| Item Name | Description |
|---|---|
| 1. 2 Manuals | Lilac's writings, bought by Ribbons. |
RP/QUEST STORAGE (∞ slots)
| Type | Item Name | Description |
|---|---|---|
| Key Item | Eᴍᴘᴛʏ | Vacant inventory slot. |
| RP Item | Perfect Portrait | Orner fanart by Sugar the Smeargle. |
| RP Item | Dark Mead | Tasty drink made of honey and spices! (19 servings) |
| RP Item | Salt | Given by an elderly Garganacl. |
| RP Item | Thunder Stone Piece | Found among broken bits of Baltoy. |
| RP Item | Baltoy Mask | It's cracked and hard to fit. |
| RP Item | Flower Crown | Handcrafted by Pet the Espurr. Glows, might be magic? |
| RP Item | Tadbulb Cap | A miner hat fashioned after Tadbulb. Perfect for cave exploration. |
| RP Item | Black Cape | Simple black cape that blends in the darkness. |
OLD MOVES (∞ slots)
| Name of Move | Description |
|---|---|
| Wrap | The Opponent is afflicted with Wrapped. |
| Lick | 16-20; The Opponent is afflicted with Paralysis. |
| Bite | 14-20; The Opponent Flinches. |
| Poison Tail | Higher crit rate, poisons on 19-20. |
| Seed Bomb | Trained |
| Scary Face | Drops the Opponent's Speed by 2. |
| Venoshock | +6 DMG to Poisoned targets. |
| Screech | Trained Drops the Opponent's Defense by 2. |
| Switcheroo | Swap items with the target. Trained |
| Aqua Tail | Trained Unaffected by Rain, Heavy Rain, Harsh Sunlight, Intense Sunlight, Ominous, or Fog. |
| Helping Hand | Boost an Ally's damage by 1, or give 2d20 to out of combat rolls. |
