HONKAI V8.8 STELLAR SILVERWING


Fan Translation by AichanHyperion

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STELLAR SILVERWING EQUIPMENT



THE ALMAGEST STIGMATA SET

CLAUDIUS PTOLEMY (T)

  • Character deals 20.0% more Ice DMG.
  • When equipped by Silverwing: N-EX: Characters with Shining Stellaris deals 20.0% more Total DMG.

CLAUDIUS PTOLEMY (M)

  • Character takes 30.0% less Total DMG.
  • When equipped by Silverwing: N-EX: Characters with Shining Stellaris deals 30.0% more Elemental and Physical DMG.

CLAUDIUS PTOLEMY (B)

  • Character deals 15.0% more Total DMG.
  • When equipped by Silverwing: N-EX: Enemies on the field take 15.0% more Elemental and Physical DMG from characters with Shining Stellaris.

2 PIECE EFFECTS

  • Character deals 10.0% more Ice DMG.
  • When equipped by Silverwing: N-EX:
    • Enemies on the field take 25.0% more Ice DMG and 10.0% more Total DMG from the character.
    • When Astral Ring is active: Enemies on the field take 12.0% more Elemental and Physical DMG from characters with Shining Stellaris State.
    • When Law of Ascension is active: Enemies on the field take 15.0% more Total DMG and 15.0% more Ice DMG from Silverwing N-EX.

3 PIECE EFFECTS

  • Character's Ultimate and Weapon Skill deals 10.0% more Total DMG.
  • When equipped by Silverwing: N-EX:
    • V3B: When acting as the Team Leader: Enemies take 15.0% more Ice DMG from the character; When not acting as the Team Leader: Enemies take 25.0% more Ice DMG from the character.
    • When Ultimate or QTE Attack hits an enemy, or when entering Stellar Surplus State or Stellar Outburst State, or when the character enters combat as the Team Leader, the entire team gain Shining Stellaris for 25s, can be refreshed.
    • When Law of Ascension is active:
      • Characters with Shining Stellaris deals 16.0% more Elemental DMG and 12.0% more Total DMG.
      • Enemies on the field take 30.0% more Elemental DMG and 30.0% more Total DMG from characters with Shining Stellaris.
      • During Stellar Outburst State: Characters with Shining Stellaris deals 5.0% more Physical DMG, 5.0% more Total DMG, and 15.0% more Crit DMG. Enemies present on the field take an additional 5.0% Elemental DMG from characters with Shining Stellaris.
    • When World Star is active:
      • Character deals 10.0% more Ice DMG. V3B: If Silverwing: N-EX is in Elemental Breach State, the Team Leader deals 20.0% V4: 30.0% more Physical DMG.
      • Characters with Shining Stellaris deals 12.0% more Elemental DMG V3B: and 20.0% V4: 10.0% more Physical DMG. Enemies on the field take 5.0% more Elemental and Physical DMG, and 15.0% more Total DMG from characters with Shining Stellaris.
      • During Stellar Outburst State: Characters with Shining Stellaris deals 25.0% more Elemental DMG and 15.0% more Total DMG. Their Weapon Skill, Combo ATKs, and Charged ATKs deals 12.0% more Elemental DMG. Enemies on the field take 5.0% more Elemental DMG and 5.0% more Total DMG from characters with Shining Stellaris.

AZURE FLASH SHUTTLE: PROTOCOL 01

ACTIVE SKILL
[SP: 0 CD: 0s] Rapid-firing weapon that deals continuous DMG in a straight line. Overheats from extended use. Closer enemies receive more DMG, and those within 10 meters receive the most DMG. Character deals 30.0% more Total DMG.

