HONKAI V8.7 ELYSIAN REALM


Fan Translation by AichanHyperion

V8.7 PATCH NOTES: https://rentry.co/87betachangelog
V8.7 NEW CHARACTER: https://rentry.co/dawnbearingcrescent
V8.7 NEW EQUIPMENT: https://rentry.co/dusklitscaleshine
V8.7 NEW STELLAR KEY: https://rentry.co/stellarluna
V8.7 ELYSIAN REALM ADJUSTMENTS: https://rentry.co/87elysianrealm


PHASE 1

STAGE WEATHERS

  • When the deployed character hits, Rice Cake will summon Woriless Gold Shell, who will charge at enemies for a Jubilant Surprise Attack (CD: 5s)! This deals Adaptive DMG and marks enemies hit with 1 stack of Fireworks, with each subsequent attack adding 1 stack of Fireworks (max: 5). When Weapon Skill or Ultimate hits these enemies, it will detonate all Fireworks on them, dealing HP loss DMG baed on their HP percentage. Enemies take 6% less DMG initially and 1.8% less DMG for each floor cleared, up to 33% (Independent).
  • This is HOMEI, it steals the negative weather condition for you and wishes you a Happy Spring Festival! You should thank HOMEI.
  • After the deployed character deals Ultimate DMG or Combo ATK DMG, they deals 25% more Physical and Elemental DMG for 12s, can be refreshed.
  • When Astral Ring is activated, characters deal 24% more Physical and Elemental DMG.
  • When receiving a Normal Signet of Decimation or Deliverance, its level is boosted by 2.

STAGE BUFFS
0: Enemies on 17F will be replaced by BIO-Type Huodou (Physical-vulnerable shield).
5: Max HP increases by 500.
5: When the deployed characters attack enemies of the same type, they deal 8% more Total DMG.
10: When enemies are Bleeding, Ignited, or Impaired, the deployed character deals 15% more Total DMG for 10s, can be refreshed.
10: Enemies damaged by Weapon Skill takes 10% more Total DMG for 5s, can be refreshed.
15: For every support battlesuits whose type is different from the deployed character, the deployed character deals 15% more Physical and Elemental DMG.
15: Characters who use a Bow, Crosses, Sycthes or Blades gain 40.0% bonus Physical Breach and 20.0% bonus Elemental Breach.


PHASE 2

STAGE WEATHERS

  • When the deployed character hits, Rice Cake will summon Woriless Gold Shell, who will charge at enemies for a Jubilant Surprise Attack (CD: 5s)! This deals Adaptive DMG and marks enemies hit with 1 stack of Fireworks, with each subsequent attack adding 1 stack of Fireworks (max: 5). When Weapon Skill or Ultimate hits these enemies, it will detonate all Fireworks on them, dealing HP loss DMG baed on their HP percentage. Enemies take 6% less DMG initially and 1.8% less DMG for each floor cleared, up to 33% (Independent).
  • This is HOMEI, it steals the negative weather condition for you and wishes you a Happy Spring Festival! You should thank HOMEI.
  • After the deployed character deals Ultimate DMG or Combo ATK DMG, they deals 25% more Physical and Elemental DMG for 12s, can be refreshed.
  • After the deployed character casts Weapon Skill, her Basic ATK deals 25% more Total DMG for 8s; After the deployed character deals Basic ATK DMG, her Combo ATK deals 25% more Total DMG for 8s, can be refreshed.
  • When receiving a Normal Signet of Gold or Helix, its level is boosted by 2.

STAGE BUFFS
0: Enemies on 17F will be replaced by BIO-Type Huodou (Physical-vulnerable shield).
5: Max SP increases by 30.
5: For every support battlesuits whose type is different from the deployed character, the deployed character deals 3% more Physical and Elemental DMG.
10: Weapon Skills deal 20% more Total DMG.
10: Enemies damaged by Weapon Skill takes 10% more Total DMG for 5s, can be refreshed.
15: When Ultimate Skill hits an enemy, all enemies on the field takes 20% more Total DMG for 10s, can be refreshed.
15: Characters who use a Bow, Sycthes, Cross or Blades gain 40.0% bonus Physical Breach and 20.0% bonus Elemental Breach.


