BACK TO CHARACTERS Warlock in the making.

Sagira ♀

Eyes up, guardian. Fire-Type

All you have left is your mind. And, all things considered, that's not too bad. –Bond of Refuge

Your head is not all that it seems to be. There's two lives there, you think. Now there's three. A world before the dark, and another drenched in it, with only the dimmest of lights to guide you through. You do definitely remember having hands, though. But whatever trials and tribulations, you know the solar light still burns bright within you. It can't be anything else, can it, o' wanderer mine?

· ·
Origin: Ex-Human (Fragmented) Occupation: Warlock
Species: Fennekin Affiliation: Fireteam Stardust
Level: 15 Experience to Next Level: 117/225
Worn Item: N/A Clothing: N/A
Pokécoin: 792₽ Glorious Gold: 0 Bars
Pokémon's Ability Description
Magician When using Attacking Moves, the User steals an Item from their Opponent.

Normal Rank 95/1200 points to Bronze Rank Normal Rank

Stat Points: 3 (+1) Modifiers Combat Effect
Health Points 0 Level 15 (23HP) 23HP
Attack 0 ɴᴏ ʙᴏɴᴜs +0 Physical Damage
Special Attack 4 Species Bonus, Special Attack Tier ɪ +5 Special Damage
Defense 0 ɴᴏ ʙᴏɴᴜs +0 Physical Mitigation
Special Defense 0 ɴᴏ ʙᴏɴᴜs +0 Special Mitigation
Speed 0 ɴᴏ ʙᴏɴᴜs 4AP

MOVES (4 slots + Basic Attack)

Name Base Power Action Points Accuracy Type Property Description
Scratch 4BP 4AP ≥2 Normal-Type Physical No secondary effect.
Flame Charge 4BP 5 (-1) AP ≥2 Fire-Type Physical Priority.
Ember 4BP 5AP ≥2 Fire-Type Special 19-20; The Opponent is afflicted with Burn.
Howl - 4 AP - Normal-Type Status The User's Attack is increased by 1. The User may select additional Allies to have their Attack increased by 1 at the cost of 2 AP each.
Basic Attack 4BP 4AP ≥2 ??? Special Property determined by the User's highest Offensive Stat. Changes Type according to the use of a Type Gem. The simplest Move a Pokémon can use.

RP MOVES (2 slots)
Moves that cannot be used in battle, but during RP segments. You may have two of them at a time.

Name of Move Description
Eᴍᴘᴛʏ Description
Eᴍᴘᴛʏ Description

SPECIAL BONUSES

You have 35 points to spend.

0/10+2 IP | ▯▯▯▯▯▯▯▯▯▯▯▯

IQ Skills Active/Inactive Description of Skill IP Cost
1. Rememberance The User's Max IP is increased by 2. Granted from Fragmented or Anamnesis. 0 IP
2. Eᴍᴘᴛʏ Vacant IQ slot. N/A
3. Eᴍᴘᴛʏ Vacant IQ slot. N/A
Eᴍᴘᴛʏ Description. N/A
Eᴍᴘᴛʏ Description. N/A

You have skills that can be Trained and applied to situations where they make sense.

These may help you in segments where combat is unnecessary or just to simply show your prowess.

Attributes Tier Bonus Description
Attribute: Pyromancy ɪɪɪ ᴍᴀx (+3) Helps with manipulation of fire.
Attribute: Thaumaturgy ɪɪɪ ᴍᴀx (+3) To master the methods of magic.
Stat: Special Attack ɪ Tier ɪ (+1) Refining the light within.
Training Tier Bonus Progress (Numerical) Progress Bar
Training for Attribute: ??? Tier ɪ (+1) 0/3 ▯▯▯
Currently Training for Stat: Special Attack ɪɪ Tier ɪɪ (+2) 2/9 ▮▮▯▯▯▯▯▯▯

INVENTORY (4 slots)

Items your character is carrying with them.

Moves or Items can steal from this inventory. Your Worn/Held Item has its own dedicated slots.

Item Name Description
Worn/Held Item: N/A Vacant Worn/Held slot.
Equipped Item: N/A Vacant Worn/Held slot.
1. Red Gummi Gives +10 IQ points to Fire-Types. Gives +5 to other types. This is spicy. Also liquid, contained in a cup.
2. Red Gummi Gives +10 IQ points to Fire-Types. Gives +5 to other types. This is spicy.
3. Tiny Reviver Seed Revives fainted Pokémon to half HP.
4. Eᴍᴘᴛʏ Vacant inventory slot.

STORAGE (2 slots)

Extra slots separate from your normal inventory.

Items in here cannot be stolen or lost during an adventure. They are kept protected in the base. However, they cannot be drawn from as they are in storage. Inventory should be updated outside an active adventure.

Item Name Description
1. Gold Gummi Gives +10 IQ points to Psychic-Types. Gives +5 to other types. Tastes like steeped tea.
2. Fire-Type Gem Holding this feels incredibly hot. Boosts a Fire-Type move's damage by 3. Changes Rotom form if consumed.

RP/QUEST STORAGE (∞ slots)

Inventory dedicated to extra stuff.

Things that are important or required for future quests to function. RP items are all the extra things that do not have any function in combat or other bonus granting ability. Normal items can be moved into RP storage, but they cannot be returned to being a normal item.

Type Item Name Description
Key Item Eᴍᴘᴛʏ Vacant inventory slot.
RP Item Pile of used Blast Seeds A pile of gathered Blast Seeds, all burnt and mostly spent.
RP Item Chargestone Shavings Energy used to course through this.

OLD MOVES (∞ slots)
These are moves that your character learned already, but elected to replace. Re-learning them is cheaper.

Name of Move Description
Tail Whip -
Eᴍᴘᴛʏ Description
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Pub: 22 Aug 2023 22:39 UTC
Edit: 29 May 2024 04:26 UTC
Views: 536