  • When equipped by Silverwing: N-EX:
    • Obtains Astral Ring Specialization: World Star. While in Stellar Outburst State, Ultimate: Razing Chrome is replaced by [New Ultimate: Threshold Overload].
    • When acting as the Team Leader: [New Ultimate: Threshold Overload] deals 200.0% V3: 100.0% x 3 2 V2B: 4 + 1000.0% V3: 700.0% V4: 1200.0% ATK of Ice DMG; during Stellar Outburst State: For each Quantum Mech Energy consumed by [Harmonic Annotation], Domain Resonance Marks triggered will deal an additional 30.0% V3: 20.0% V4: 15.0% x 4 V2B: 5 ATK of Ice DMG.
    • When not the Team Leader: [New Ultimate: Threshold Overload] deals 200.0% V3: 100.0% x 3 V2B: 4 + 1400.0% V3: 2300.0% V4: 1300.0% ATK of Ice DMG.
    • Summons a weapon to fire an energy ball that deals 500.0% ATK of Ice AoE DMG when target is hit (CD: 10s) and triggers a large black hole, continuously drawing in nearby enemies, dealing 100.0% x 6 ATK of Ice DMG. Weapon Skill can be chained into 4th hit of Ground Basic ATK or 3rd hit of Aerial Basic ATK.
    • QTE: Triggered when teammates casts Weapon Skills or Ultimate.
    • When World Star is active: In Astral Ring Charging State, when both teammates consume Stellar Drain, resets the Switch CD of Silverwing: N-EX and triggers QTE.

PASSIVE SKILL 1

  • When the character has Domain Resonance Trait, the character deals 30.0% more Ice DMG.
  • When equipped by Silverwing: N-EX:
    • Enemies on the field take 15.0% V3: 12.0% more Elemental DMG from all Team Members.
    • When World Star is active: This bonus is further increased to 24.0% V3: 21.0% during Stellar Surplus State.

PASSIVE SKILL 2

  • Enemies on the field take 12.0% more Ice DMG from the character.
  • When equipped by Silverwing N-EX:
    • Resonance Skills from all Team Members deals 10.0% more Elemental DMG.
    • [Harmonic Annotation] deals 12.0% more Ice DMG, this bonus is further increased to 30.0% during Stellar Surplus State.

SYNERGY SKILL

  • Enemies take 2.0% ➔ 4.5% ➔ 7.0% more Total DMG from characters present on the field (Independent & Exclusive).
  • Enemies take 2.0% ➔ 4.5% ➔ 7.0% more Ice DMG from the character (Independent).
  • When equipped by Silverwing: N-EX & acting as the Team Leader:
    • When Silverwing: N-EX Special Attack: Combo-Raze Effect or [New Combo: Phantom Strike] hits a target, deals an additional ATK x 80.0 ➔ 110.0 ➔ 140.0 DMG to all nearby enemies (in the form of HP loss).
    • During Stellar Outburst State: Gain 6.0 Astral Ring Intensity when casting [New Ultimate: Threshold Overload]. For each remaining trigger counts of [Harmonic Annotation], restores additional 2.0 V2B: 1.0 V3: ➔ 1.5 ➔ 2.0 Astral Ring Intensity. Triggering this effect reduces the current CD of Stellar Outburst by 3s.

ASTRAL RING SKILLS

Unleashes Astral Ring's power and enhances the character.

Silverwing: N-EX is protected by Astral Ring Specialization: World Star.
When Astral Ring is active:

  • When Scatter Barrier is present on the field: Holding Attack Button or when N-EX Threshold drops to 1 Bar while there's nearby enemies, unleash [New Combo: Phantom Strike] V3: (counts as Ranged DMG):
    • Sends [Silverwing Phantom] through Scatter Barrier to perform a powerful coordinated slash with Silverwing: N-EX, dealing 300.0% V2B: 1000.0% ATK of Ice DMG and restores Scatter Barrier. If triggered in Astral Ring Charging State and N-EX Threshold is less than 5 Bars, reduces the remaining CD of Ultimate by 5s.
  • When triggering [New Combo: Phantom Strike], the next Ultimate causes all enemies present on the field to take 20.0% more Ice DMG from Silverwing: N-EX (Independent). Entering or exiting Stellar Outburst State removes this effect.
  • When acting as the Team Leader, V4: and World Star is active:
    • V4: Casting [New Combo: Phantom Strike] will trigger Global Time Fracture for 2s.
    • V3: In Astral Ring Charging State: For each cast of Special Attack: Combo-Raze Effect, the next [New Combo: Phantom Strike] will deal an additional 300.0% ATK of Ice DMG. Entering Stellar Outburst State removes this effect.
    • V3: During Stellar Outburst State: For each cast of Special Attack: Combo-Raze Effect, the next Special Attack: Combo-Raze Effect will deal an additional 700.0% ATK of Ice DMG, within 5s after unleashing Special Attck: Combo-Raze Effect and subsequent [New Combo: Phantom Strike] will deal an additional 1000.0% V4: 800.0% ATK of Ice DMG (up to 2 stacks). Exiting Stellar Outburst State removes this effect.
  • When entering combat via QTE: The character gains fully-charged N-EX Threshold and deploys Scatter Barrier.
  • While entering Stellar Outburst State, Stellar Assault deals 400.0% ATK of Ice DMG.
  • When World Star is active:
    • When entering Stellar Outburst State: Silverwing: N-EX gains 6 Quantum Mech Energy, mash Basic Attack Button to attack consecutively, during which she has Iron Body and remains in the air:
      • SEQ 1: Deals 24 x 70.0% V3: 40.0% V3B: 20.0% V4: 40.0% ATK of Ice DMG, and consumes 1 Quantum Mech Energy to force triggers Resonance Attack once.
      • SEQ 2: Deals a total of 4 x 60.0% + 7 x 20.0% ATK of Ice DMG, and consumes 1 Quantum Mech Energy to force triggers Resonance Attack once.
      • SEQ 3: Deals a total of 18 x 60.0% V4: 30.0% + 2 x 220.0% + 4 x 20.0% ATK of Ice DMG, and consumes 2 Quantum Mech Energy to force triggers Resonance Attack twice.
      • SEQ 4: V3: Triggers Special Attack: Combo-Raze Effect dealing 600.0% V4: 6 x 100% + 10 x 20.0% ATK of Ice DMG, and consumes 1 Quantum Mech Energy to force triggers Resonance Attack once.
      • SEQ 5: V3: Triggers [New Combo: Phantom Strike] dealing 2000.0% V3: 1000.0% V4: 1600.0% ATK of Ice DMG, and consumes the last 1 Quantum Mech Energy to force triggers Resonance Attack once.
      • For each Quantum Mech Energy consumed, restores 12.5 SP.
      • While Silverwing: N-EX has Quantum Mech Energy, she cannot use Weapon Skill Button or Ultimate Skill Button, and Scatter Barrier duration does not decrease automatically, and when Quantum Mech Energy is emptied, N-EX Threshold is emptied.
    • When acting as the Team Leader:
      • During Stellar Outburst State: Leaves behind [Harmonic Annotation] which acts as Domain Resonance Marks and can be triggered by Resonance Attacks up to 18 times at a 0.7s interval, each trigger dealing 250.0% V4: 320.0% ATK of Ice DMG (counts as Ultimate DMG); When Quantum Mech Energy is emptied, the character can unleash [New Ultimate: Threshold Overload], summoning a global missile barrage that fiercely bombards the target dealing 400.0% ATK of Ice DMG. Casting [New Ultimate: Threshold Overload] ends Stellar Outburst State. [New Ultimate: Threshold Overload] shares CD with Ultimate: Razing Chrome. For each time Quantum Mech Energy is emptied, reduces the remaining CD of [New Ultimate: Threshold Overload] by 5s V4: 12s.
    • [Harmonic Annotation] will devour the Domain Resonance Marks produced by all teammates. Upon devouring, each [Harmonic Annotation] will auto-trigger Resonance Skill 3 times without consuming the trigger charges of Silverwing: N-EX's Domain Resonance Mark. Each instance deals 300.0% ATK of Ice DMG and cools down for 0.5s. If the Domain Resonance Mark devoured can be triggered 7 times at most, each trigger deals 1420.0% V4B: 1000.0% ATK of Ice DMG instead. During each Stellar Outburst, each teammate can cause each [Harmonic Annotation] to trigger Resonance 3 times.
    • After Silverwing: N-EX's Domain Resonance Mark is triggered by Resonance Attack and deals damage, increases its damage multiplier by 20.0% V3: 15.0%. After it deals damage 6 times, further increases its damage multiplier by 10.0% V3: 25.0% V4: 20.0%.

ASTRAL RING - SUB SKILL 1
Gains Stellar Drain when Stellar Outburst State ends. In Astral Ring Charging State, [New Combo: Phantom Strike] consumes Stellar Drain on hit to restore 10 Astral Ring Intensity.