XENTINEL × DAWNBEARING CRESCENT ADJUSTMENTS

CHARACTER ADJUSTMENTS

  • Characters' stats and skill levels are adjusted to Lv. 80 equivalent.
  • Entering battle activates Astral Ring Specialization: Grail of Infinitude.
  • When the battle starts, character's SP is increased by 100 and fully restores Astral Ring Intensity, and initial Battle Intent is 0.
  • After casting Ultimate Skill, restores 300 HP and take 50% less Total DMG for 20s, can be refreshed.
  • V3: When she has sufficient Battle Intent to cast Ultimate Insight Slash / Realm of Truth Slash / Xentinel Year Slash, tap the Attack Button to trigger Ultimate Insight Slash / Realm of Truth Slash / Xentinel Year Slash.
  • Casting Ultimate Insight Slash / Realm of Truth Slash / Ever-Guardian Blade / Light-Chasing Blade gathers nearby enemies.
  • Casting Xentinel Year Slash restores 500 HP.
  • When entering Stellar Outburst State, restore SP to 300. During this period, casting Ultimate Insight Slash can trigger Ultimate Evasion Skill.

EGO 1

  • During Astral Ring Charging State:
    • Using Weapon Skill reduces current HP by 20% of max HP (until current HP reaches 25% of max HP), and increases Physical DMG by 50% for 15s, can be refreshed.
    • The third hit of Basic ATK V3: and Weapon Skills cannot be interrupted. After performing the third hit of Basic ATK, the next Ever-Guardian Blade / Light-Chasing Blade will cost 0 SP and consumes 0 SP.
    • After using Light-Chasing Blade, consumes 2 Battle Intent and resets Weapon Skill CD, and deals 1000% ATK of Physical DMG (count as Ultimate DMG). For every 1% HP lost, deals an additional 25% ATK of Physical DMG within range.

EGO 2

  • During Astral Ring Charging State:
    • Ever-Guardian Blade /Light-Chasing Blade deals an additional 300% ATK of Physical DMG.
    • After using Weapon Skill, Ever-Guardian Blade / Light-Chasing Blade deals 40% more Total DMG, can be refreshed.

EGO 3

  • Enemies take 40% more Total DMG from Ever-Guardian Blade or Light-Chasing Blade for 20s, can be refreshed.

EGO 4

  • During Stellar Outburst State:
    • Ever-Guardian Blade / Light-Chasing Blade V3: / Xentinel Year Slash deals an additional 300% V3: 400% ATK of Physical DMG.

EGO 5

  • During Stellar Outburst State:
    • SP cost of Ever-Guardian Blade / Light-Chasing Blade is reduced to 125, and after casting, fully restores Battle Intent stacks and all Ultimate Evasion Skill charges, and deals 40% more Physical DMG for 8s, can be refreshed.
    • Using Ultimate Insight Slash / Realm of Truth Slash / Xentinel Year Slash, restores 30 SP, V3: and instantly defeats Non-Boss BIO-Type enemies within range.
    • The character gain 1 charge for each use of Xentinel Year Slash (max: 3). With 1 / 2 / 3 charges, Ultimate Finisher: Heaven-Rending Dawn deals an additional 200% / 400% / 800% V3: 600% / 1000% ATK of Physical DMG. All charges are removed when exiting Stellar Outburst State.
    • Fully restores Astral Ring Intensity and resets Astral Ring CD when Stellar Outburst ends.

STELLAR LUNA ADJUSTMENTS

CHARACTER ADJUSTMENTS

  • ADDED EFFECT: Enemies on the field take 50% more Total DMG (Independent).

EGO 1

  • ADDED EFFECT: When Astral Ring is activated: During Astral Ring Charging State, the character deals 40% more Total DMG.

EGO 2

  • ADDED EFFECT: When Astral Ring is activated: During Astral Ring Charging State, the character deals 20% more Lightning DMG.

EGO 3

  • ADDED EFFECT: When Astral Ring is activated: During Stellar Outburst State, the character deals 20% more Total DMG.

EGO 4

  • ADDED EFFECT: When Astral Ring is activated: 175 Astral Ring Intensity is restored at the start of battle. Entering Stellar Outburst State restores 1800 SP, and exiting Stellar Outburst State restores 175 Astral Ring Intensity and clears Astral Ring CD. The character deals 20% more Bleed DMG during Stellar Outburst State.

EGO 5

  • NO NEW EFFECT

Edit

Pub: 16 Jan 2026 15:03 UTC

Edit: 23 Jan 2026 18:05 UTC

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