HONKAI V8.8 YOUYUN SKILLS


Fan Translation by AichanHyperion

V8.8 PATCH NOTES: https://rentry.co/88betachangelog
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YOUYUN

[CN] 白鹿游云
[EN] Professor Bailu Youyun

  • 中文CV: 静宸 (Honkai: Star Rail - Hyacine)
  • 日文CV: 梅澤 めぐ (Genshin Impact - Kachina)
  • WEAPON TYPE: Railgun
  • DMG TYPE: Lightning
  • AFFILIATION: Luoxing
  • ASTRAL RING ATTRIBUTE: Domain Resonance
  • ROLES:
    • World Star Support
    • Wheel of Destiny Support
    • Stellar Surplus Support

ASSIST SKILL

  • Casts Synergy Attack, and continuously gathers nearby enemies dealing 6000.0% ATK of Lightning DMG.

ASSIST 1 [RANK UNLOCKED: SS] [RANK UNLOCKED: S]

  • When World Star is active:
    • During Stellar Outburst State: When any Team Members emptied their Quantum Mech Energy V3: and Domain Resonance Mark is present on the field, then when the next Team Member triggers a Resonance Skill for the first time, Youyun will fire one Artillery Shot:
      • Deals 2000.0% ATK of Lightning DMG, restoring 3.0 Astral Ring Intensity and triggering 1 Resonance Skill without consuming any Domain Resonance Mark. The Resonance Attack from Youyun will deal 300.0% ATK of Physical DMG or 600% ATK of Adaptive Elemental DMG, depending on the Team Leader's DMG Trait.
      • Youyun can cast a maximum of 2 Artillery Shot per Stellar Outburst State.

ASSIST 2 [RANK UNLOCKED: SS]

  • When World Star is active:
    • If the Team Leader has no skill to end Stellar Outburst:
      • When the Team Leader's Quantum Mech Energy is emptied: Casting their Ultimate will end Stellar Outburst State. For each remaining trigger counts from the Team Leader's Domain Resonance Mark, restores 1.0 Astral Ring Intensity. If the remaining CD of Ultimate is less than 1s afterward, the Ultimate will enter a 1s CD.
      • After any 2 Team Members' Quantum Mech Energy is emptied: All Team Members restores 50.0 SP, and resets the Team Leader's Ultimate CD and Switch CD, and triggers their QTE.
  • If the Team Leader have skill to end Stellar Outburst:
    • After any 2 Team Members' Quantum Mech Energy is emptied: Restores 50.0 SP to all Team Members, and resets the Team Leader's Ultimate CD and Switch CD, and triggers their QTE.
    • During Stellar Outburst: Team Leader's Ultimate deals additional 20.0% Elemental DMG and 20.0% Physical DMG.

ASSIST 3 [RANK UNLOCKED: SSS]

  • When World Star is active and during Stellar Surplus State: When the Team Leader leaves Domain Resonance Mark on the field, and they trigger Resonance Skill for the first time, Youyun will fire one Artillery Shot. Youyun can fire Artillery Shot once per Stellar Surplus State.
  • Youyun's ATK is increased by 300.0%, and she deals 300.0% more Lightning DMG. Both herself and her Resonance Skill deals 60.0% more DMG.

RECHARGE SKILL

  • In Astral Ring Charging State, landing an attack sends all Team Members into Intensity Recovery State for 1s, which restores 1.0 Astral Ring Intensity per 0.5s. Start a battle with 50.0 more Astral Ring Intensity, which applies once every 10min in P2 Open World and shares a CD with other AstralOps.
  • When Stellar Surplus is activated:
    • When World Star is active: Surplus Intensity max limit is increased by 50.0%.
    • When Wheel of Destiny or World Star is active: Gain additional initial 10.0 Astral Ring Intensity. When entering Stellar Outburst State, 100.0% 50.0% of Surplus Intensity is converted to Astral Ring Intensity, up to 10.0 Astral Ring Intensity.

RECHARGE 1 [RANK UNLOCKED: S]

  • When World Star is active: When any Team Member casts Resonance Attacks, restores 5.0 Astral Ring Intensity. This can be triggered up to 1 / 6 per Stellar Surplus State / Stellar Outburst State.
  • When Wheel of Destiny is active: When a Phantom performs Shadow Star Attack, restores 10.0 Astral Ring Intensity. This effect can be triggered up to 1 / 2 times per Stellar Surplus State / Stellar Outburst State.

RECHARGE 2 [RANK UNLOCKED: SS]

  • [Team-Triggered] When World Star is active: Increases initial Astral Ring Intensity by 10.0 for every Team Member with Domain Resonance Trait.
  • [Team-Triggered] When Wheel of Destiny is active: Increases initial Astral Ring Intensity by 5.0 for every Team Member with Harmonized Shadow Star Trait.

RECHARGE 3 [RANK UNLOCKED: SSS]

  • When World Star is active:
    • In Stellar Surplus State: After entering Stellar Outburst State, max limit of Stellar Intensity that can be converted to Astral Ring Intensity is increased to 15.0.
    • During Stellar Surplus State: When triggering Intensity Recovery State provided by any AstralOp, gain an additonal 50.0% Astral Ring Intensity. V3: During Stellar Outburst State: After any 2 Team Members' Quantum Mech Energy is emptied, sends all Team members into Intensity Recovery State for 3s once Stellar Outburst ends.

PASSIVE SKILL

  • In Astral RIng Charging State: All Team Members deals 15.0% more Total DMG, 12.0% more Elemental DMG, and 8.0% more Physical DMG.
  • When World Star or Wheel of Destiny is active:
    • During Stellar Outburst State: Enemies on the field take 20.0% more Elemental DMG, 10.0% more Physical DMG, and an additional 5.0% more Lighting DMG from all Team Members.
    • During Astral Ring Charging State: Whenever Astral Ring Intensity becomes full, reduces the current CD of Stellar Outburst by 2.5s. This effect can only be triggered once per Astral Ring Charging State.

PASSIVE 1 [RANK UNLOCKED: S]

  • During Stellar Surplus State:
    • V4: When Wheel of Destiny is active: when a Phantom performed Shadow Star Attack, all enemies on the field take 6.0% more Total DMG in the next Stellar Outburst State.
    • V4: When World Star is active: when Domain Resonance Mark is triggered for at least 3 times, all enemies on the field take 6.0% more Total DMG in the next Stellar Outburst State.
  • When World Star is active: All Team Members gain 30.0% more Crit Rate, and for every 1.0% excess Crit Rate, increases Crit DMG by 1.0%. Crit Rate cannot exceed 115.0%.
  • All Team Members take 15.0% less Total DMG, and when entering Stellar Surplus State or Stellar Outburst State, restores 1000.0 HP to all Team Members.

PASSIVE 2 [RANK UNLOCKED: S]

  • [Team-Triggered] When World Star is active: For every Team Member with Domain Resonance Trait, all enemies on the field take 3.0% more Total DMG; If Stellar Surplus State is activated, all enemies on the field take an additional 3.0% Total DMG.
  • [Team-Triggered] When Wheel of Destiny is active: For every Team Member with Harmonized Shadow Star Trait, all enemies on the field take 3.0% more Total DMG; If Stellar Surplus State is activated, all enemies on the field take an additional 3.0% Total DMG.

PASSIVE 3 [RANK UNLOCKED: SSS]

  • During Stellar Surplus State: Enemies on the field take 15.0% more Total DMG from all Team Members.

Edit

Pub: 13 Mar 2026 09:50 UTC

Edit: 27 Mar 2026 14:11 UTC

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