  • When World Star is activated, restores additional 10 Astral Ring Intensity and reduces the remaining CD of Stellar Outburst by 5s (Exclusive).
  • The character starts a battle with Stellar Drain.
  • When Astral Ring is active: Character gain initial 50 V4: 75 SP when entering combat. This effect applies once every 10 minutes in Part 2's Open World.
  • While in the air, the character takes 20.0% less Total DMG, and [New Combo: Phantom Strike] restores 500.0 HP.
  • After using QTE Skills or Special Attack: Combo-Raze Effect: During Basic Attacks Sequence, the character enters Iron Body State for 20s, can be refreshed.

ASTRAL RING - SUB SKILL 2
Silverwing: N-EX have not yet met a specific partner (will be unlocked in a future version).


ASTRAL RING - SUB SKILL 3
Activating World Star also activates Stellar Surplus:

  • In Astral Ring Charging State, when Astral Ring Intensity reaches its limit, activates Stellar Surplus State, but cancels it when Stellar Outburst is activated. In Stellar Surplus State, converts every 1 Astral Ring Intensity gained to 1 Surplus Intensity, with a maximum of 20 Surplus Intensity, but resets it to 0 when Stellar Outburst is activated.
  • When Silverwing: N-EX is the Team Leader, V4: and all 3 team members are protected by Astral Ring:
    • When Surplus Intensity is greater than or equal to 10 and Silverwing: N-EX is on the field, resets the CD of her Weapon Skill. Using Weapon Skill during Stellar Surplus State V4: will trigger Global Time Fracture for 2s and leaves behind [Harmonic Annotation] which acts as Domain Resonance Marks. This be triggered by Resonance Attacks up to 4 times at a 0.7s interval, each trigger dealing 700.0% V2B: 550.0% ATK of Ice DMG (counts as Ultimate DMG). Silverwing: N-EX gain 4 Quantum Mech Energy, mash Basic Attack Button to attack consecutively, during which she has Iron Body:
      • SEQ 1: Deals 24 x 20.0% ATK of Ice DMG, and consumes 1 Quantum Mech Energy to force triggers Resonance Attack once.
      • SEQ 2: Deals a total of 18 x 30.0% + 2 x 220.0% + 4 x 20.0% V3: 4 x 60.0% + 7 x 20.0% ATK of Ice DMG, and consumes 1 Quantum Mech Energy to force triggers Resonance Attack once.
      • SEQ 3: Deals a total of 1100.0% + 10 x 20.0% V3: 18 x 30.0% + 2 x 220.0% + 4 x 20.0% ATK of Ice DMG, and consumes 1 Quantum Mech Energy to force triggers Resonance Attack once.
      • SEQ 4: V3: Triggers Special Attack: Combo-Raze Effect, dealing 1500.0% V3: 1100.0% + 10 x 20.0% ATK of Ice DMG, and consumes the last 1 Quantum Mech Energy to force triggers Resonance Attack once.
      • While Silverwing: N-EX has Quantum Mech Energy, she cannot use Weapon Skill Button or Ultimate Skill Button.
      • When entering Stellar Outburst State or when Silverwing: N-EX leaves the field, [Harmonic Annotation] during Stellar Surplus is removed.
    • When Silverwing: N-EX has less than 75 SP and less than 150 Astral Ring Intensity, if Scatter Barrier is present on the field, Silverwing: N-EX attacks restore 400.0% more SP.
    • All Team Members gain Stellar Shine, which provides the following effects:
      • During Stellar Surplus State: Enemies take 12.0% more Total DMG, 20.0% more Elemental DMG, and 16.0% more Physical DMG from all Team Members.
      • When reaching 10 Surplus Intensity, all team members deal 20.0% more Total DMG for 15s. This effect is removed when entering Stellar Outburst State.
      • When entering Stellar Outburst State, if she has more than 10 / 20 Surplus Intensity, enemies take 8.0% / 12.0% more Total DMG from all team members until Stellar Outburst ends.
  • When Silverwing: N-EX is not the Team Leader, when she first enters Stellar Surplus State, all team members gain Stellar Vortex, which provides the following effects:
    • During Stellar Surplus State: enemies take 15.0% more Total DMG, 20.0% more Elemental DMG, and 18.0% more Physical DMG from the character; When entering Stellar Outburst: If Surplus Intensity is greater than or equal to 10 / 20, all team members deal 10.0% / 20.0% more Total DMG until Stellar Outburst ends.

