5.9 Beta v2 Patchnote
Translation by Marisa
Patch Note:
v1: https://rentry.co/59v1
v2: https://rentry.co/59v2
Elysian Realm https://rentry.co/59er
Vill-V: https://rentry.co/vv59
Vill-V Weapon: https://rentry.co/vvcannon
Vill-V Stigma: https://rentry.co/vvstig
NOTE: PATCH NOTE CHANGES ARE USUALLY NOT COMPLETE. WILL UPDATE FULL VILL-V SKILL IN HER RENTRY
Vill-V
- Changed overall skill upgrade and rank-up
- Changed overall ult, charge and evasion skill mechanic
- Charged ATK Machine Gun: Hold ATK button to fire at the target, every bullet deals 15% > 30% ATK of Fire DMG. Excitement mode: 37% > 50% ATK of Fire DMG
- Charged ATK Cannon: Tap ATK button to shoot a powerful cannonball, deal 250% > 600% ATK of Fire DMG, gain 30 [Turret Energy]. Excitement mode: 600% >950% ATK of Fire DMG
- Lead skill: Team Total DMG +25% > 20% (SSS-rank)
- QTE has 1s Time Fracture now
- When entering weapon operation mode, immediately gain 38.9/50[SS1] > 50 (im not sure if this is for S0 will check back later)
- [SS] Attacks during weapon mode restore 8 > 15 SP (CD: 6s > 10s)
- Evasion Skill [Mortar Total DMG +40%, the duration is extended to 10s.] changed to [Upon exiting Burst Mode, reset evasion cd. After triggering evasion skill in Weapon Operation mode, gain Total DMG +30% for 15s]
- Ultimate skill [Charged ATKs during tank mode deals Total DMG +38.9%/50%[S1], if tank mode duration is extended, the following attacks deal Total DMG +23.3%/30%[S1], each attack cycle deals additional 116.7%/150%[S1] ATK of Fire DMG.]
changed to [Charged ATKs during tank mode deals Total DMG +50%, after 5s in Burst Mode, each attack cycle deals additional 300% ATK of Fire DMG.] *again, rank is not mentioned in patch note, will check back later
Herrscher of Thunder
- Fixed HoT Shinzan Strike might be abnormally interrupted when equipped with 7Thunder
Bella ELF
- Fixed ultimate might not activate properly in some cases
Collodi Stigma
- TOP: Total DMG +20% > 25%, Ranged attack Fire DMG +35% > 40%
- MID: When your own summon is spawned or destroyed, all enemies on the field take 20% bonus Fire DMG from host, last for 15s (independent effect, refreshable). [Host receives -30.0% incoming DMG during burst mode.] changed to [Evasion CD -20%]
- 3PC: [Ultimate and Burst Mode ATK gain Total DMG +40%. Upon hitting an enemy, Fire DMG +5%, last for 8s, refresh upon stacking, max 5 stacks.] changed to [Upon hitting an enemy, Fire DMG +3%, last for 8s, refresh upon stacking, max 5 stacks. Within 18s upon entering Burst Mode, gain Total DMG +10%]
Elysian Tower cannon
- ACTIVE: Removed Time Fracture effect from active skill
- PASSIVE: Total DMG +10% > 12%, when wielder hit an enemy, the enemy enters [Lock On] state for 15s, refreshable. During [Lock On] state, enemies Move SPD -30%, and wielder gain Fire DMG +15% > 8%
Elysian Tower PRI-ARM cannon
- ACTIVE: Removed Time Fracture effect from active skill
- PASSIVE: Total DMG +15% > 20%, when wielder hit an enemy, the enemy enters [Lock On] state for 15s, refreshable. During [Lock On] state, enemies Move SPD -30%, and wielder gain Fire DMG +20% > 12%
Enemies
- Couatl: Fixed abnormally incorrect number of collapses caused by collapse ball
- FGO: Fixed not being able to hit its IMG Seed by using certain skills in some cases
- Fixed MECH enemy spawn time abnormally extended due to time slow effect
- Fixed Hammerer Zombie invincibility time is abnormally extended due to time slow effect
Chapter 31
- New theme for event mode
Summer Rhapsody
- Opened Chapter 3 stages
EX Abyss
- Adjusted mechanic of Type Counter Husk
- Added Lightning mob stage 1 and mob stage 2
- Adjusted the new Tonatiuh and Quantum whale mechanics
Memorial Arena
- Adjusted HP of SSS Kosma. Adjusted his balls hit-count requirements
Elysian Realm
- Updated stage effects and load of Deep Sequence
- Updated enemies
- Adjusted HP and ATK of F17 Tonatiuh and F18 Kosma
- Adjusted new core 2 numbers
- Adjusted Vill-V and Memento signets
Returnee Event
Updated Returnee event and shop
FOR RETURNEE CAPTAINS ONLY (NOT LOGGED IN FOR 45+ DAYS)
- Added new tab to show major stuff in recent patches
- Added [Returnee Expansion] and [Returnee Focus] supply for 45 days.
- [Returnee Expansion] works the same as [Expansion], every 10 pull guarantees an A-rank or above. 100 pulls guarantee an S-rank
- [Returnee Focus] works the same as Focused Supply, every 10 pull guarantees a 4-star equipment. 50-pull guarantee for a new UP gear, 200 pulls max for full UP gear.
- In 5.9, featured S-rank in [Returnee Expansion] is Silverwing:N-EX, and her gears are featured in [Returnee Focus].
- During returnee event, you get one free [Returnee Expansion] pull per day, max 10 free pulls during the event.
- You can get Reunion supply card by pulling other supplies. Max 28 Reunion supply cards can be obtained by pulling supplies.
- You can also just use 280 crystal as usual.
- Reunion supply card expires to 1500 Asterite after returnee event ends.
Battle Pass
Added DA stamp, Zither and Shuijing