ASTRAL RING - SUB SKILL 4

  • [Toggle ON] Changes the Tap Ultimate Button input from Jump Activation to an Ultimate Activation. Unlocks the Jump button and changes the input for Aerial / Ground Movement Attacks to Tap Jump Button.

ASTRAL RING - SUB SKILL 5
When Silverwing: N-EX is acting as the Team Leader V4: and World Star is active:

  • V4: Silverwing: N-EX deals additional 15% Total DMG against PSY-Type enemies. Each aerial attacks deals additional 2 DMG to Fixed DMG-only shields. After breaking the enemy's Fixed DMG-only shields or cancelling the enemy's HP Coagulation State, enemies on the field takes 45% more Ice DMG from Silverwing: N-EX for 60s, can be refreshed.
  • When a Team Member consumed at least 100 / 125 / 150 SP within 3s, the entire team deals 8.0% / 10.0% / 20.0% Ice Ranged DMG (Independent) for 30s, can be refreshed. Higher bonus effect is retained when refreshing the effect.
  • When a Team Member consumes 150 SP within 3s, Silverwing: N-EX deals 20.0% V4: 27.0% more Total DMG (Independent) for 30s, can be refreshed. If a Seele Battlesuit is present in the team, this effect becomes permanently active.

If the Team Leader is a Seele Battlesuit, and Silverwing: N-EX is present in the team, while World Star is active:

  • The Team Leader deals 5.20% more Physical DMG and 5.21% more Elemental DMG.

ASTRAL RING - SUB SKILL 6
When Law of Ascension is active:

  • Stellar Drain restores additional 10 Astral Ring Intensity.
  • After entering Stellar Outburst, select a character with the Heavenly Shift Trait to be switched in to cast Stellar Shift. Afterwards, all other characters with the Heavenly Shift Trait will cast that character's Stellar Shift on their entry.
  • Stellar Shift: Casts [New Combo: Phantom Strike], triggering a 3s Global Time Fracture and resets Ultimate Skill CD.
  • Casting Stellar Shift activates Augmented Ascension State for 6s; this state expires on exit.
  • When not acting as the Team Leader:
    • When [New Combo: Phantom Strike]: hits a target, deals 2400.0% V3B: 1900.0% V4: 2900.0% ATK of Ice DMG. When [New Combo: Phantom Strike] or [Special Attack: Combo-Raze Effect] hits a target, clears the Team Leader's switch CD, and triggers the Team Leader's QTE.
    • On hit, QTE restores 15 Astral Ring Intensity and triggers the Team Leader's Heavenly Link once (CD: 16s).
    • During Augmented Ascension, when [New Combo: Phantom Strike] hits a target, triggers the Team Leader's Heavenly Link twice and restores 40 SP.
    • The Heavenly Link triggered by Silverwing: N-EX deals either 440.0% ATK of Physical DMG or 880.0% ATK of Adaptive Elemental DMG based on the Team Leader's DMG Trait.
    • When both Kiana Battlesuit and Mei Battlesuit is are present in the team:
      • All Team Members deal 24.0% more Elemental DMG.
      • Characters with Fire / Lightning / Ice DMG Traits gain Elemental Breach State, increasing Elemental Breach by 6.0%.
      • Characters with Physical DMG Trait gain Physical Breach State, increasing Physical Breach by 18.0%.

LEADER SKILL

Leader Bonus: Activates Astral Ring Specialization: World Star and unlocks buffs based on the number of team members with the Domain Resonance Trait. All Team Members deal 30.0% more Ice Ranged DMG and 26.0% more Total DMG.

When Silverwing: N-EX is the Team Leader, activates World Star.

  • Astral Ring Intensity Cost: 150
  • Stellar Outburst Duration: 35s
  • Astral Ring Cooldown: 25s

When at least 1 team member has the Domain Resonance Trait, all Team Members in Astral Ring Charging State deals 15.0% more Elemental DMG.
When at least 2 team member has the Domain Resonance Trait, the character's Resonance Attacks deals 15.0% more Total DMG, and Stellar Drain restores additional 5.0 Astral Ring Intensity when consumed.
When all 3 team members have the Domain Resonance Trait, enemies take 12.5% more Ice DMG from the character's Resonance Skills (Independent).


Edit

Pub: 13 Mar 2026 10:00 UTC

Edit: 15 May 2026 10:04 UTC

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